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From Thibault Imbert <timb...@adobe.com>
Subject Re: ASC 2.0 and Falcon
Date Fri, 26 Oct 2012 21:36:03 GMT
Hi Rick,

Nope, think about when AS3 was introduced. Did your AS2 applications
stopped working? No. Same thing here ;)

We will share more about ASNext next year. I brought that up cause wanted
to let you know guys the direction and set the right expectations. I hope
that it is helpful.

Thibault Imbert | sr. product manager gaming (Graphics, Language, VM,
Compiler) | Monocle | adobe systems
gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org
<http://bytearray.org/> | @thibault_imbert






On 10/26/12 2:29 PM, "Rick Winscot" <rick.winscot@gmail.com> wrote:

>Thibault,
>
>Does this mean when people download Flash Player when ASNext is
>released... that they will be installing a 'package' that will run AS2,
>AS3, and ASNext content?
>
>Some detail about the anticipated deployment strategy of ASNext would be
>helpful for us to understand what the ultimate lifespan of Flex and
>Flex-based applications is.
>
>Cheers,
>
>Rick Winscot  
>
>
>On Friday, October 26, 2012 at 5:04 PM, Thibault Imbert wrote:
>
>> Hi Sebastien,
>>  
>> Just to confirm. What this means is that you guys will be able to run
>>Flex
>> apps in the Flash Player in the next 5 years, same for AIR by using
>> captive runtime. Again, to make things clear, this will possible cause
>>you
>> guys will be targeting AS3 and AS3 APIs.
>>  
>> To target ASNext and the new APIs, as I said before, you will have to
>>use
>> a Stage3D framework for UIs like Feathers or any other that may emerge
>>in
>> the future.
>>  
>> Thibault Imbert | sr. product manager gaming (Graphics, Language, VM,
>> Compiler) | Monocle | adobe systems
>> gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org
>>(http://bytearray.org)
>> <http://bytearray.org/> | @thibault_imbert
>>  
>>  
>>  
>>  
>>  
>>  
>> On 10/25/12 12:50 PM, "sébastien Paturel" <sebpatu.flex@gmail.com
>>(mailto:sebpatu.flex@gmail.com)> wrote:
>>  
>> > Yes thanks, but we need confirmation.
>> > some can also argue that such an announcement can still leave room for
>> > interpretation.
>> >  
>> > Adobe's representative also said that flex would be able to gain from
>> > any enhancement made for gaming, but if flex needs to be ported to
>> > ASNext for that, it turns out to be false statement. unless i get
>> > something wrong.
>> >  
>> >  
>> > Le 25/10/2012 21:44, charles.monteiro@gmail.com
>>(mailto:charles.monteiro@gmail.com) a écrit :
>> > > I had seen that before but had forgotten , thanks for pointing this
>> > > out, so to summarize any 4.6 based apps will at the very least run
>>on
>> > > whatever runtimes are put out by adobe for the next 5 year's , that
>> > > certainly allows for some time to figure out a forward path, pls
>>correct
>> > > if that's the wrong conclusion
>> > >  
>> > > Sent from my Virgin Mobile Android-Powered Device
>> > >  
>> > > ----- Reply message -----
>> > > From: "Om" <bigosmallm@gmail.com (mailto:bigosmallm@gmail.com)>
>> > > To: <flex-dev@incubator.apache.org
>>(mailto:flex-dev@incubator.apache.org)>
>> > > Subject: ASC 2.0 and Falcon
>> > > Date: Thu, Oct 25, 2012 3:08 pm
>> > >  
>> > >  
>> > > From the Adobe Flex Whitepapaper [1]
>> > >  
>> > > Adobe runtime support of Flex
>> > > > Flash Player 11.2 and Adobe AIR 3.2, which are anticipated to
>>ship in
>> > > > the
>> > > > first quarter of 2012, will be tested with applications built
>>using
>> > > > Adobe
>> > > > Flex 4.6. *Adobe will test future releases of Flash Player and AIR
>> > > > against the Adobe Flex 4.6 SDK and maintain backwards
>>compatibility for
>> > > > five years.*
>> > > >  
>> > >  
>> > >  
>> > > [1] http://www.adobe.com/devnet/flex/whitepapers/roadmap.html
>> > >  
>> > > Thanks,
>> > > Om
>> > >  
>> > > On Thu, Oct 25, 2012 at 12:03 PM, sébastien Paturel
>> > > <sebpatu.flex@gmail.com (mailto:sebpatu.flex@gmail.com)>wrote:
