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From Jesus Barquin <yuka...@gmail.com>
Subject Re: Flex possible evolutions
Date Mon, 22 Oct 2012 18:00:17 GMT
I think the most viable solution is to fork flex , remove the old code and
target Stage3D.
We have the current version to leverage legacy applications, but we need to
target new platforms
Even rewrite the all framework or fork another framework based on Stage3D
is an option.
anybody test the performance of the current Adobe Air on ipad 3 retina
display??? it is awful, so unusable.
Maybe accesibility or localization is a problem I dont know, but for sure
performance is a big one and probably more important one.

2012/10/22 superabe superabe <superabe@gmail.com>

> A re-write of the framework that does not leverage the innovations in Flash
> Player and AIR meant to enhance performance on devices (especially IOS
> devices), will IMHO, be probably a waste of effort.
> Interesting you mentioned education. I know of at least one company in the
> education space, that has turned to native IOS apps (hugely expensive),
> even though they have a huge code base of Flex and Flash based apps.
> Main reason was unacceptable performance when using Flex apps converted to
> AIR on IOS app.
>
> A rewrite of Flex leveraging Stage3D, if that proves to be as good as
> native apps performance-wise, I can see how such decisions could be
> re-thought.
> -superabe
>
>
>
> On Mon, Oct 22, 2012 at 12:31 PM, Alex Harui <aharui@adobe.com> wrote:
>
> > This is all true, and a re-write of the framework may not target this
> > scenario in the first go, but on the other hand, a re-write of the
> > framework
> > may make its renderering on the displaylist acceptable, and then you will
> > have the ability to sell it into places where the new players will not
> > penetrate right away (education, for example).
> >
> >
> > On 10/22/12 4:41 AM, "Michael Schmalle" <apache@teotigraphix.com> wrote:
> >
> > > I'm working on an audio framework that is Android native based where I
> > > call OSC string messages through a AIR native extension.
> > >
> > > Having a high performance ui framework based on the stage3D API is
> > > exactly what I am looking for. Feathers framework is awesome but still
> > > young and developed by ONE dev, Josh. I'm learning his framework so I
> > > can help him out and at the same time get a prototype app on mobile
> > > using his components.
> > >
> > > All my controls, sequencers, menus everything could be done with what
> > > the Flex framework has to offer but on stage3D.
> > >
> > > See; [0] for an article and a screenshot of something made in AIR/Flex
> > mobile
> > >
> > > The ui runs ok(Flex), but if that was on stage3d, I can imagine what I
> > > could do.
> > >
> > > So you need to erase what you *think* the word "Gaming" means and
> > > realize A a Flex like framework can totally be utilized in AVMNext.
> > >
> > > Note; I have also made this same application in Java Android and I
> > > will tell you, using a framework like flex is a lot easier to develop
> > > something like what is pictured in that link (music instrument on
> > > mobile).
> > >
> > >
> > > - [0]
> > >
> >
> http://blog.teotigraphix.com/2012/08/23/caustic-toolkit-android-apache-flex-au
> > > dio-synth-sequencer-framework/
> > >
> > > Mike
> > >
> > >
> > >
> > >
> > > Quoting Carlos Rovira <carlos.rovira@codeoscopic.com>:
> > >
> > >> Games could be very complex and not all new game developments are tiny
> > >> games for mobile, shoot'em ups, platforms or 3D arcades. There's as
> > >> well graphic adventures, RPG's world based, sport managers (like you
> > >> say), a mix of all... In definitive all what our imagination could
> > >> bring to your screen and I think you could have a platform like flex
> > >> that could give you all the flavors. If you need some UI controls,
> > >> states, containers and so on and you have in you selected
> > >> platform...the better, isn't it? ;)
> > >>
> > >>
> > >>
> > >>> i totally agree to your point b) except for this last statement "but
> > as well
> > >>> for people that wants to create complex games". unless you 'r
> thinking
> > of
> > >>> games with lots of menu like football manager, its hard to see a
> place
> > for
> > >>> flex in that area.
> > >>>
> > >>
> > >>
> > >>
> > >> --
> > >> Carlos Rovira
> > >> Director de TecnologĂ­a
> > >> M: +34 607 22 60 05
> > >> F:  +34 912 35 57 77
> > >> http://www.codeoscopic.com
> > >> http://www.directwriter.es
> > >> http://www.avant2.es
> > >>
> >
> > --
> > Alex Harui
> > Flex SDK Team
> > Adobe Systems, Inc.
> > http://blogs.adobe.com/aharui
> >
> >
>

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