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From Lin Yuan <apefor...@gmail.com>
Subject Re: MXNet developer setup on Mac with VSCode for develop, test and debug
Date Wed, 18 Jul 2018 20:04:42 GMT
Hi Aaron,

This doc is for development on Mac. It is not intended for Windows users.
Maybe we can start a different thread to discuss about MXNet build on
Windows? I have tried it myself on a GPU instances built on Windows DLAMI
10.0. I would love to share with you my setup steps.

Lin

On Wed, Jul 18, 2018 at 11:43 AM Markham, Aaron <markhama@amazon.com.invalid>
wrote:

> This is tangential, but Lin, I noticed during the RC1 tests you said you
> tried it out on Windows and it worked for you. I'd like to get VS2017 or VS
> Code working, take Sandeep's setup content and possibly your Windows
> experience, and improve the MXNet Windows setup guide. I've tried it and
> failed. Multiple times. I also tried the MKLDNN instructions and failed. I
> tried the setup tools batch file and was hit with a lot of dependency
> errors. Some of the problem isn't in the MXNet docs, but in the
> dependencies' documentation, but I'm left to go figure that out on my own.
> Anyway, any help you can provide here would be great. Also, if any of you
> reading this has a sort of checklist or guide for Windows, I'd love to see
> it.
>
> BTW, I'm using Windows 10 with an NVIDIA GeForce GTX 980, and was trying
> to use VS2017 Community Edition and MKL. I went to MKL after OpenBLAS
> wasn't installing/building.
>
> ´╗┐On 7/18/18, 10:59 AM, "Lin Yuan" <apeforest@gmail.com> wrote:
>
>     Thanks for the well-written document! As a new MXNet developer, I have
>     found it very helpful.
>
>     Lin
>
>     On Wed, Jul 18, 2018 at 10:50 AM sandeep krishnamurthy <skm@apache.org
> >
>     wrote:
>
>     > Hello Community,
>     >
>     >
>     >
>     > As a MXNet contributor, I had issues and took me some time on getting
>     > hands-on with MXNet codebase, being able to code, test, DEBUG
> python/CPP
>     > combination. I have documented the steps for MXNet development setup
> using
>     > VSCode on Mac. Document starts from installing all required
>     > tools/packages/IDEs/extensions and then provides steps for debugging
> mix of
>     > Python/CPP code, which is most likely the case for any MXNet
> developer, all
>     > in single IDE window. By end of this document, anyone should be able
> to
>     > walk through the MXNet code, debug and be able to make first code
> change.
>     >
>     >
>     >
>     > Please feel free to add comments, make changes as necessary.
>     >
>     >
>     >
> https://cwiki.apache.org/confluence/display/MXNET/MXNet+Developer+Setup+on+Mac
>     >
>     > Best,
>     > Sandeep
>     >
>
>
>

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