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From Cortlandt Winters <>
Subject Re: What about the flex/flash pro combination - no one working pure flex
Date Fri, 06 Apr 2012 00:52:26 GMT
I think the challenge that he's looking to fix is going the other way.
Using the flex ui components in the flash authoring environment and being
able to manipulate those components with the flash animation interface.

I think it's a great conversation for the group to have but in the end the
solution needs to be a flash pro based solution and thus outside of the
core focus of the apache flex group because the real solution is a flash
plug-in that takes a flex view wrapped in a movieclip and displays it in
the authoring environment.

I don't know the answer offhand but I think it's a great research project
that could reap surprising awards.

Recently I discovered that because of the way that flex views are
structured, it's tough to use the hardware accelerated stage3d and video
classes for ios mobile apps with flex. As a result I'm thinking more and
more about focusing on actionscript only projects and bringing in flex
components in only if needed as an add on layer in just the way that he
needs them.

I'm not sure how the previewing of content can work on the timeline, but
wonder if some experimentation can enable this by rasterizing video clips
via an api on each enterframe?

On Thu, Apr 5, 2012 at 4:50 PM, Tink <> wrote:

> On 5 Apr 2012, at 08:49, איליה גזמן wrote:
>> @Tink, indeed what you are doing is good practice. How ever there are some
>> disadvantages in this technique, because of the current flash bugs.
>> The most important bug is that you can't control UimovieClip from time
>> line, you need to listen to events, to in order to control it.
>> The second bug is that you can't insert  ContainerMovieClip to MovieClip,
>> it's look fine in flash but not working after exported to flex.
> I didn't suggest you use UIMovieClip or ContainerMovieClip. Create a movie
> in Flash Pro with a document class and maybe even an interface.
> Load or embed the SWF created in a UIComponent, cast it, and you should be
> good to go.
> Here's a very old example of controlling timelines of SWF's created in
> Flash pro, inside Flex**
> AnimatedSkinExample.html<>
> Tink

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