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From Gilles Bayon <ibatis....@gmail.com>
Subject Re: .NET 2.0 and Generics
Date Wed, 25 Jan 2006 23:26:43 GMT
I will try to have look this week-end

On 1/25/06, Chad Humphries <chad.humphries@gmail.com> wrote:
>
> I must have missed that file :)  Sorry about the size.
>
> I only touched upon the methods I discussed for the moment.  Since I
> can't build a strongly typed version with nant (the build script
> issues mentioned earlier) I haven't been able to test it outside of
> small test apps and the unit tests.
>
> There is a note in the code about the listClass, basically it ignores
> it if you are using the generics version of the QueryForList, instead
> returning a List<YourObject>.  I figured for a first pass that makes a
> lot more sense.  If the user wants a strongly typed collection of some
> other sort, they call the still in place non generic version.
>
> -Chad
>
> On 1/24/06, Ron Grabowski <rongrabowski@yahoo.com> wrote:
> > Thanks for taking a look at this! I don't know a lot about .NET 2.0 (my
> > company hasn't switched over yet)...is it possible to do something like
> > this:
> >
> >  listClass="List<House>"
> >
> > Did you see other areas that needed worked on? Are the dynamic sql
> > operators ok the way they are (<iterate>, <isGreaterThan>, etc.)?
> >
> > I think Generics.patch is so big because it has the log4net.xml file in
> > it.
> >
> > --- Chad Humphries <chad.humphries@gmail.com> wrote:
> >
> > > Ok,  the patch is large, so I've uploaded it to my site
> > > (http://tiredidea.com/files/ibatis-generics.zip).
> > >
> > > This file contains:
> > > -New build of Castle.DynamicProxy for .NET v2.0
> > > -New Solution/Csproj files for dotnet2
> > > -New conditional compilation symbol: dotnet2 for dotnet2 projects to
> > > wrap v2 code from 1.1
> > > -Modifications to support the new methods listed below, with copies
> > > of
> > > certain test cases using generics
> > >
> > > What it doesn't contain:
> > > -Modifications to the build scripts (nant) to support building via
> > > nant.  I'm not really clear on the build script structure, but it has
> > > hardcoded paths to nant tasks that I don't have on my machine at the
> > > moment.
> >
> > [snip]
> >
>

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