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From Erik de Bruin <>
Subject [AS2WASM] Proof of concept code available
Date Wed, 15 Nov 2017 19:24:23 GMT

As the subject suggests, I can't make up my mind about a working title for
the WebAssembly effort.

But there is also some good news: I have now assembled a usable toolchain
to create and publish 'as2wasm' projects. As with any proof of concept,
there are serious caveats with regard to functionality... Mostly, there is
no actual transpiling yet ;-) But, to be fair, a week is not a lot of time
to get that 'detail' done ;-)

So, what is there to see? I have created a new, completely separate
transpiler client (WASTC), and all the code needed to build, package and
distribute it. It has currently one output for whatever you put in: a
functional wasm module that exports a simple 'add' function. The client has
a publisher that creates a viable project as output, compiling the fake
transpiled file into a valid binary file, together with a 'glue' file to
allow the .wasm file to load in the companion HTML file.

The core of the project is a couple of NPM files. The first one is part of
the framework and allows you to not only build the new transpiler client,
but also to create a new project skeleton. The second one is added to each
project skeleton and allows you to build and preview your project.

If you're interested, I have created a wiki page with setup
instructions[1]. There are a few nasty dependencies, please be patient and
keep in mind that WebAssembly is a very young technology and the tools are
few and far between.

So: with a bit of patience you can build and "use" as2wasm as if it were
fully functional. As long as you don't expect it to handle anything but the
project skeleton and that there is not yet real transpilation, just a
simple placeholder output to make everything work.

If you give it a spin, keep me posted and please don't hesitate to be blunt
and give me some (constructive) criticism.

Thanks and have fun!



Ix Multimedia Software

Jan Luykenstraat 27
3521 VB Utrecht

T. 06-51952295

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