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From Justin Erenkrantz <>
Subject Re: Events, Destruction and Locking
Date Tue, 07 Jul 2009 05:50:45 GMT
On Mon, Jul 6, 2009 at 10:20 PM, Paul Querna<> wrote:
> I am looking for an alternative that doesn't expose all this crazyness
> of when to free, destruct, or lock things.  The best idea I can come
> up with is for each Connection, it would become 'semi-sticky' to a
> single thread.  Meaning each worker thread would have its own queue of
> upcoming events to process, and all events for connection X would sit
> on the same 'queue'.  This would prevent two threads waiting for
> destruction, and other cases of a single connection's mutex locking up
> all your works, essentially providing basic fault isolation.
> These queues could be mutable, and you could 'move' a connection
> between queues, but you would always take all of its events and
> triggers, and move them together to a different queue.
> Does the 'connection event queue' idea make sense?

I think I see where you're going with this...being so dependent upon
mutexes going into a jungle full of guerillas armed with
only a dull kitchen knife.

So, a connection gets assigned to a 'thread' - but it has only two
states: running or waiting for a network event.  The critical part is
that the thread *never* blocks on network traffic...all the 'network
event' thread does is detect "yup, ready to go" and throws it back to
that 'assigned' thread to process the event.  Seems trivial enough to
do with a serf-centric system.  =)

> I'm not sure I'm expressing the idea fully over email.... but I'll be
> at OSCON in a few weeks if anyone wants beer :)

I'll take you up on the beer and we can mull it over...  -- justin

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