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From Vicente de Rivera III <thirdy.deriv...@gmail.com>
Subject Re: Pivot 3D powered by Java 3D
Date Tue, 13 Oct 2009 02:23:45 GMT
cool!

On Tue, Oct 13, 2009 at 8:50 AM, Todd Volkert <tvolkert@gmail.com> wrote:

> That's awesome!  I haven't looked at the code yet, but if it made sense
> from a platform perspective, would you consider contributing any of this to
> the project?
> -T
>
> p.s. It doesn't run for me in OS X 10.6, but I saw it work on Fedora 11
> earlier today :)
>
>
> On Mon, Oct 12, 2009 at 12:51 PM, August Lammersdorf, InteractiveMesh <
> sdn@interactivemesh.com> wrote:
>
>>
>> Hi,
>>
>> when Pivot 1.3 was released I was curious if 3D rendering could be
>> implemented with the help of the Java 3D API. The offscreen rendering
>> capability of Java 3D allows to provide a lightweight component into which
>> the rendered pixels are copied
>> per frame (as it is done for Swing and JavaFX).
>>
>> The first release (attempt) is now available at
>> http://www.interactivemesh.org/testspace/j3dmeetspivot.html
>>
>> Please be aware that 3D lightweight/offscreen rendering is not as fast as
>> 3D rendering into a heavyweight component like javax.media.j3d.Canvas3D.
>>
>> August Lammersdorf
>>
>
>

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