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From Frédéric THOMAS <webdoubl...@hotmail.com>
Subject Re: About Flex runtime
Date Sat, 27 Oct 2012 12:02:23 GMT
Back on 10.3, I did some adjustments: setting 
DEFAULT_NUM_COLOR_VARIANCES:int = 255 and the default value of 
ignoreMaxColorVariance to true in the CompareBitmap class, I've been able to 
reduce the number of failed tests to 1 (only 
text_long_property_Label_Spark.png doesn't pass and I can't get why because 
whatever the number of color variance I allowed, it always said they exeeded 
by 4).

Well, anyway, it's not a solution, that's only to hide the failures, if we 
go anyway that way, what I'm not sure, we'll need to have a conditional 
compilation to say we're in a lower version of the player and the tests 
should be more tolerants.

What do you think ?

-----Message d'origine----- 
From: Frédéric THOMAS
Sent: Saturday, October 27, 2012 11:04 AM
To: flex-dev@incubator.apache.org
Subject: Re: About Flex runtime

Forget my last post please, env.properties hasn't been saved.

The actual result for Label is :


     [java] =====================================================
     [java]     Failed:
     [java] =====================================================
     [java]
     [java]
     [java] =====================================================
     [java]     Passes: 255
     [java]     Fails: 0
     [java] =====================================================
     [java]
     [java]
     [java] waited 2000
     [java] ClobberProcess, it was already null
     [java] Wrote summary to results.txt
     [java] Wrote failures to failures.txt

call_runners:

run:

BUILD SUCCESSFUL
Total time: 1 minute 31 seconds

-----Message d'origine----- 
From: Frédéric THOMAS
Sent: Saturday, October 27, 2012 10:52 AM
To: flex-dev@incubator.apache.org
Subject: Re: About Flex runtime

Just did the tests on Label against the 11.4 and had the same failures than
the 10.3

-----Message d'origine----- 
From: Justin Mclean
Sent: Saturday, October 27, 2012 2:19 AM
To: flex-dev@incubator.apache.org
Subject: Re: About Flex runtime

Hi,

> Looks like 10.3 chooses antialiasing differently than 11.1.

Any idea about more recent versions greater than 11.1? I guess that's
probably more important than getting all test to pass in 10.3.

Thanks,
Justin


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