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From "Peace C (JIRA)" <>
Subject [jira] [Commented] (THRIFT-1690) Sockets and Pipe Handles truncated on Win64
Date Wed, 14 Nov 2012 17:18:12 GMT


Peace C commented on THRIFT-1690:

I don't have any objection to moving the anonymous pipe transport to its own class. There
wouldn't be an anonymous socket though (domain sockets are always named). On *NIX, an unnamed
pipe can be created and the resulting file R/W descriptors passed on to the child process,
conceptually similar to Windows' handles created from CreatePipe.

Take a look at contrib/transport-sample for cross-platform code that uses pipe transport.
There are still some #ifdefs in there, many of which can't be avoided simply due to general
platform differences. A portion of the #ifdefs are in the anonymous pipe section which could
potentially be abstracted.

Upon reviewing it, I see a few potential things that could be pulled into the transport. For
instance, there's an unlink called in RunThriftServer in ThriftCommon.cpp. It's there in case
the same domain socket had been previously used. Perhaps that could be placed in the destructor
to address the cleanup concerns?
> Sockets and Pipe Handles truncated on Win64
> -------------------------------------------
>                 Key: THRIFT-1690
>                 URL:
>             Project: Thrift
>          Issue Type: Bug
>          Components: C++ - Library
>    Affects Versions: 0.9
>         Environment: 64-bit Windows
>            Reporter: Ben Craig
>            Assignee: Roger Meier
>         Attachments: lib_socket_typedef.patch, libthrift_pipe_size.patch, libthrift_warning_purge.patch
>   Original Estimate: 48h
>  Remaining Estimate: 48h
> On 64-bit Windows, "int" is a 32-bit value.  SOCKET and HANDLE are 64-bit.
> All of the files dealing with sockets in thrift use "int" as the type of a socket, as
this is the idiomatic way to handle sockets on POSIX systems.  For portability, a SOCKET typedef
is probably needed.
> For the Pipe Server and Pipe Transport, HANDLEs are cast to ints to store as member variables
for some reason (maybe to avoid #including <windows.h> in a header?).
> Both of these situations can result in invalid handles being used (and valid handles
being leaked) when the system is under load.

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