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From p...@apache.org
Subject [royale-asjs] branch feature/MXRoyale updated: Added Image and TextInput.
Date Wed, 07 Mar 2018 15:31:19 GMT
This is an automated email from the ASF dual-hosted git repository.

pent pushed a commit to branch feature/MXRoyale
in repository https://gitbox.apache.org/repos/asf/royale-asjs.git


The following commit(s) were added to refs/heads/feature/MXRoyale by this push:
     new 3334e48  Added Image and TextInput.
3334e48 is described below

commit 3334e483ff30d80f0aa2aa3e4d2cb948ce06a96d
Author: Peter Ent <pent@apache.org>
AuthorDate: Wed Mar 7 10:31:16 2018 -0500

    Added Image and TextInput.
---
 .../MXRoyale/src/main/royale/mx/controls/Image.as  | 266 ++++++++++
 .../src/main/royale/mx/controls/TextInput.as       | 576 +++++++++++++++++++++
 2 files changed, 842 insertions(+)

diff --git a/frameworks/projects/MXRoyale/src/main/royale/mx/controls/Image.as b/frameworks/projects/MXRoyale/src/main/royale/mx/controls/Image.as
new file mode 100644
index 0000000..5b631a5
--- /dev/null
+++ b/frameworks/projects/MXRoyale/src/main/royale/mx/controls/Image.as
@@ -0,0 +1,266 @@
+////////////////////////////////////////////////////////////////////////////////
+//
+//  Licensed to the Apache Software Foundation (ASF) under one or more
+//  contributor license agreements.  See the NOTICE file distributed with
+//  this work for additional information regarding copyright ownership.
+//  The ASF licenses this file to You under the Apache License, Version 2.0
+//  (the "License"); you may not use this file except in compliance with
+//  the License.  You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+//  Unless required by applicable law or agreed to in writing, software
+//  distributed under the License is distributed on an "AS IS" BASIS,
+//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+//  See the License for the specific language governing permissions and
+//  limitations under the License.
+//
+////////////////////////////////////////////////////////////////////////////////
+
+package mx.controls
+{
+COMPILE::JS
+{
+	import goog.DEBUG;
+}
+import org.apache.royale.core.IImage;
+import org.apache.royale.core.IImageModel;
+import org.apache.royale.core.WrappedHTMLElement;
+import org.apache.royale.html.util.addElementToWrapper;
+/*
+import flash.display.DisplayObject;
+import flash.events.Event;
+import mx.controls.listClasses.BaseListData;
+import mx.controls.listClasses.IDropInListItemRenderer;
+import mx.controls.listClasses.IListItemRenderer;
+import mx.core.IDataRenderer;
+import mx.core.mx_internal;
+import mx.events.FlexEvent;
+
+use namespace mx_internal;
+*/
+
+//--------------------------------------
+//  Events
+//--------------------------------------
+
+/**
+ *  Dispatched when the <code>data</code> property changes.
+ *
+ *  <p>When you use a component as an item renderer,
+ *  the <code>data</code> property contains the data to display.
+ *  You can listen for this event and update the component
+ *  when the <code>data</code> property changes.</p>
+ *
+ *  @eventType mx.events.FlexEvent.DATA_CHANGE
+ *
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
+ */
+[Event(name="dataChange", type="mx.events.FlexEvent")]
+
+//--------------------------------------
+//  Other metadata
+//--------------------------------------
+
+[DefaultBindingProperty(source="progress", destination="source")]
+
+[DefaultTriggerEvent("complete")]
+
+[Alternative(replacement="spark.components.Image", since="4.5")]
+
+/**
+ *  The Image control lets you import JPEG, PNG, GIF, and SWF files
+ *  at runtime. You can also embed any of these files and SVG files at compile time
+ *  by using <code>&#64;Embed(source='filename')</code>.
+ *
+ *  <p><strong>Note: </strong>Flex also includes the SWFLoader control
for loading Flex applications.
+ *  You typically use the Image control for loading static graphic files and SWF files,
+ *  and use the SWFLoader control for loading Flex applications. The Image control
+ *  is also designed to be used in custom item renderers and item editors. </p>
+ *
+ *  <p><strong>Note: </strong>Flex also includes the BitmapImage class.
