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From Jeffry Houser <jef...@dot-com-it.com>
Subject Re: ASC 2.0 and Falcon
Date Fri, 26 Oct 2012 22:53:31 GMT

  If I read that correctly; the only way to support AS3 AIR Apps will be 
to use Captive Runtime?

On 10/26/2012 5:04 PM, Thibault Imbert wrote:
> Hi Sebastien,
>
> Just to confirm. What this means is that you guys will be able to run Flex
> apps in the Flash Player in the next 5 years, same for AIR by using
> captive runtime. Again, to make things clear, this will possible cause you
> guys will be targeting AS3 and AS3 APIs.
>
> To target ASNext and the new APIs, as I said before, you will have to use
> a Stage3D framework for UIs like Feathers or any other that may emerge in
> the future.
>
> Thibault Imbert | sr. product manager gaming (Graphics, Language, VM,
> Compiler) | Monocle | adobe systems
> gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org
> <http://bytearray.org/> | @thibault_imbert
>
>
>
>
>
>
> On 10/25/12 12:50 PM, "sébastien Paturel" <sebpatu.flex@gmail.com> wrote:
>
>> Yes thanks, but we need confirmation.
>> some can also argue that such an announcement can still leave room for
>> interpretation.
>>
>> Adobe's representative also said that flex would be able to gain from
>> any enhancement made for gaming, but if flex needs to be ported to
>> ASNext for that, it turns out to be false statement. unless i get
>> something wrong.
>>
>>
>> Le 25/10/2012 21:44, charles.monteiro@gmail.com a écrit :
>>> I had seen that before but had forgotten , thanks for pointing this
>>> out, so to summarize any 4.6 based apps will at the very least run on
>>> whatever runtimes are put out by adobe for the next 5 year's , that
>>> certainly allows for some time to figure out a forward path, pls correct
>>> if that's the wrong conclusion
>>>
>>> Sent from my Virgin Mobile Android-Powered Device
>>>
>>> ----- Reply message -----
>>> From: "Om" <bigosmallm@gmail.com>
>>> To: <flex-dev@incubator.apache.org>
>>> Subject: ASC 2.0 and Falcon
>>> Date: Thu, Oct 25, 2012 3:08 pm
>>>
>>>
>>>   From the Adobe Flex Whitepapaper [1]
>>>
>>> Adobe runtime support of Flex
>>>> Flash Player 11.2 and Adobe AIR 3.2, which are anticipated to ship in
>>>> the
>>>> first quarter of 2012, will be tested with applications built using
>>>> Adobe
>>>> Flex 4.6. *Adobe will test future releases of Flash Player and AIR
>>>> against the Adobe Flex 4.6 SDK and maintain backwards compatibility for
>>>> five years.*
>>> [1]  http://www.adobe.com/devnet/flex/whitepapers/roadmap.html
>>>
>>> Thanks,
>>> Om
>>>
>>> On Thu, Oct 25, 2012 at 12:03 PM, sébastien Paturel
>>> <sebpatu.flex@gmail.com>wrote:
>>>
>>>> Hi Thibault,
>>>> Thanks for the precision.
>>>> But one last info needed: will next AIR for mobile runtime will embed
>>>> only
>>>> the new vm? meaning that only ASNext projects will be able to run with
>>>> AIR
>>>> on new mobile devices / OS targetted by Adobe?
>>>>
>>>> Thanks
>>>> Seb
>>>>
>>>>
>>>> Le 25/10/2012 17:53, Thibault Imbert a écrit :
>>>>
>>>>    Hi Sebastien,
>>>>> To confirm, such a framework like Feathers or Starling would have to
>>>>> be
>>>>> updated to ASNext to run on the new VM.
>>>>>
>>>>> Sent from mobile, please pardon brevity/errors.
>>>>> ______________________________**__
>>>>> From: sébastien Paturel
>>>>> Sent: 10/25/2012 8:45 AM
>>>>> To: flex-dev@incubator.apache.org
>>>>> Subject: Re: ASC 2.0 and Falcon
>>>>>
>>>>> In the short term, it will be needed by flex to run on VM3, to be able
>>>>> to create apps for new mobile hardware, and run better on retina
>>>>> Display.
>>>>> According to jonathan Campos, it is feasable to render flex sdk on
>>>>> starling for the next main release.
>>>>> And if i understand well what thibault said, we don't need anything
>>>>> more
>>>>> then that to run on next VM (for example no need to be AS4)
>>>>> "having a look at Feathers (work from Josh >Tynjala - feathersui.com)
>>>>> on
>>>>> top of Starling, which will run beautifully in our next runtime"
>>>>> It still has to be confirmed, but it could be a good short term
>>>>> solution
>>>>> (still relying on Adobe's runtime), to let flex the time to do more
>>>>> deep
>>>>> mutli target long term changes, even if it means starting again from
>>>>> scratch.
>>>>>
>>>>> If the solution is to start over, it could be the perfect time to ask
>>>>> if
>>>>> AS3 is the better choice for a multi target language, and if flex
>>>>> should
>>>>> not leverage what has been done with haxe.
>>>>> thats the question i was asking to Alex (i was not meaning AS4)
>>>>>
>>>>> jangaroo is great, but only for JS transcompilation, and future flex
>>>>> will need to target more platforms, like Haxe does.
>>>>> i wonder how jangaroo resolved issues with AS3 to JS compilation, that
>>>>> haxe resolved by dropping the feature directly from the language?
>>>>>
>>>>>
>>>>> Le 25/10/2012 17:01, Kevin Newman a écrit :
>>>>>
>>>>>> On 10/18/12 7:28 PM, Gordon Smith wrote:
>>>>>>
>>>>>>> Yes, the community has to figure out what the essence of Flex
really
>>>>>>> is. To me, it's an rapid-development application framework, the
>>>>>>> combination of a procedural language with a declarative language,
>>>>>>> and
>>>>>>> a widely-deployed runtime that can support RIAs. The runtime
of the
>>>>>>> future for RIAs seems to be native code for mobile devices and
>>>>>>> HTML/Javascript for browser apps. The best procedural language
is
>>>>>>> anything that can be compiled to these runtimes. MXML is a perfectly
>>>>>>> good declarative language for UIs.
>>>>>>>
>>>>>> Maybe the real discussion should be less about supporting AVM3 and
>>>>>> more about supporting a native compile framework - something like
>>>>>> haXe
>>>>>> NME maybe (already open source). How much of Adobe's LLVM based iOS
>>>>>> AOT source is open? (if any)
>>>>>>
>>>>>> http://www.haxenme.org/
>>>>>>
>>>>>> For Javascript, there's already Jangaroo (open source):
>>>>>> http://www.jangaroo.net/home/
>>>>>>
>>>>>> Kevin N.
>>>>>>
>>>>>>


-- 
Jeffry Houser
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