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From Bill van Melle <bill.van.me...@gmail.com>
Subject Does ButtonDataRenderer#setFillIcon not work?
Date Wed, 23 Mar 2011 00:33:56 GMT
I'm trying to make a button that shows an image scaled to whatever size the
button is.  Thus, I want the button's internal image view to have fill=true.
 It looks like setFillIcon on the renderer is intended for that, but it
doesn't help.  I'm doing


in the code that creates the button.  Is that not right?

More complete test case:

-- test.bxml --

<Window title="Button Example" maximized="true"
    <PushButton bxml:id="button" preferredWidth="50" preferredHeight="50">
      <content:ButtonData icon="@test.jpg" />

-- in the main program --

BXMLSerializer bxmlSerializer = new BXMLSerializer();
Window window = (Window)bxmlSerializer.readObject(Test.class, "test.bxml");
PushButton button = (PushButton)

(As an aside, what I really want to do is have an image be a button, which
I'm guessing I'd have to create my own custom control to do.  For a crude
version of that, I tried
setting styles="{borderColor:null,backgroundColor:null}" on the PushButton
above, but the default TerraPushButtonSkin balked at that, unsurprisingly.)

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