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From superabe superabe <super...@gmail.com>
Subject Re: anyone use Flex Component Kit for Flash?
Date Mon, 18 Jun 2012 14:02:49 GMT
Yes. I use this heavily.
It's an absolute essential part of my workflow when creating Flex apps,
that have a very high bar for the UX, especially when the UX involves
detailed animations.

- superabe



On Sat, Jun 16, 2012 at 8:04 AM, Cortlandt Winters <cort@cortwinters.net>wrote:

> Yes. It used to be fairly clunky and very error prone, probably from the
> two using different compilers by default that could easily get out of synch
> with so many sdk versions out there (or at least that is my initial guess
> as to why), but at least as of Flash cs5.5 and flex 4.6 it has become
> pretty nice and a core part of my workflow. I can't imagine doing either
> flex or flash development without doing it just as David describes here.
> It's much easier, more efficient and natural than breaking things up into
> pieces and then importing and reassembling them in flex.
>
> Without catalyst and with design mode going away, I'd bet that this is the
> most popular method for bringing complex visuals into flex. Expanding on
> these capabilities to make exporting flex themes easier is probably the
> best feature that the flash ide could focus on in their next release imho.
>
> I recenty showed a friend how to do it and though there were a lot of
> little mysterious finicky steps to make sure things were exported correctly
> and using the correct package names the first time, once it worked, he was
> pretty excited about how simple and repeatable the process was in the end.
>
> On Fri, Jun 15, 2012 at 10:05 PM, David Coleman <
> david_coleman_007@hotmail.com> wrote:
>
> >
> > I recently oversaw development of a game that heavily used
> fla->swc->flex.
> >  Lots of fancy animations and stuff were done in an FLA, then exported to
> > an SWC with class names etc... and then a Flex4.6 app was wrapped around
> > them providing application logic, and facebook integration.  Don't know
> if
> > this is relevant to you, but the game was released recently (has a ton of
> > users) and is: https://apps.facebook.com/houseoffun/
> >
> > It's not common in my experience, but it is a path that *is* taken often
> > enough to be of mention.
> >
> > -Dave
> >
> > > From: cframpto@adobe.com
> > > To: flex-dev@incubator.apache.org
> > > Date: Fri, 15 Jun 2012 08:17:04 -0700
> > > Subject: anyone use Flex Component Kit for Flash?
> > >
> > > Does anyone use the the flash/flex integration feature (aka the Flex
> > Component Kit for Flash) that allows you to create components with Adobe
> > Flash Professional and export them for use with Flex?
> > >
> > > See
> >
> http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/mx/flash/UIMovieClip.html
> > >
> > > Pre-Flex 4 the Flex Component Kit for Flash was available as a separate
> > download but Flex 4 shipped with it in
> > frameworks/projects/flash-integration.  Unfortunately there are binaries
> in
> > this directory.
> > >
> > > Carol
> >
> >
>

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