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From Regis <xu.re...@gmail.com>
Subject Re: [classlib][luni] the same OSMemory.h in windows and unix
Date Mon, 01 Dec 2008 10:00:00 GMT
Hi Tim,

Thanks for your informations, it's very helpful :)

Tim Ellison wrote:
> Regis wrote:
>> Tony Wu wrote:
>>> I think so. since we already have the OSMemoryWin32 and
>>> OSMemoryLinux32.c for the different implementation.
>> Thanks your reminder, I just noticed that :)
>> So in my understanding, the platform dependent code should be placed in
>> OSMemoryWin32/OSMemoryLinux32, others should be moved to "shared"
>> directory, right?
> 
> Yes, that is right.
> 
> FYI
> On 64-bit platforms we use the full range of jlong to hold the allocated
> memory pointer, but on 32-bit platforms we only use half of it.
> The extra cast ((void *) ((IDATA) address)) is to ensure that the
> address value is first cast to an int the right width for a platform
> pointer, or else the compiler will rightly complain about the truncated
> value.
> 
> When you do the merge, take the double cast version.
> 
> Regards,
> Tim
> 
> 

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