>> > >  
>> > > > Hi Thibault,
>> > > > Thanks for the precision.
>> > > > But one last info needed: will next AIR for mobile runtime will
>>embed
>> > > > only
>> > > > the new vm? meaning that only ASNext projects will be able to run
>>with
>> > > > AIR
>> > > > on new mobile devices / OS targetted by Adobe?
>> > > >  
>> > > > Thanks
>> > > > Seb
>> > > >  
>> > > >  
>> > > > Le 25/10/2012 17:53, Thibault Imbert a écrit :
>> > > >  
>> > > > Hi Sebastien,
>> > > > > To confirm, such a framework like Feathers or Starling would
>>have to
>> > > > > be
>> > > > > updated to ASNext to run on the new VM.
>> > > > >  
>> > > > > Sent from mobile, please pardon brevity/errors.
>> > > > > ______________________________**__
>> > > > > From: sébastien Paturel
>> > > > > Sent: 10/25/2012 8:45 AM
>> > > > > To: flex-dev@incubator.apache.org
>>(mailto:flex-dev@incubator.apache.org)
>> > > > > Subject: Re: ASC 2.0 and Falcon
>> > > > >  
>> > > > > In the short term, it will be needed by flex to run on VM3, to
>>be able
>> > > > > to create apps for new mobile hardware, and run better on retina
>> > > > > Display.
>> > > > > According to jonathan Campos, it is feasable to render flex sdk
>>on
>> > > > > starling for the next main release.
>> > > > > And if i understand well what thibault said, we don't need
>>anything
>> > > > > more
>> > > > > then that to run on next VM (for example no need to be AS4)
>> > > > > "having a look at Feathers (work from Josh >Tynjala -
>>feathersui.com (http://feathersui.com))
>> > > > > on
>> > > > > top of Starling, which will run beautifully in our next runtime"
>> > > > > It still has to be confirmed, but it could be a good short term
>> > > > > solution
>> > > > > (still relying on Adobe's runtime), to let flex the time to do
>>more
>> > > > > deep
>> > > > > mutli target long term changes, even if it means starting again
>>from
>> > > > > scratch.
>> > > > >  
>> > > > > If the solution is to start over, it could be the perfect time
>>to ask
>> > > > > if
>> > > > > AS3 is the better choice for a multi target language, and if
>>flex
>> > > > > should
>> > > > > not leverage what has been done with haxe.
>> > > > > thats the question i was asking to Alex (i was not meaning AS4)
>> > > > >  
>> > > > > jangaroo is great, but only for JS transcompilation, and future
>>flex
>> > > > > will need to target more platforms, like Haxe does.
>> > > > > i wonder how jangaroo resolved issues with AS3 to JS
>>compilation, that
>> > > > > haxe resolved by dropping the feature directly from the
>>language?
>> > > > >  
>> > > > >  
>> > > > > Le 25/10/2012 17:01, Kevin Newman a écrit :
>> > > > >  
>> > > > > > On 10/18/12 7:28 PM, Gordon Smith wrote:
>> > > > > >  
>> > > > > > > Yes, the community has to figure out what the essence
of
>>Flex really
>> > > > > > > is. To me, it's an rapid-development application framework,
>>the
>> > > > > > > combination of a procedural language with a declarative
>>language,
>> > > > > > > and
>> > > > > > > a widely-deployed runtime that can support RIAs. The
>>runtime of the
>> > > > > > > future for RIAs seems to be native code for mobile
devices
>>and
>> > > > > > > HTML/Javascript for browser apps. The best procedural
>>language is
>> > > > > > > anything that can be compiled to these runtimes. MXML
is a
>>perfectly
>> > > > > > > good declarative language for UIs.
>> > > > > > >  
>> > > > > >  
>> > > > > > Maybe the real discussion should be less about supporting
>>AVM3 and
>> > > > > > more about supporting a native compile framework - something
>>like
>> > > > > > haXe
>> > > > > > NME maybe (already open source). How much of Adobe's LLVM
>>based iOS
>> > > > > > AOT source is open? (if any)
>> > > > > >  
>> > > > > > http://www.haxenme.org/
>> > > > > >  
>> > > > > > For Javascript, there's already Jangaroo (open source):
>> > > > > > http://www.jangaroo.net/home/
>> > > > > >  
>> > > > > > Kevin N.
>


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