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From yo...@apache.org
Subject svn commit: r898347 - /lucene/solr/branches/cloud/src/solrj/org/apache/solr/client/solrj/impl/LBHttpSolrServer.java
Date Tue, 12 Jan 2010 14:54:04 GMT
Author: yonik
Date: Tue Jan 12 14:54:03 2010
New Revision: 898347

URL: http://svn.apache.org/viewvc?rev=898347&view=rev
Log:
fix comment typos

Modified:
    lucene/solr/branches/cloud/src/solrj/org/apache/solr/client/solrj/impl/LBHttpSolrServer.java

Modified: lucene/solr/branches/cloud/src/solrj/org/apache/solr/client/solrj/impl/LBHttpSolrServer.java
URL: http://svn.apache.org/viewvc/lucene/solr/branches/cloud/src/solrj/org/apache/solr/client/solrj/impl/LBHttpSolrServer.java?rev=898347&r1=898346&r2=898347&view=diff
==============================================================================
--- lucene/solr/branches/cloud/src/solrj/org/apache/solr/client/solrj/impl/LBHttpSolrServer.java
(original)
+++ lucene/solr/branches/cloud/src/solrj/org/apache/solr/client/solrj/impl/LBHttpSolrServer.java
Tue Jan 12 14:54:03 2010
@@ -94,7 +94,7 @@
     long lastChecked;  // last time checked for liveness
 
     // "standard" servers are used by default.  They normally live in the alive list
-    // and move to the zombie list when unavailable.  Wne they become available again,
+    // and move to the zombie list when unavailable.  When they become available again,
     // they move back to the alive list.
     boolean standard = true;
 
@@ -143,12 +143,12 @@
       return servers;
     }
 
-    /** @return the number of dead servers to try if there are no liver servers left */
+    /** @return the number of dead servers to try if there are no live servers left */
     public int getNumDeadServersToTry() {
       return numDeadServersToTry;
     }
 
-    /** @return The number of dead servers to try if there are no liver servers left.
+    /** @return The number of dead servers to try if there are no live servers left.
      * Defaults to the number of servers in this request. */
     public void setNumDeadServersToTry(int numDeadServersToTry) {
       this.numDeadServersToTry = numDeadServersToTry;
@@ -451,7 +451,7 @@
       if (resp.getStatus() == 0) {
         // server has come back up.
         // make sure to remove from zombies before adding to alive to avoid a race condition
-        // where another thread could mark it down, move it back to zombie, an then we delete
+        // where another thread could mark it down, move it back to zombie, and then we delete
         // from zombie and lose it forever.
         ServerWrapper wrapper = zombieServers.remove(zombieServer.getKey());
         if (wrapper != null) {



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