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From Ortwin Glück <...@odi.ch>
Subject Re: FilePart Buffer Size of 4096
Date Thu, 19 Jan 2006 18:30:47 GMT

Sorry man, I can not follow your argument. Your words are a complete mess.

This is just a simple buffer. Your application will not notice whether 
the buffer size is 4096 or 4560 bytes. You won't notice any remarkable 
difference at all as long as the buffer size is larger than a TCP packet 
size (i.e. the number of transmitted packets is minimal). If you still 
have doubts please do performance measurements and submit data that 
proves claims you make.

Ortwin Glück

S. Aden wrote:
> Correct me if I am wrong but if a client sends 4096 bytes and the
> server only reads in 1024 bytes chunks there will be 3072
> (4096-1024=3072) bytes left in the server's request input stream. The
> remaining 3072 bytes has to be read before the next chunk of data the
> client sent will be readable from the servers request input stream.
> This is inefficient in that if you really wanted to send data in 4096
> byte chunks and read in 4096 byte chunks then you'd have to buffer the
> server's request input stream yourself.
> My current objective is to send Base64 encoded content I need to send
> the content in 4560 byte chunks. The reason for doing this is because
> decoding 4560 bytes produces the expected result. Basically I don't
> want to buffer the content just to make sure I have right number bytes
> before I do a Base64 decode operation.
> -Aden

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