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From Robert Buck <>
Subject Re: Newbie: Locality of Reference in Couch
Date Fri, 28 May 2010 23:31:47 GMT
On Fri, May 28, 2010 at 6:10 PM, J Chris Anderson <> wrote:
> On May 27, 2010, at 3:16 AM, Robert Buck wrote:
>> On Wed, May 26, 2010 at 9:01 PM, Randall Leeds <> wrote:
>>> On Wed, May 26, 2010 at 15:39, J Chris Anderson <> wrote:
>>>> On May 26, 2010, at 1:53 PM, Robert Buck wrote:
>>>>> Hi Folks,
>>>>> Thank you for kindly answering my last round of questions. Here is
>>>>> another question related to Couch:
>>>>> What sort of locality of reference exists in Couch with respect to
>>>>> retrieval of state ? Is locality of reference solely at the document
>>>>> level, or is locality of reference also exhibited elsewhere that
>>>>> developers can take advantage of ?
>>>> Hmm, I'm not sure what you mean by locality of reference (I know it in the
context of performance optimizations)
>>> Same.
>>> If you're using it this way, I guess the best answer is that documents
>>> might be very sparsely spread out across the disk in a large database
>>> that has not been compacted for a long time. Documents updated around
>>> the same time might be closer to the tail of the file. We really rely
>>> on the filesystem cache to make this something we can forget about.
>>> Does that answer anything at all?
>> That's good, that confirms what I have read, just wanted to verify.
>> Some database technologies allow you to "group" data more closely
>> together, some call this a container, others call it a segment. From
>> what I read Couch apparently has no such feature.
>> Thanks so much for your help.
> Another performance thing you can do it, is use document ids that are near each other
in the keyspace. This will give better cache-locality in the filesystem cache. Luckily, CouchDB
does a good job of this by default, if you use the built-in uuid generator.
> There were some analysis / benchmarks on this list a few months ago about the difference
between sorted, sorry I don't have the links handy. Upshot, small, sequential-ish ids are
the fastest.
> Chris


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