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From "Ben Crowl (JIRA)" <j...@apache.org>
Subject [jira] [Updated] (FLEX-33280) [iOS] Packager compiles boolean condition incorrectly after loop break
Date Wed, 28 Nov 2012 01:52:59 GMT

     [ https://issues.apache.org/jira/browse/FLEX-33280?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
]

Ben Crowl updated FLEX-33280:
-----------------------------

    Environment: 
Windows 7 Ultimate
Adobe Flex SDK 4.6 (build 23201, includes Adobe AIR 3.4 SDK)
Flash Builder 4.5.1.313231
iPad 3 (running iOS6.0) / iPad 2 (running iOS6.0)

  was:
Windows 7 Ultimate
Adobe Flex SDK 4.6 (build 23201, includes Adobe AIR 3.4 SDK)
Flash Builder 4.5.1.313231

    
> [iOS] Packager compiles boolean condition incorrectly after loop break
> ----------------------------------------------------------------------
>
>                 Key: FLEX-33280
>                 URL: https://issues.apache.org/jira/browse/FLEX-33280
>             Project: Apache Flex
>          Issue Type: Bug
>          Components: .Unspecified - Compiler, Installation & Packaging
>    Affects Versions: Adobe Flex SDK 4.6 (Release)
>         Environment: Windows 7 Ultimate
> Adobe Flex SDK 4.6 (build 23201, includes Adobe AIR 3.4 SDK)
> Flash Builder 4.5.1.313231
> iPad 3 (running iOS6.0) / iPad 2 (running iOS6.0)
>            Reporter: Ben Crowl
>              Labels: ios, packaging
>         Attachments: BasicMobile.zip
>
>
> An ActionScript function executes unexpectedly when compiled using Ad-Hoc release mode,
using the Flex Packager for iOS.
> The sample program contains a  for each loop within another for each loop, that is used
to compare two lists of integers.  At the start of the outer loop, a variable named "matched"
is set to false.
> When a match is found in the inner loop, matched is assigned the value true, and the
inner loop issues a break command to early-exit the loop.
> Following the inner loop, an if statement checks the value of the boolean variable, like
so:
> if (matched == false)
> {
> ...
> }
> When the code is execute as an adhoc iOS release build on an iPad 3, the code within
the if statement is executed even when matched == true.
> Changing the code to the following, works as expected:
> if (!matched)
> {
> ...
> }

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