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From K J <gomm...@gmail.com>
Subject Re: What is the 'Maven way' to handle multi-artifact code generation from a single model source?
Date Mon, 07 Dec 2009 17:36:21 GMT
Thanks for the input everyone.


On Thu, Dec 3, 2009 at 10:41 AM, Kalle Korhonen
<kalle.o.korhonen@gmail.com> wrote:
> I wouldn't worry *too much* about the true and righteous way. While I
> agree that the more modular approach is more proper and allows for
> more flexibility, as with anything else, you need to strike a balance
> with building for future and practicality. With multiple modules,
> there comes additional complexity (that Maven arguably handles well)
> but if you never need the additional flexibility, then it's
> unnecessary. Regarding classifiers, I think they are fine if you
> always use them together (say same swf always goes with the same jar).
> I do completely agree with Maven's "one primary artifact per module"
> but depending on your case, the swf could be seen and treated as a
> secondary artifact, especially if you couldn't even test them
> separately. If you need to mix and match, perhaps have different
> release cycles for the swf and the jar, multiple modules is certainly
> better.
>
> Kalle
>
>
> On Wed, Dec 2, 2009 at 11:42 PM, Anders Hammar <anders@hammar.net> wrote:
>> I'd like to stress that Jesse explains the true Maven way. This is how this
>> should be done if you want to enjoy simple and correct dependency management
>> through Maven.
>> Using classifiers will make your two (for instance) artifacts have the same
>> dependencies. As I've stated before, classifiers are most often NOT the way
>> to go IMO.
>>
>> /Anders
>>
>> On Wed, Dec 2, 2009 at 22:40, Jesse Farinacci <jieryn@gmail.com> wrote:
>>
>>> Hi KJ,
>>>
>>> On Wed, Dec 2, 2009 at 3:19 PM, K J <gommery@gmail.com> wrote:
>>> > Does anyone have any examples or tips about how to handle the
>>> > generation of multiple artifacts based on a shared model? For example,
>>> > I have a project which needs to produce both Java and ActionScript
>>> > code based on a shared UML model. I'm having trouble figuring out how
>>> > to best setup and manage these types of projects, so that a change to
>>> > the source project can easily result in the build of all the various
>>> > generated outputs.  Thanks in advance for the help.
>>>
>>> To go the real Maven way, I think that I'd probably put the shared
>>> model data (perhaps some sort of XML?) into a Maven module. Then I'd
>>> have more Maven modules for Java and ActionScript, each, that would
>>> depend on the model data module. They would use it as a dependency and
>>> then generate their source codes accordingly.
>>>
>>> -jesse
>>>
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>>
>
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