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From Konstantin Kolinko <>
Subject Re: Duplicate events in Lifecycle?
Date Wed, 09 Feb 2011 11:32:12 GMT
2011/2/9 Mark Thomas <>:
> On 09/02/2011 09:14, Konstantin Kolinko wrote:
>> 1) Browsing the code in o.a.c.startup.Embedded#stopInternal() I see
>> the following two lines:
>>         fireLifecycleEvent(STOP_EVENT, null);
>>         setState(LifecycleState.STOPPING);
>> Unless I miss something it means that STOP_EVENT is fired twice, once
>> by the fireLifecycleEvent() call and second time by setState().
>> 2) Lifecycle#setState() does not check that new state != old state. It
>> always fires a lifecycle event on every call.
>> I see that some 3rd party components that extend ours (like the one
>> mentioned in BZ 50738) call this.setState(STARTING), then call
>> super.startInternal() that may fire the event second time.
>> Shouldn't we avoid firing duplicate events?
> We should fix where we do it. 1 looks like a left-over from my refactoring.
> I don't think we should protect against 2.

My thought on 2 are that
1) for implementors that extend our components it might be not quite
clear whether super.fooInternal() will call setState(..) or not, and
the behavior of the base class may change over time

2) some LifecycleListener implementations should be better protected
against repeated invocations.  E.g.,
AprLifecycleListener#lifecycleEvent() is not protected against calling
terminateAPR() twice. Maybe there are similar bugs elsewhere.

Best regards,
Konstantin Kolinko

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