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From Gordon Smith <gosm...@adobe.com>
Subject RE: Optimize Flex performance
Date Thu, 26 Jan 2012 20:56:14 GMT
Given Adobe's new emphasis on gaming, improving compile-time and JIT-time optimization to increase
ActionScript performance is becoming a high priority for  the company. Hopefully, ongoing
compile-time optimizations will get donated as improvements to Falcon.

- Gordon Smith, Adobe

-----Original Message-----
From: Gordon Smith [mailto:gosmith@adobe.com] 
Sent: Thursday, January 26, 2012 12:49 PM
To: flex-dev@incubator.apache.org
Subject: RE: Optimize Flex performance

The Falcon compiler will have some bytecode optimizations that the current compiler doesn't
do, such as constant propogation. But in general, the question of which optimizations belong
in the compiler and which belong in the JIT is tricky. If you put them all in the compiler,
the SWF size could grow significantly.

- Gordon Smith, Adobe

-----Original Message-----
From: James Ong [mailto:yanlilei64@gmail.com] 
Sent: Wednesday, January 25, 2012 9:15 PM
To: flex-dev@incubator.apache.org
Subject: Optimize Flex performance

As far as I see, Flex code into bytecode are not optimize for performance. Is there any plans
for committers write efficient compiler?

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