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From wr...@apache.org
Subject cvs commit: httpd-2.0/modules/test mod_bucketeer.dsp
Date Fri, 16 May 2003 18:19:39 GMT
wrowe       2003/05/16 11:19:39

  Added:       modules/echo mod_echo.dsp
               modules/test mod_bucketeer.dsp
  Log:
    A few odd .dsp's to help testers and developers along (really irrelevant
    for binary or default builds.)
  
  Revision  Changes    Path
  1.1                  httpd-2.0/modules/echo/mod_echo.dsp
  
  Index: mod_echo.dsp
  ===================================================================
  # Microsoft Developer Studio Project File - Name="mod_echo" - Package Owner=<4>
  # Microsoft Developer Studio Generated Build File, Format Version 6.00
  # ** DO NOT EDIT **
  
  # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  
  CFG=mod_echo - Win32 Release
  !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  !MESSAGE use the Export Makefile command and run
  !MESSAGE 
  !MESSAGE NMAKE /f "mod_echo.mak".
  !MESSAGE 
  !MESSAGE You can specify a configuration when running NMAKE
  !MESSAGE by defining the macro CFG on the command line. For example:
  !MESSAGE 
  !MESSAGE NMAKE /f "mod_echo.mak" CFG="mod_echo - Win32 Release"
  !MESSAGE 
  !MESSAGE Possible choices for configuration are:
  !MESSAGE 
  !MESSAGE "mod_echo - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  !MESSAGE "mod_echo - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  !MESSAGE 
  
  # Begin Project
  # PROP AllowPerConfigDependencies 0
  # PROP Scc_ProjName ""
  # PROP Scc_LocalPath ""
  CPP=cl.exe
  MTL=midl.exe
  RSC=rc.exe
  
  !IF  "$(CFG)" == "mod_echo - Win32 Release"
  
  # PROP BASE Use_MFC 0
  # PROP BASE Use_Debug_Libraries 0
  # PROP BASE Output_Dir "Release"
  # PROP BASE Intermediate_Dir "Release"
  # PROP BASE Target_Dir ""
  # PROP Use_MFC 0
  # PROP Use_Debug_Libraries 0
  # PROP Output_Dir "Release"
  # PROP Intermediate_Dir "Release"
  # PROP Ignore_Export_Lib 0
  # PROP Target_Dir ""
  # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c
  # ADD CPP /nologo /MD /W3 /Zi /O2 /I "../../include" /I "../../srclib/apr/include" /I "../../srclib/apr-util/include"
/D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fd"Release\mod_echo_src" /FD /c
  # ADD BASE MTL /nologo /D "NDEBUG" /win32
  # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  # ADD BASE RSC /l 0x409 /d "NDEBUG"
  # ADD RSC /l 0x409 /d "NDEBUG"
  BSC32=bscmake.exe
  # ADD BASE BSC32 /nologo
  # ADD BSC32 /nologo
  LINK32=link.exe
  # ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"Release/mod_echo.so"
/base:@..\..\os\win32\BaseAddr.ref,mod_echo.so
  # ADD LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386
/out:"Release/mod_echo.so" /base:@..\..\os\win32\BaseAddr.ref,mod_echo.so /opt:ref
  
  !ELSEIF  "$(CFG)" == "mod_echo - Win32 Debug"
  
  # PROP BASE Use_MFC 0
  # PROP BASE Use_Debug_Libraries 1
  # PROP BASE Output_Dir "Debug"
  # PROP BASE Intermediate_Dir "Debug"
  # PROP BASE Target_Dir ""
  # PROP Use_MFC 0
  # PROP Use_Debug_Libraries 1
  # PROP Output_Dir "Debug"
  # PROP Intermediate_Dir "Debug"
  # PROP Ignore_Export_Lib 0
  # PROP Target_Dir ""
  # ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FD /c
  # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /I "../../srclib/apr/include"
/I "../../srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /Fd"Debug\mod_echo_src"
/FD /c
  # ADD BASE MTL /nologo /D "_DEBUG" /win32
  # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  # ADD BASE RSC /l 0x409 /d "_DEBUG"
  # ADD RSC /l 0x409 /d "_DEBUG"
  BSC32=bscmake.exe
  # ADD BASE BSC32 /nologo
  # ADD BSC32 /nologo
  LINK32=link.exe
  # ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386
/out:"Debug/mod_echo.so" /base:@..\..\os\win32\BaseAddr.ref,mod_echo.so
  # ADD LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386
/out:"Debug/mod_echo.so" /base:@..\..\os\win32\BaseAddr.ref,mod_echo.so
  
