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From Rafael Santos <>
Subject Re: Flex -> HTML, Linux and time to say goodbye?
Date Tue, 28 Feb 2012 23:11:04 GMT
Let me give you a point of view that Adobe seems to miss....

We are 6 developers that works with Linux and our products are used by more
than 200 users that use only Linux.... So when they are investing in Linux
they are actually investing in getting Windows clients....

I always wanted to by Flex Builder also and some other softwares from Adobe
for our company, but I was always afraid of FlexBuilder cause Adobe never
produced a Linux version, cause the version that existed was an Alpha
version created by some guy that was not working for Adobe.... So I decided
to buy IntelliJ IDEA instead...

Rafael Santos - Specta

On Tue, Feb 28, 2012 at 19:10, Yiotis Katsambas <> wrote:

> It's great to see that there are many developers here that use linux. In
> one of the linux related announcements there was a mention that only 0.5%
> of air-runtime downloads were linux based. As a percentage it sounds
> ridiculously low, but this was still over 2 million downloads. When you
> take into account the 'demographic' of a linux user, 2 million linux users
> refers to a significant portion of the flash community. I assume that the
> percentage of linux users within the apache group is a lot higher than the
> 0.5%.  If linux is important to any more developers out there, it would be
> good if you could voice your support. I am sure it helps the runtime team
> get a better understanding of how the linux runtime affects the flex
> developer community. I work in the visual effects industry and as most
> large animation and VFX houses we use linux pretty heavily for some of our
> internal applications. Flex gives us a lot of benefits. It offers some
> unique functionality for building intuitive interactive graphics-related
> application. And since it's flash our apps are cross platform, easy to
> deploy, backwards compatible, easy to manage, etc.
> I understand that supporting the linux runtime must be very complicated and
> costly, and we could help define some acceptable solutions or even some
> acceptable limitations. The pepper implementation sounds like an acceptable
> solution to us. I also liked the idea that was suggested of having a
> headless AIR runtime. We could use that. Besides using it for testing, we
> could reuse existing code in command line tools. We could even hack
> together a local browser app that connects to a local headless air server
> in a way that mimics some of the functionality of a desktop app.
> Also... A big thanks to the Adobe folks who obviously put a lot of work on
> getting the flash player roadmaps and the white paper out there. This level
> of transparency helps us tremendously in planning our development. So
> thanks!
> Yiotis
> On Tue, Feb 28, 2012 at 5:39 AM, Rafael Santos <
> > wrote:
> > On Mon, Feb 27, 2012 at 12:26, Left Right <> wrote:
> >
> > > Andrei, and that's why I'm developing on Linux for Windows users
> happily,
> > > for many years? :P Why do I need to care what users choose to be their
> > > platform - if they want to run their lovely apps on a toaster - that's
> > > fine, as long as they are happy, I'll be still using Linux and writing
> > for
> > > Toaster OS MegaPlus. I will not be happy to work on a toaster instead
> of
> > a
> > > PC though. I prefer to test against WinAPI emulation from Linux, then
> to
> > > run actual Windows because of other benefits of Linux. Eventually, I'll
> > > test on Windows just the same. But this scheme allows me to cut costs
> on
> > > proprietary OS'es (I don't need to buy them - more importantly, I don't
> > > need to buy all sorts of networking solutions from MS, their version
> > > control systems and so on - because I just happen to have a better
> > > alternative). I would only buy several examples of Windows Home edition
> > to
> > > test on that - a whole lot cheaper!
> > >
> > > Best.
> > >
> > > wvxvw
> > >
> > > Sorry, I must stop this, because we are already so far from the
> topic...
> > >
> >
> >
> > We also develop on Linux, deploy on Linux, but test mainly on Windows and
> > MacOS. Our development environment runs far better on Linux than anyother
> > OS. But this is also the way we chose to work so every company and
> > developer have the right to choose its own. If we stick to Linux we will
> > have to live with Chrome without a debugger version of the runtime as
> well
> > (which would be very hard).
> >
> >
> > Rafael Santos
> > Specta
> >

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