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From Erik de Bruin <e...@ixsoftware.nl>
Subject Re: FalconJS has landed
Date Tue, 27 Nov 2012 08:06:18 GMT
Alex,

You keep referring to a "prototype". I might be missing something.
Where can I find it/how do I run it?

EdB



On Mon, Nov 26, 2012 at 10:32 PM, Alex Harui <aharui@adobe.com> wrote:
>
>
>
> On 11/26/12 1:15 PM, "Erik de Bruin" <erik@ixsoftware.nl> wrote:
>
>>> Instead, I want to leverage what is there, and specifically disallow support
>>> for Flash APIs that will be hard to implement, at least in the early going.
>>> In fact, the right test when building an app in this new framework would be
>>> to not import any Flash classes.  I would prefer to wrap important Flash
>>> concepts in a way that makes them easier to implement on the HTML/JS side.
>>> For example, why cross-compile all of the AS Flex button code?  There's a
>>> pretty good button baked into the HTML/JS stack.
>>
>> I think I abused the term API a bit. With JS player I meant the entire
>> JS 'engine' (actively avoiding the term framework ;-)) that takes the
>> compiled JS app and makes it "happen" in the browser.
> Well, I may not understand what you mean by "engine", but in my prototype, I
> don't think there really is one.  The way I see it, apps are an assembly of
> components with some glue code.  I don't want to try to write another layer
> that is like a VM/engine.
>>
>> The 'native' HTML/JS controls, as you call them, don't provide a
>> consistent look and feel across browsers and platforms and certainly
>> don't allow for skinning (yes, CSS allows for some, but not nearly
>> what we're used to). This has always been one of the strong points of
>> Flex and I think we should seriously consider making it one of the
>> strong points of FlexJS.
> Sure, folks are welcome to embark on an advanced skinnable set of
> components, but IMO, the basic set should be pretty bare bones.  Hopefully
> there is some existing pattern for providing custom buttons in HTML/JS we
> can just wrap.  But I hope we don't have to try to transcode an AS button
> implementation.  That just sounds like a lot of work.
>
> --
> Alex Harui
> Flex SDK Team
> Adobe Systems, Inc.
> http://blogs.adobe.com/aharui
>



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