  !ENDIF 
  
  # Begin Target
  
  # Name "mod_echo - Win32 Release"
  # Name "mod_echo - Win32 Debug"
  # Begin Source File
  
  SOURCE=.\mod_echo.c
  # End Source File
  # Begin Source File
  
  SOURCE=.\mod_echo.rc
  # End Source File
  # Begin Source File
  
  SOURCE=..\..\build\win32\win32ver.awk
  
  !IF  "$(CFG)" == "mod_echo - Win32 Release"
  
  # PROP Ignore_Default_Tool 1
  # Begin Custom Build - Creating Version Resource
  InputPath=..\..\build\win32\win32ver.awk
  
  ".\mod_echo.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  	awk -f ../../build/win32/win32ver.awk mod_echo.so "echo_module for Apache" ../../include/ap_release.h
> .\mod_echo.rc
  
  # End Custom Build
  
  !ELSEIF  "$(CFG)" == "mod_echo - Win32 Debug"
  
  # PROP Ignore_Default_Tool 1
  # Begin Custom Build - Creating Version Resource
  InputPath=..\..\build\win32\win32ver.awk
  
  ".\mod_echo.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  	awk -f ../../build/win32/win32ver.awk mod_echo.so "echo_module for Apache" ../../include/ap_release.h
> .\mod_echo.rc
  
  # End Custom Build
  
  !ENDIF 
  
  # End Source File
  # End Target
  # End Project
  
  
  
  1.1                  httpd-2.0/modules/test/mod_bucketeer.dsp
  
  Index: mod_bucketeer.dsp
  ===================================================================
  # Microsoft Developer Studio Project File - Name="mod_bucketeer" - Package Owner=<4>
  # Microsoft Developer Studio Generated Build File, Format Version 6.00
  # ** DO NOT EDIT **
  
  # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  
  CFG=mod_bucketeer - Win32 Release
  !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  !MESSAGE use the Export Makefile command and run
  !MESSAGE 
  !MESSAGE NMAKE /f "mod_bucketeer.mak".
  !MESSAGE 
  !MESSAGE You can specify a configuration when running NMAKE
  !MESSAGE by defining the macro CFG on the command line. For example:
  !MESSAGE 
  !MESSAGE NMAKE /f "mod_bucketeer.mak" CFG="mod_bucketeer - Win32 Release"
  !MESSAGE 
  !MESSAGE Possible choices for configuration are:
  !MESSAGE 
  !MESSAGE "mod_bucketeer - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  !MESSAGE "mod_bucketeer - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  !MESSAGE 
  
  # Begin Project
  # PROP AllowPerConfigDependencies 0
  # PROP Scc_ProjName ""
  # PROP Scc_LocalPath ""
  CPP=cl.exe
  MTL=midl.exe
  RSC=rc.exe
  
  !IF  "$(CFG)" == "mod_bucketeer - Win32 Release"
  