This class is
+ *  used for embedding images into skins and FXG components. </p>
+ *
+ *  <p>Embedded images load immediately, because they are already part of the
+ *  Flex SWF file. However, they add to the size of your application and slow down
+ *  the application initialization process. Embedded images also require you to
+ *  recompile your applications whenever your image files change.</p>
+ *
+ *  <p>The alternative to embedding a resource is to load the resource at runtime.
+ *  You can load a resource from the local file system in which the SWF file runs,
+ *  or you can access a remote resource, typically though an HTTP request over a network.
+ *  These images are independent of your Flex application, so you can change them without
+ *  causing a recompile operation as long as the names of the modified images remain the
same.
+ *  The referenced images add no additional overhead to an application's initial loading
time.
+ *  However, you might experience a delay when you use the images and load them
+ *  into Flash Player or AIR. </p>
+ *
+ *  <p>A SWF file can access one type of external resource only, either local or over
a network;
+ *  it cannot access both types. You determine the type of access allowed by the SWF file
+ *  using the <code>use-network</code> flag when you compile your application.
+ *  When the <code>use-network</code> flag is set to <code>false</code>,
you can access
+ *  resources in the local file system, but not over the network.
+ *  The default value is <code>true</code>, which allows you to access resources
+ *  over the network, but not in the local file system. </p>
+ *
+ *  <p>When you load images at runtime, you should be aware of the security restrictions
+ *  of Flash Player or AIR.
+ *  For example, in Flash Player you can load an image from any domain by using a URL,
+ *  but the default security settings won't allow your code to access the bitmap data
+ *  of the image unless it came from the same domain as the application.
+ *  To access bitmap data from images on other servers, you must use a crossdomain.xml file.
</p>
+ *
+ *  <p>The PNG and GIF formats also support the use of an alpha channel
+ *  for creating transparent images.</p>
+ *
+ *  <p>When you use the Image control as a drop-in item renderer in a List control,
+ *  either set an explicit row height of the List control, by
+ *  using the <code>rowHeight</code> property,
+ *  or set the <code>variableRowHeight</code> property of the List control
+ *  to <code>true</code> to size the row correctly.</p>
+ *
+ *  <p>If you find memory problems related to Images objects, try explicitly
+ *  setting the <code>source</code> property to null when you are done using
+ *  the Image object in your application.</p>
+ *
+ *  @mxml
+ *
+ *  <p>The <code>&lt;mx:Image&gt;</code> tag inherits the tag attributes
of its superclass,
+ *  and adds the following tag attribute:</p>
+ *
+ *  <pre>
+ *  &lt;mx:Image
+ *    <strong>Events</strong>
+ *    dataChange="No default"
+ *  /&gt
+ *  </pre>
+ *
+ *  @see mx.controls.SWFLoader
+ *
+ *  @includeExample examples/SimpleImage.mxml
+ *
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
+ */
+public class Image extends UIComponent
+                   implements IImage
+{
+
+    //--------------------------------------------------------------------------
+    //
+    //  Constructor
+    //
+    //--------------------------------------------------------------------------
+
+    /**
+     *  Constructor.
+     *
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Flex 3
+     */
+    public function Image()
+    {
+        super();
+
+        // images are generally not interactive
+        tabChildren = false;
+        tabEnabled = true;
+        tabFocusEnabled = true;
+    }
+
+    //--------------------------------------------------------------------------
+    //
+    //  Variables
+    //
+    //--------------------------------------------------------------------------
+
+
+    //--------------------------------------------------------------------------
+    //
+    //  Overridden properties
+    //
+    //--------------------------------------------------------------------------
+
+    //----------------------------------
+    //  source
+    //----------------------------------
+
+
+    [Bindable("sourceChanged")]
+    [Inspectable(category="General", defaultValue="", format="File")]
+
+    /**
+     *  @private
+     */
+    public function set source(value:Object):void
+    {
+        (model as IImageModel).url = value as String;
+    }
+    public function get source():Object
+	{
+		return (model as IImageModel).url;
+	}
+
+    //--------------------------------------------------------------------------
+    //
+    //  Properties
+    //
+    //--------------------------------------------------------------------------
+
+
+
+    //--------------------------------------------------------------------------
+    //
+    //  Inherited methods: UIComponent
+    //
+    //--------------------------------------------------------------------------
+
+
+
+	COMPILE::JS
+	public function get imageElement():Element
+	{
+		return null;
+		// override this
+	}
+
+	COMPILE::JS
+	public function applyImageData(binaryDataAsString:String):void
+	{
+		// override this
+	}
+
+	/**
+	 * @royaleignorecoercion org.apache.royale.core.WrappedHTMLElement
+	 */
+	COMPILE::JS
+	override protected function createElement():WrappedHTMLElement
+	{
+		addElementToWrapper(this,'img');
+		typeNames = 'Image';
+		return element;
+	}
+
+	COMPILE::JS
+	override public function get imageElement():Element
+	{
+		return element;
+	}
+
+	COMPILE::JS
+	override public function applyImageData(binaryDataAsString:String):void
+	{
+		(element as HTMLImageElement).src = binaryDataAsString;
+	}
+
+
+}
+
+}
diff --git a/frameworks/projects/MXRoyale/src/main/royale/mx/controls/TextInput.as b/frameworks/projects/MXRoyale/src/main/royale/mx/controls/TextInput.as
new file mode 100644
index 0000000..dd47568
--- /dev/null
+++ b/frameworks/projects/MXRoyale/src/main/royale/mx/controls/TextInput.as
@@ -0,0 +1,576 @@
+////////////////////////////////////////////////////////////////////////////////
+//
+//  Licensed to the Apache Software Foundation (ASF) under one or more
+//  contributor license agreements.  See the NOTICE file distributed with
+//  this work for additional information regarding copyright ownership.
