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From stork <tehst...@gmail.com>
Subject Re: DoS attack to a MINA server
Date Mon, 22 Oct 2007 17:51:18 GMT

I think there's a problem with ConnectionThrottleFilter.. In fact I'm sure of
See protected boolean isConnectionOk(IoSession session), if the map contains
the client's address, it sets the clients last connected time _before_ it
retrieves the connected time, leading the method to always return false.

elihusmails wrote:
> There are a couple of filters that will help out with this.  Not sure
> what version you are using, but the trunk has a BlacklistFilter and a
> ConnectionThrottleFilter.
> Sounds like ConnectionThrottleFilter would work best for you.
> If you are using a version < 2.0, then you could 'port' the
> ConnectionThrottleFilter for you.
> On 10/22/07, stork <tehst0rk@gmail.com> wrote:
>> Hi, I'm running a game server using the MINA framework, and unfortunately
>> it's being subject to a lot of DoS attacks. It's a very simple attack -
>> the
>> game port is opened, and random data is written, and eventually all the
>> sockets fill up and the server can receive no more connections.
>> What can I do about this?
>> --
>> View this message in context:
>> http://www.nabble.com/DoS-attack-to-a-MINA-server-tf4670535s16868.html#a13342276
>> Sent from the Apache MINA Support Forum mailing list archive at
>> Nabble.com.
> -- 
> --------------------------------
> The adjuration to be "normal" seems shockingly repellent to me; I see
> neither hope nor comfort in sinking to that low level. I think it is
> ignorance that makes people think of abnormality only with horror and
> allows them to remain undismayed at the proximity of "normal" to
> average and mediocre. For surely anyone who achieves anything is,
> essentially, abnormal.
>      Dr. Karl Menninger

View this message in context: http://www.nabble.com/DoS-attack-to-a-MINA-server-tf4670535s16868.html#a13349036
Sent from the Apache MINA Support Forum mailing list archive at Nabble.com.

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