httpd-users mailing list archives

Site index · List index
Message view « Date » · « Thread »
Top « Date » · « Thread »
From Andrei Paul Nistor <paul.nis...@gmail.com>
Subject Re: [users@httpd] I need a technique for executing very fast code behind the httpd apache server.
Date Sat, 26 Dec 2009 13:56:43 GMT
I thought about using soap as an comunication protocol but in fact the
remote procedures are php scripts or asp i need compiled code that can
execute fast and share objects, the communication protocol isnt important it
can be anything.

With respect Andrei Paul Nistor

On Sat, Dec 26, 2009 at 3:29 PM, John den Haan <John.haan@chello.nl> wrote:

> I figure SOAP might be what you need.
>
> -
> This message was sent using a mobile device. I apologize for any seplling
> errors that may result.
>
> Op 26 dec 2009 om 14:04 heeft Andrei Paul Nistor <paul.nistor@gmail.com>
> het volgende geschreven:\
>
>
>  Hello all.
>>
>> Question: Is it any way possible to access through the httpd server
>> resources like objects or remote procedures that run on the server in binary
>> form and dont get disposed after each call of the resources?
>>
>> I read lately alot about cgi and the apache server but i haven't found an
>> answer for what I'm looking for. I developed a small "program" (script) in
>> javascript that runs local in each browser. I also can comunicate with a
>> http server via ajax form within the browsers and ask for resouces.  Now I
>> need a way to create on the serverside a program that builds up compiled
>> objects that can read each other properties and running in an semi-endless
>> loop, it also has to run very fast, but it seems i miss the technologie for
>> this.
>>
>> Lets think about it like in each browser we have players of a game.  So we
>> have in each browser an object with properties x,y  as coordinates. I can
>> post via ajax to the server if on the client a directional key is pressed.
>> The server has to compute the new position and reply back to the client its
>> new position but not only its new position cause the server has to reply
>> also the computed coordinates of the other objects so he needs at least read
>> the coordinates of the other objects. So there can be around 25 requests/s
>> from a browser (thats not the problem). The other problem is the server
>> program has to run in an endless loop until only a player remains alive. And
>> the last problem is that the program has to run fast because on the server i
>> need to do collision detection etc.
>>
>> I hope you guys and girls can help me with some advises of how i can do
>> this via the httpd server or point me to some other tehnologies that could
>> solve my problems.
>>
>> Thanks.
>>
>
> ---------------------------------------------------------------------
> The official User-To-User support forum of the Apache HTTP Server Project.
> See <URL:http://httpd.apache.org/userslist.html> for more info.
> To unsubscribe, e-mail: users-unsubscribe@httpd.apache.org
>  "   from the digest: users-digest-unsubscribe@httpd.apache.org
> For additional commands, e-mail: users-help@httpd.apache.org
>
>

Mime
View raw message