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From hill...@apache.org
Subject cvs commit: xml-batik/xdocs javaScripting.xml
Date Fri, 08 Mar 2002 09:00:59 GMT
hillion     02/03/08 01:00:59

  Modified:    xdocs    javaScripting.xml
  Log:
  - Documentation updates.
  
  Revision  Changes    Path
  1.2       +10 -4     xml-batik/xdocs/javaScripting.xml
  
  Index: javaScripting.xml
  ===================================================================
  RCS file: /home/cvs/xml-batik/xdocs/javaScripting.xml,v
  retrieving revision 1.1
  retrieving revision 1.2
  diff -u -r1.1 -r1.2
  --- javaScripting.xml	8 Mar 2002 08:45:28 -0000	1.1
  +++ javaScripting.xml	8 Mar 2002 09:00:59 -0000	1.2
  @@ -11,7 +11,7 @@
   
   <!-- ========================================================================= -->
   <!-- author shillion@ilog.fr                                                     -->
  -<!-- version $Id: javaScripting.xml,v 1.1 2002/03/08 08:45:28 hillion Exp $ --> 
    
  +<!-- version $Id: javaScripting.xml,v 1.2 2002/03/08 09:00:59 hillion Exp $ --> 
    
   <!-- ========================================================================= -->
   <document>
     <header>
  @@ -27,7 +27,10 @@
         The follow code template demonstrates how to manipulate an SVG
         document displayed in a JSVGCanvas directly from a Java program.
         </p>
  -
  +      <p>
  +      Notices that you don't have to worry about the graphics updates:
  +      each event dispatch updates the canvas if needed.
  +      </p>
   <source>
   import java.awt.event.WindowEvent;
   import javax.swing.JFrame;
  @@ -55,7 +58,7 @@
           frame = new JFrame();
           canvas = new JSVGCanvas();
           // Forces the canvas to always be dynamic even if the current
  -        // document does not contains scripting or animation.
  +        // document does not contain scripting or animation.
           canvas.setDocumentState(JSVGCanvas.ALWAYS_DYNAMIC);
           canvas.addSVGLoadEventDispatcherListener
               (new SVGLoadEventDispatcherAdapter() {
  @@ -148,7 +151,10 @@
          // Insert some actions on the DOM here
       });
   </source>
  -
  +    <p>
  +    Like with event listeners, when a Runnable is invoked from the update
  +    thread the graphics are updated.
  +    </p>
       </s1>
     </body>
   </document>
  
  
  

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