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From "Phil Haeusler (Issue Comment Edited) (JIRA)" <j...@apache.org>
Subject [jira] [Issue Comment Edited] (CB-264) camera.getPicture() CRASH when repeatedly called on iOS
Date Wed, 22 Feb 2012 22:27:49 GMT

    [ https://issues.apache.org/jira/browse/CB-264?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13214054#comment-13214054
] 

Phil Haeusler edited comment on CB-264 at 2/22/12 10:26 PM:
------------------------------------------------------------

I've now actually built our app against the trunk code (having refactored from PG to CDV)
and we haven't seen it crash again.  We'll continue to get our users to test again over the
next day, but fingers crossed we won't see it again.

                
      was (Author: philhaeusler):
    I've now actually built our app against the trunk code also now (having refactored from
PG to CDV) and we haven't seen it crash again.  We'll continue to get our users to test again
over the next day, but fingers crossed we won't see it again.

                  
> camera.getPicture() CRASH when repeatedly called on iOS
> -------------------------------------------------------
>
>                 Key: CB-264
>                 URL: https://issues.apache.org/jira/browse/CB-264
>             Project: Apache Callback
>          Issue Type: Bug
>          Components: iOS
>    Affects Versions: 1.4.0
>         Environment: PG 1.4.1 on iOS
> Crash on iPhone4S, iPad2 and iPod Touch
>            Reporter: Phil Haeusler
>            Assignee: Shazron Abdullah
>            Priority: Critical
>
> We are experiencing an intermittent crash when calling camera.getPicture() on multiple
devices.  The crash can occur either as the pickerController is popped in from the bottom,
or after you tap the Use button to accept the picture.  The app requires the taking and review
of pictures in a fairly fast manner.  We've found the crash can occur anytime after we've
capture only 1 or 2 photos.  Sometimes we go for quite a while without crashing.
> We see that the images captured are stored in tmp/photo_nnn.jpg, but we do not believe
we've reached any storage limits here.  
> We are taking the image and displaying it in a <img> - so possibly there is an
issue with UIWebView retaining references to previously loaded images, and exhausting it's
memory.  But not really sure if that could be an issue.
> We've created a small app that we can crash by repeated taking and viewing images.  There
doesn't seem to be anything special about it.
> https://gist.github.com/1868997

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