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From Todd Volkert <tvolk...@gmail.com>
Subject Re: Pivot 3D powered by Java 3D
Date Tue, 13 Oct 2009 00:50:04 GMT
That's awesome!  I haven't looked at the code yet, but if it made sense from
a platform perspective, would you consider contributing any of this to the
project?
-T

p.s. It doesn't run for me in OS X 10.6, but I saw it work on Fedora 11
earlier today :)

On Mon, Oct 12, 2009 at 12:51 PM, August Lammersdorf, InteractiveMesh <
sdn@interactivemesh.com> wrote:

>
> Hi,
>
> when Pivot 1.3 was released I was curious if 3D rendering could be
> implemented with the help of the Java 3D API. The offscreen rendering
> capability of Java 3D allows to provide a lightweight component into which
> the rendered pixels are copied
> per frame (as it is done for Swing and JavaFX).
>
> The first release (attempt) is now available at
> http://www.interactivemesh.org/testspace/j3dmeetspivot.html
>
> Please be aware that 3D lightweight/offscreen rendering is not as fast as
> 3D rendering into a heavyweight component like javax.media.j3d.Canvas3D.
>
> August Lammersdorf
>

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