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From "Travis Vitek" <>
Subject RE: svn commit: r587164 - /incubator/stdcxx/branches/4.2.x/include/
Date Mon, 22 Oct 2007 18:37:37 GMT


It seems that this change would cause some potentially serious problems
in two different cases.

  1. _TypeT is a UDT with an implementation of operator& that returns
something that isn't convertible to a pointer type. [compile error]
  2. _TypeT is a UDT with an implementation of opreator& that returns
something convertible to pointer, but the returned value is not the
address of the object. [runtime error]

I see no reason that either of these cases would not be legal. I think
you should be using the allocator_type::address() to get the physical
address of a given object.

Here is a simple testcase that illustrates the compile failure that was
introduced with this change.

  #include <vector>      // for vector

  struct S
      void operator& () const {};

  int main ()
      std::vector<S> v;
      v.insert (v.begin (), S ());

      return 0;


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