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From Marlin Mixon <marlin.mi...@gmail.com>
Subject Re: Greetings plus discussion of WebSockets for Android
Date Fri, 02 Mar 2012 14:59:04 GMT
Socket.io might be a good solution that has the potential to be
implemented across all platforms.  All I know about it right now is
what I've read on the intro page.  Give me some time to play with it.

Marlin

On Thu, Mar 1, 2012 at 5:14 AM, Patrick Mueller <pmuellr@gmail.com> wrote:
> On Thu, Mar 1, 2012 at 01:12, Marlin Mixon <marlin.mixon@gmail.com> wrote:
>
>> So what that means is if we incorporate Java-WebSocket into Cordova
>> Android it should be pretty straightforward and the security issues
>> should then be resolved.
>>
>
> What other platforms/versions need WebSocket support?  There's a tiny bit
> of info available here:
>
>    http://caniuse.com/websockets
>
> Interesting that iOS 4.1 doesn't support WebSocket, as that's the last
> version you can upgrade a 2nd gen iPodTouch to, for instance.  It won't be
> able to make use of a Java version of WebSocket, obviously.
>
> I'm wondering about another possibility, instead of using a Java version -
> using a JavaScript version - say from socket.io (client):
>
>    https://github.com/LearnBoost/socket.io-client
>
> The idea would be that we have a "portable" version of the API, which ends
> up calling into native socket code to push and pull bytes over the network.
>  That way, the work in "porting" to a platform just involves making sure
> there's a native "socket" API for the platform.
>
> --
> Patrick Mueller
> http://muellerware.org

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