+//  The ASF licenses this file to You under the Apache License, Version 2.0
+//  (the "License"); you may not use this file except in compliance with
+//  the License.  You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+//  Unless required by applicable law or agreed to in writing, software
+//  distributed under the License is distributed on an "AS IS" BASIS,
+//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+//  See the License for the specific language governing permissions and
+//  limitations under the License.
+//
+////////////////////////////////////////////////////////////////////////////////
+
+package mx.controls
+{
+COMPILE::JS
+{
+    import goog.DEBUG;
+	import goog.events;
+	import org.apache.royale.core.WrappedHTMLElement;
+	import org.apache.royale.html.util.addElementToWrapper;
+}
+import org.apache.royale.core.ITextModel;
+import org.apache.royale.core.UIBase;
+import org.apache.royale.events.Event;
+/*
+import flash.accessibility.AccessibilityProperties;
+import flash.display.DisplayObject;
+import flash.events.Event;
+import flash.events.FocusEvent;
+import flash.events.KeyboardEvent;
+import flash.events.TextEvent;
+import flash.system.IME;
+import flash.system.IMEConversionMode;
+import flash.text.TextField;
+import flash.text.TextFieldAutoSize;
+import flash.text.TextFieldType;
+import flash.text.TextFormat;
+import flash.text.TextLineMetrics;
+import flash.ui.Keyboard;
+
+import mx.controls.listClasses.BaseListData;
+import mx.controls.listClasses.IDropInListItemRenderer;
+import mx.controls.listClasses.IListItemRenderer;
+import mx.core.EdgeMetrics;
+import mx.core.IDataRenderer;
+import mx.core.IFlexDisplayObject;
+import mx.core.IFlexModuleFactory;
+import mx.core.IFontContextComponent;
+import mx.core.IIMESupport;
+import mx.core.IInvalidating;
+import mx.core.IRectangularBorder;
+import mx.core.IUITextField;
+import mx.core.ITextInput;
+import mx.core.UIComponent;
+import mx.core.UITextField;
+import mx.core.mx_internal;
+import mx.events.FlexEvent;
+import mx.managers.IFocusManager;
+import mx.managers.IFocusManagerComponent;
+import mx.managers.ISystemManager;
+import mx.managers.SystemManager;
+import mx.styles.ISimpleStyleClient;
+
+use namespace mx_internal;
+*/
+
+//--------------------------------------
+//  Events
+//--------------------------------------
+
+/**
+ *  Dispatched when text in the TextInput control changes
+ *  through user input.
+ *  This event does not occur if you use data binding or
+ *  ActionScript code to change the text.
+ *
+ *  <p>Even though the default value of the <code>Event.bubbles</code>
property
+ *  is <code>true</code>, this control dispatches the event with
+ *  the <code>Event.bubbles</code> property set to <code>false</code>.</p>
+ *
+ *  @eventType flash.events.Event.CHANGE
+ *
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
+ */
+[Event(name="change", type="flash.events.Event")]
+
+/**
+ *  Dispatched when the <code>data</code> property changes.
+ *
+ *  <p>When you use a component as an item renderer,
+ *  the <code>data</code> property contains the data to display.
