incubator-flex-dev mailing list archives

Site index · List index
Message view « Date » · « Thread »
Top « Date » · « Thread »
From Roland Zwaga <>
Subject Re: ASC 2.0 and Falcon
Date Thu, 18 Oct 2012 18:51:14 GMT
Ow, Michael, so are so wonderfully, endearingly, subtle, remind me to give
you plenty of hugs in Vegas ;)

>We have no plans keeping ASC 2.0 (and above) in sync with Falcon, as I
> said previously, today the compilers are different projects and targeting
> two different audiences.
> Yeh, we totally get why parsing the AS language and generating bytecode
> will be very different for the game market. I can't imagine the amount of
> time you guys are spending on the differences in for loops alone....
> Mike

  • Unnamed multipart/alternative (inline, None, 0 bytes)
View raw message