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From Raphael Bircher <r.birc...@gmx.ch>
Subject Re: Build AOOo on Mac OS X 10.7
Date Fri, 30 Sep 2011 13:38:24 GMT
Am 30.09.11 12:49, schrieb Rolf Eder:
> Am 28.09.2011 um 01:00 schrieb Raphael Bircher:
>
>> Hi Chao
>>
>> Ok, you have only the 10.6 and 10.7 SDK on board. This explain, why you can't build
OOo. We build OOo agentist the 10.4 SDK. Well, we should try to use a newer SDK anyway, but
releases should be done with a mashine with 10.4 SDK.
>>
>> The question at the moment is: "is it possible to build a OOo with 10.4 SDK *and*
10.7 as OS." Clare is, it will work not out of the box.
> It is possible.
>
> Following
>
> http://catacombae.blogspot.com/2011/07/installing-xcode-326-in-mac-os-x-lion.html
>
> I you want to use the 10.4 SDK with Xcode 4.x here is the recipe:
>
> http://hints.macworld.com/article.php?story=20110318050811544
>
> I have a setup with Xcode 3.2.6, 10.4 SDK running OS X 10.7.1 and can build OOo successfully
(src was fetched Sep 26).
>
> In order to build soltools I just had to remove a disturbing symlink
>
> lrwxr-xr-x  1 root  wheel        17 21 Jul 12:53 /usr/lib/libstdc++.dylib ->  libstdc++.6.dylib
>
> which stopped otool and the script.
>
> Tx Pavel for helping me with that.
>
Ok, great!. Even it's tricky. Anyway, we should try to build with later 
SDK too. Thats my option.

Greetings Raphael


-- 
My private Homepage: http://www.raphaelbircher.ch/

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