+ *  You can listen for this event and update the component
+ *  when the <code>data</code> property changes.</p>
+ *
+ *  @eventType mx.events.FlexEvent.DATA_CHANGE
+ *
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
+ */
+[Event(name="dataChange", type="mx.events.FlexEvent")]
+
+/**
+ *  Dispatched when the user presses the Enter key.
+ *
+ *  @eventType mx.events.FlexEvent.ENTER
+ *
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
+ */
+[Event(name="enter", type="mx.events.FlexEvent")]
+
+/**
+ *  Dispatched when the user types, deletes, or pastes text into the control.
+ *  No event is dispatched when the user presses the Delete key, or Backspace key.
+ *
+ *  <p>Even though the default value of the <code>TextEvent.bubbles</code>
property
+ *  is <code>true</code>, this control dispatches the event with
+ *  the <code>TextEvent.bubbles</code> property set to <code>false</code>.</p>
+ *
+ *  @eventType flash.events.TextEvent.TEXT_INPUT
+ *
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
+ */
+[Event(name="textInput", type="flash.events.TextEvent")]
+
+//--------------------------------------
+//  Styles
+//--------------------------------------
+
+
+
+//--------------------------------------
+//  Other metadata
+//--------------------------------------
+
+[DataBindingInfo("editEvents", "&quot;focusIn;focusOut&quot;")]
+
+[DefaultBindingProperty(source="text", destination="text")]
+
+[DefaultTriggerEvent("change")]
+
+
+[Alternative(replacement="spark.components.TextInput", since="4.0")]
+
+//--------------------------------------
+//  Excluded APIs
+//--------------------------------------
+
+
+/**
+ *  The TextInput control is a single-line text field
+ *  that is optionally editable.
+ *  All text in this control must use the same styling
+ *  unless it is HTML text.
+ *  The TextInput control supports the HTML rendering
+ *  capabilities of Flash Player and AIR.
+ *
+ *  <p>TextInput controls do not include a label, although you
+ *  can add one by using a Label control or by nesting the
+ *  TextInput control in a FormItem control in a Form container.
+ *  When used in a FormItem control, a TextInput control
+ *  indicates whether a value is required.
+ *  TextInput controls have a number of states, including filled,
+ *  selected, disabled, and error.
+ *  TextInput controls support formatting, validation, and keyboard
+ *  equivalents; they also dispatch change and enter events.</p>
+ *
+ *  <p>If you disable a TextInput control, it displays its contents
+ *  in the color specified by the <code>disabledColor</code>
+ *  style.
+ *  To disallow editing the text, you set the <code>editable</code>
+ *  property to <code>false</code>.
+ *  To conceal the input text by displaying asterisks instead of the
+ *  characters entered, you set the <code>displayAsPassword</code> property
+ *  to <code>true</code>.</p>
+ *
+ *  <p>The TextInput control is used as a subcomponent in several other controls,
+ *  such as the RichTextEditor, NumericStepper, and ComboBox controls. As a result,
+ *  if you assign style properties to a TextInput control by using a CSS type selector,
+ *  Flex applies those styles to the TextInput when it appears in the other controls
+ *  unless you explicitly override them.</p>
+ *
+ *  <p>The TextInput control has the following default sizing characteristics:</p>
+ *     <table class="innertable">
+ *        <tr>
+ *           <th>Characteristic</th>
+ *           <th>Description</th>
+ *        </tr>
+ *        <tr>
+ *           <td>Default size</td>
+ *           <td>The size of the text with a default minimum size of 22 pixels high
and 160 pixels wide</td>
+ *        </tr>
+ *        <tr>
+ *           <td>Minimum size</td>
+ *           <td>0 pixels</td>
+ *        </tr>
+ *        <tr>
+ *           <td>Maximum size</td>
+ *           <td>10000 by 10000 pixels</td>
+ *        </tr>
+ *     </table>
+ *
+ *  @mxml
+ *
+ *  <p>The <code>&lt;mx:TextInput&gt;</code> tag inherits the attributes
