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From Mike Reinstein <reinstein.m...@gmail.com>
Subject Re: [Android] Distributing Drawable Resources - What is acceptable?
Date Tue, 25 Sep 2012 23:26:22 GMT
Could we possibly use base64 encoding for images, and inline them? It would
take up 30% more space but it means you can inline them in the html rather
than having to package seperate resources?

-Mike

On Tue, Sep 25, 2012 at 7:19 PM, Joe Bowser <bowserj@gmail.com> wrote:

> An icon is one thing, but we're going to have to start shipping UI
> elements, which makes things more brittle.  I'm wondering if anyone
> has any way of making this less brittle or if we're going to just have
> to drop the resources in the /res directory, use our typical mapping
> and hope for the best.
>
> Investigating zoom.  It look like we're going to need some mocks done
> up on this end, so I'll have to figure that out.
>
> Joe
>
> On Tue, Sep 25, 2012 at 4:15 PM, Filip Maj <fil@adobe.com> wrote:
> > Don't understand the issue Joe? We already ship a default icon drawable
> > resource - what's the issue with more?
> >
> > On 9/25/12 1:03 PM, "Mike Reinstein" <reinstein.mike@gmail.com> wrote:
> >
> >>If someday we were to package the camera plugin as we plan to with 3rd
> >>party plugins, we could easily add assets. Several plugins already do
> >>this.
> >>
> >>
> >>
> >>On Tue, Sep 25, 2012 at 3:38 PM, Joe Bowser <bowserj@gmail.com> wrote:
> >>
> >>> Hey
> >>>
> >>> So, while doing the UI for the Camera, I just realized that we're
> >>> going to have to distribute images with Cordova.  I can see this being
> >>> an issue with any plugin that does UI.  Does anyone have any idea how
> >>> to solve this issue?
> >>>
> >>> Joe
> >>>
> >
>

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