  # PROP BASE Use_MFC 0
  # PROP BASE Use_Debug_Libraries 0
  # PROP BASE Output_Dir "Release"
  # PROP BASE Intermediate_Dir "Release"
  # PROP BASE Target_Dir ""
  # PROP Use_MFC 0
  # PROP Use_Debug_Libraries 0
  # PROP Output_Dir "Release"
  # PROP Intermediate_Dir "Release"
  # PROP Ignore_Export_Lib 0
  # PROP Target_Dir ""
  # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c
  # ADD CPP /nologo /MD /W3 /Zi /O2 /I "../../include" /I "../../srclib/apr/include" /I "../../srclib/apr-util/include"
/D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fd"Release\mod_bucketeer_src" /FD /c
  # ADD BASE MTL /nologo /D "NDEBUG" /win32
  # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  # ADD BASE RSC /l 0x409 /d "NDEBUG"
  # ADD RSC /l 0x409 /d "NDEBUG"
  BSC32=bscmake.exe
  # ADD BASE BSC32 /nologo
  # ADD BSC32 /nologo
  LINK32=link.exe
  # ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"Release/mod_bucketeer.so"
/base:@..\..\os\win32\BaseAddr.ref,mod_bucketeer.so
  # ADD LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386
/out:"Release/mod_bucketeer.so" /base:@..\..\os\win32\BaseAddr.ref,mod_bucketeer.so /opt:ref
  
  !ELSEIF  "$(CFG)" == "mod_bucketeer - Win32 Debug"
  
  # PROP BASE Use_MFC 0
  # PROP BASE Use_Debug_Libraries 1
  # PROP BASE Output_Dir "Debug"
  # PROP BASE Intermediate_Dir "Debug"
  # PROP BASE Target_Dir ""
  # PROP Use_MFC 0
  # PROP Use_Debug_Libraries 1
  # PROP Output_Dir "Debug"
  # PROP Intermediate_Dir "Debug"
  # PROP Ignore_Export_Lib 0
  # PROP Target_Dir ""
  # ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FD /c
  # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /I "../../srclib/apr/include"
/I "../../srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /Fd"Debug\mod_bucketeer_src"
/FD /c
  # ADD BASE MTL /nologo /D "_DEBUG" /win32
  # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  # ADD BASE RSC /l 0x409 /d "_DEBUG"
  # ADD RSC /l 0x409 /d "_DEBUG"
  BSC32=bscmake.exe
  # ADD BASE BSC32 /nologo
  # ADD BSC32 /nologo
  LINK32=link.exe
  # ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386
/out:"Debug/mod_bucketeer.so" /base:@..\..\os\win32\BaseAddr.ref,mod_bucketeer.so
  # ADD LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386
/out:"Debug/mod_bucketeer.so" /base:@..\..\os\win32\BaseAddr.ref,mod_bucketeer.so
  
  !ENDIF 
  
  # Begin Target
  
  # Name "mod_bucketeer - Win32 Release"
  # Name "mod_bucketeer - Win32 Debug"
  # Begin Source File
  
  SOURCE=.\mod_bucketeer.c
  # End Source File
  # Begin Source File
  
  SOURCE=.\mod_bucketeer.rc
  # End Source File
  # Begin Source File
  
  SOURCE=..\..\build\win32\win32ver.awk
  
  !IF  "$(CFG)" == "mod_bucketeer - Win32 Release"
  
  # PROP Ignore_Default_Tool 1
  # Begin Custom Build - Creating Version Resource
  InputPath=..\..\build\win32\win32ver.awk
  
  ".\mod_bucketeer.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  	awk -f ../../build/win32/win32ver.awk mod_bucketeer.so "bucketeer_module for Apache" ../../include/ap_release.h
> .\mod_bucketeer.rc
  
  # End Custom Build
  
  !ELSEIF  "$(CFG)" == "mod_bucketeer - Win32 Debug"
  
  # PROP Ignore_Default_Tool 1
  # Begin Custom Build - Creating Version Resource
  InputPath=..\..\build\win32\win32ver.awk
  
  ".\mod_bucketeer.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  	awk -f ../../build/win32/win32ver.awk mod_bucketeer.so "bucketeer_module for Apache" ../../include/ap_release.h
> .\mod_bucketeer.rc
  
  # End Custom Build
  
  !ENDIF 
  
  # End Source File
  # End Target
  # End Project
  
  
  

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