+ *  of its superclass and adds the following attributes:</p>
+ *
+ *  <pre>
+ *  &lt;mx:TextInput
+ *    <b>Properties</b>
+ *    condenseWhite="false|true"
+ *    data="undefined"
+ *    displayAsPassword="false|true"
+ *    editable="true|false"
+ *    horizontalScrollPosition="0"
+ *    htmlText=""
+ *    imeMode="null"
+ *    length="0"
+ *    listData="null"
+ *    maxChars="0"
+ *    parentDrawsFocus="false"
+ *    restrict="null"
+ *    selectionBeginIndex="0"
+ *    selectionEndIndex="0"
+ *    text=""
+ *    textHeight="0"
+ *    textWidth="0"
+ *    &nbsp;
+ *    <b>Styles</b>
+ *    backgroundAlpha="1.0"
+ *    backgroundColor="undefined"
+ *    backgroundImage="undefined"
+ *    backgroundSize="auto"
+ *    borderColor="0xAAB3B3"
+ *    borderSides="left top right bottom"
+ *    borderSkin="mx.skins.halo.HaloBorder"
+ *    borderStyle="inset"
+ *    borderThickness="1"
+ *    color="0x0B333C"
+ *    cornerRadius="0"
+ *    disabledColor="0xAAB3B3"
+ *    dropShadowColor="0x000000"
+ *    dropShadowEnabled="false"
+ *    focusAlpha="0.5"
+ *    focusRoundedCorners"tl tr bl br"
+ *    fontAntiAliasType="advanced|normal"
+ *    fontFamily="Verdana"
+ *    fontGridFitType="pixel|none|subpixel"
+ *    fontSharpness="0"
+ *    fontSize="10"
+ *    fontStyle="normal|italic"
+ *    fontThickness="0"
+ *    fontWeight="normal|bold"
+ *    paddingLeft="0"
+ *    paddingRight="0"
+ *    shadowDirection="center"
+ *    shadowDistance="2"
+ *    textAlign="left|right|center"
+ *    textDecoration="none|underline"
+ *    textIndent="0"
+ *    &nbsp;
+ *    <b>Events</b>
+ *    change="<i>No default</i>"
+ *    dataChange="<i>No default</i>"
+ *    enter="<i>No default</i>"
+ *    textInput="<i>No default</i>"
+ *  /&gt;
+ *  </pre>
+ *
+ *  @includeExample examples/TextInputExample.mxml
+ *
+ *  @see mx.controls.Label
+ *  @see mx.controls.Text
+ *  @see mx.controls.TextArea
+ *  @see mx.controls.RichTextEditor
+ *  @see mx.controls.textClasses.TextRange
+ *
+ *  @helpid 3188
+ *  @tiptext TextInput is a single-line, editable text field.
+ *
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
+ */
+public class TextInput extends UIComponent
+{
+    //--------------------------------------------------------------------------
+    //
+    //  Constructor
+    //
+    //--------------------------------------------------------------------------
+
+    /**
+     *  Constructor.
+     *
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Flex 3
+     */
+    public function TextInput()
+    {
+        super();
+
+		COMPILE::SWF
+		{
+			model.addEventListener("textChange", textChangeHandler);
+		}
+    }
+
+    //--------------------------------------------------------------------------
+    //
+    //  Variables
+    //
+    //--------------------------------------------------------------------------
+
+    //--------------------------------------------------------------------------
+    //
+    //  Overridden properties
+    //
+    //--------------------------------------------------------------------------
+
+	/**
+	 * @royaleignorecoercion org.apache.royale.core.WrappedHTMLElement
+	 */
+	COMPILE::JS
+	override protected function createElement():WrappedHTMLElement
+	{
+		addElementToWrapper(this,'input');
+		element.setAttribute('type', 'text');
+		typeNames = 'TextInput';
+
+		//attach input handler to dispatch royale change event when user write in textinput
+		//goog.events.listen(element, 'change', killChangeHandler);
+		goog.events.listen(element, 'input', textChangeHandler);
+		return element;
+	}
+
+
+    //----------------------------------
+    //  tabIndex
+    //----------------------------------
+
+    /**
+     *  @private
+     *  Storage for the tabIndex property.
+     */
+    private var _tabIndex:int = -1;
+
+    /**
+     *  @private
+     */
+    private var tabIndexChanged:Boolean = false;
+
+    /**
+     *  @private
+     *  Tab order in which the control receives the focus when navigating
+     *  with the Tab key.
