Sam,
I would suggest attempting to implement your console extension using blueprint first to see
if this fixes your issue. With few exceptions, I've found that converting webconsole extensions
from SpringDM to Blueprint to be fairly painless.
I hope that helps.
----- Original Message -----
From: "Sam Hendley [via Karaf]" <ml-node+3141216-574799608-228489@n3.nabble.com>
To: "mikevan" <mvangeertruy@comcast.net>
Sent: Tuesday, July 5, 2011 11:24:09 AM
Subject: Re: Console extensions without blueprint
Hello, I am trying to register commands without using blueprint but I am running into issues
and I wonder if I am fighting a losing battle.
I based what I was doing on a mailing-list thread from January: http://karaf.922171.n3.nabble.com/Console-extensions-without-blueprint-td2305019.html
I have been able to get the command somewhat registered without blueprint but they are not
functional when executed.
karaf@root> sim:list
Error executing command: Cannot coerce list() to any of []
I believe what is occurring is when blueprint processes the command-bundle it builds a "proxy"
Function object that handles the argument parsing and handling. Is that wrapping functionality
exposed outside of blueprint?
Below is the ls output of my self-publishing attempt (63) and the blueprint created command
(62).
--------------------------------------------------------------------------------------
karaf@root> ls -a 63
Reef Protocol Simulator (63) provides:
--------------------------------------
objectClass = org.totalgrid.reef.protocol.api.Protocol
protocol = benchmark
service.id = 237
----
objectClass = org.apache.felix.gogo.commands.Action
osgi.command.function = list
osgi.command.scope = sim
service.id = 238
karaf@root> ls -a 62
Reef Admin Shell Extension (62) provides:
-----------------------------------------
objectClass = org.apache.karaf.shell.console.CompletableFunction, org.apache.felix.service.command.Function
osgi.command.function = resetdb
osgi.command.scope = reef
service.id = 172
------------------------------------------------------------------------------------------
If need be I believe I can switch everything to blueprint but if it is possible I would like
to avoid that (without re-implementing too much of the command handling code).
Thanks,
Sam Hendley
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-----
Mike Van
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