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From Armin Le Grand <Armin.Le.Gr...@me.com>
Subject Re: Build fails in main/drawinglayer/source/texture/texture3d.cxx
Date Wed, 17 Oct 2012 08:29:41 GMT
	Hi,

On 17.10.2012 06:24, Pedro Giffuni wrote:
>
>
> ----- Original Message -----
>> From: Damjan Jovanovic
> ...
>>
>> Hi
>>
>> With the latest SVN, on Ubuntu 12.04 amd64, I am getting this error
>> when building:
>>
>> [ build CXX ] drawinglayer/source/texture/texture3d
>> /path/to/AOO/main/drawinglayer/source/texture/texture3d.cxx: In member
>> function 'sal_uInt8
>> drawinglayer::texture::GeoTexSvxBitmapEx::impGetTransparence(sal_Int32&,
>> sal_Int32&) const':
>> /path/to/AOO/main/drawinglayer/source/texture/texture3d.cxx:135:70:
>> error: call of overloaded 'Color(BitmapColor)' is ambiguous
>> /path/to/AOO/main/drawinglayer/source/texture/texture3d.cxx:135:70:
>> note: candidates are:
>> /path/to/AOO/main/solver/350/unxlngx6.pro/inc/tools/color.hxx:120:7:
>> note: Color::Color(ColorData)
>> /path/to/AOO/main/solver/350/unxlngx6.pro/inc/tools/color.hxx:113:23:
>> note: Color::Color(const Color&)
>> make: ***
>> [/path/to/AOO/main/solver/350/unxlngx6.pro/workdir/CxxObject/drawinglayer/source/texture/texture3d.o]
>> Error 1
>> dmake:  Error code 2, while making 'all'

I made some changes, got no errors on win (what means nothing as we 
know). It's strange since ColorData is just a typedef (to sal_Int32) and 
I see no way to auto-convert BitmapColor to it, so 'operator Color()' in 
class Color should be used.
Made that more explicit now in revision 1399148, please have a try.

Armin

> FWIW,
>
> I am also getting similar issues in drawinglayer today.
>
> Pedro.
>

--
ALG

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