+     *
+     *  @default -1
+     *  @tiptext tabIndex of the component
+     *  @helpid 3198
+     */
+    override public function get tabIndex():int
+    {
+        return _tabIndex;
+    }
+
+    /**
+     *  @private
+     */
+    override public function set tabIndex(value:int):void
+    {
+        if (value == _tabIndex)
+            return;
+
+        _tabIndex = value;
+        tabIndexChanged = true;
+    }
+
+    //--------------------------------------------------------------------------
+    //
+    //  Properties
+    //
+    //--------------------------------------------------------------------------
+
+
+
+
+
+    //----------------------------------
+    //  editable
+    //----------------------------------
+
+
+    /**
+     *  @inheritDoc
+     *
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Flex 3
+     */
+    public function get editable():Boolean
+    {
+        return true;
+    }
+
+    /**
+     *  @private
+     */
+    public function set editable(value:Boolean):void
+    {
+        if (goog.DEBUG)
+        	trace("setting editable is not yet implemented")
+    }
+
+    //----------------------------------
+    //  text and htmlText
+    //----------------------------------
+
+	/**
+	 *  @copy org.apache.royale.html.Label#text
+	 *
+	 *  @langversion 3.0
+	 *  @playerversion Flash 10.2
+	 *  @playerversion AIR 2.6
+	 *  @productversion Royale 0.0
+	 *  @royaleignorecoercion HTMLInputElement
+	 */
+	[Bindable(event="change")]
+	public function get text():String
+	{
+		COMPILE::SWF
+		{
+			return ITextModel(model).text;
+		}
+		COMPILE::JS
+		{
+			return (element as HTMLInputElement).value;
+		}
+	}
+
+	/**
+	 *  @private
+	 *  @royaleignorecoercion HTMLInputElement
+	 */
+	public function set text(value:String):void
+	{
+		COMPILE::SWF
+		{
+			inSetter = true;
+			ITextModel(model).text = value;
+			inSetter = false;
+		}
+		COMPILE::JS
+		{
+			(element as HTMLInputElement).value = value;
+			dispatchEvent(new Event('textChange'));
+		}
+	}
+
+	/**
+	 *  @copy org.apache.royale.html.Label#html
+	 *
+	 *  @langversion 3.0
+	 *  @playerversion Flash 10.2
+	 *  @playerversion AIR 2.6
+	 *  @productversion Royale 0.0
+	 *  @royaleignorecoercion HTMLInputElement
+	 */
+	[Bindable(event="change")]
+	public function get html():String
+	{
+		COMPILE::SWF
+		{
+			return ITextModel(model).html;
+		}
+		COMPILE::JS
+		{
+			return (element as HTMLInputElement).value;
+		}
+	}
+
+	/**
+	 *  @private
+	 *  @royaleignorecoercion HTMLInputElement
+	 */
+	public function set html(value:String):void
+	{
+		COMPILE::SWF
+		{
+			ITextModel(model).html = value;
+		}
+		COMPILE::JS
+		{
+			(element as HTMLInputElement).value = value;
+			dispatchEvent(new Event('textChange'));
+		}
+	}
+
+	private var inSetter:Boolean;
+
+	/**
+	 *  dispatch change event in response to a textChange event
+	 *
+	 *  @langversion 3.0
+	 *  @playerversion Flash 10.2
+	 *  @playerversion AIR 2.6
+	 *  @productversion Royale 0.0
+	 */
+	public function textChangeHandler(event:Event):void
+	{
+		if (!inSetter)
+			dispatchEvent(new Event(Event.CHANGE));
+	}
+
+    //----------------------------------
+    //  Methods
+    //----------------------------------
+
+
+    /**
+     *  Selects the text in the range specified by the parameters.
+     *  If the control is not in focus, the selection highlight will not show
+     *  until the control gains focus. Also, if the focus is gained by clicking
+     *  on the control, any previous selection would be lost.
+     *  If the two parameter values are the same,
+     *  the new selection is an insertion point.
+     *
+     *  @param beginIndex The zero-based index of the first character in the
+     *  selection; that is, the first character is 0, the second character
+     *  is 1, and so on.
+     *
+     *  @param endIndex The zero-based index of the position <i>after</i>
+     *  the last character in the selection (equivalent to the one-based
+     *  index of the last character).
+     *  If the parameter is 5, the last character in the selection, for
+     *  example, is the fifth character.
+     *  When the TextInput control gets the focus, the selection is visible
+     *  if the <code>selectionBeginIndex</code> and <code>selectionEndIndex</code>
+     *  properties are both set.
+     *
+     *  @tiptext Sets a new text selection.
+     *
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Flex 3
+     */
+    public function setSelection(beginIndex:int, endIndex:int):void
+    {
+        if (goog.DEBUG)
+        	trace("setSelection is not implemented");
+    }
+}
+
+}

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