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From whe...@apache.org
Subject [01/54] [abbrv] [partial] hadoop git commit: HDFS-9207. Move the implementation to the hdfs-native-client module. Contributed by Haohui Mai.
Date Thu, 29 Oct 2015 17:56:47 GMT
Repository: hadoop
Updated Branches:
  refs/heads/HDFS-8707 07c904dda -> 85232c654 (forced update)


http://git-wip-us.apache.org/repos/asf/hadoop/blob/76a1e894/hadoop-hdfs-project/hadoop-hdfs-native-client/src/main/native/libhdfspp/third_party/asio-1.10.2/include/asio/basic_stream_socket.hpp
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diff --git a/hadoop-hdfs-project/hadoop-hdfs-native-client/src/main/native/libhdfspp/third_party/asio-1.10.2/include/asio/basic_stream_socket.hpp
b/hadoop-hdfs-project/hadoop-hdfs-native-client/src/main/native/libhdfspp/third_party/asio-1.10.2/include/asio/basic_stream_socket.hpp
new file mode 100644
index 0000000..f2d1ccf
--- /dev/null
+++ b/hadoop-hdfs-project/hadoop-hdfs-native-client/src/main/native/libhdfspp/third_party/asio-1.10.2/include/asio/basic_stream_socket.hpp
@@ -0,0 +1,852 @@
+//
+// basic_stream_socket.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2014 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_BASIC_STREAM_SOCKET_HPP
+#define ASIO_BASIC_STREAM_SOCKET_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include <cstddef>
+#include "asio/async_result.hpp"
+#include "asio/basic_socket.hpp"
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+#include "asio/stream_socket_service.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+
+/// Provides stream-oriented socket functionality.
+/**
+ * The basic_stream_socket class template provides asynchronous and blocking
+ * stream-oriented socket functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ *
+ * @par Concepts:
+ * AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream.
+ */
+template <typename Protocol,
+    typename StreamSocketService = stream_socket_service<Protocol> >
+class basic_stream_socket
+  : public basic_socket<Protocol, StreamSocketService>
+{
+public:
+  /// (Deprecated: Use native_handle_type.) The native representation of a
+  /// socket.
+  typedef typename StreamSocketService::native_handle_type native_type;
+
+  /// The native representation of a socket.
+  typedef typename StreamSocketService::native_handle_type native_handle_type;
+
+  /// The protocol type.
+  typedef Protocol protocol_type;
+
+  /// The endpoint type.
+  typedef typename Protocol::endpoint endpoint_type;
+
+  /// Construct a basic_stream_socket without opening it.
+  /**
+   * This constructor creates a stream socket without opening it. The socket
+   * needs to be opened and then connected or accepted before data can be sent
+   * or received on it.
+   *
+   * @param io_service The io_service object that the stream socket will use to
+   * dispatch handlers for any asynchronous operations performed on the socket.
+   */
+  explicit basic_stream_socket(asio::io_service& io_service)
+    : basic_socket<Protocol, StreamSocketService>(io_service)
+  {
+  }
+
+  /// Construct and open a basic_stream_socket.
+  /**
+   * This constructor creates and opens a stream socket. The socket needs to be
+   * connected or accepted before data can be sent or received on it.
+   *
+   * @param io_service The io_service object that the stream socket will use to
+   * dispatch handlers for any asynchronous operations performed on the socket.
+   *
+   * @param protocol An object specifying protocol parameters to be used.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_stream_socket(asio::io_service& io_service,
+      const protocol_type& protocol)
+    : basic_socket<Protocol, StreamSocketService>(io_service, protocol)
+  {
+  }
+
+  /// Construct a basic_stream_socket, opening it and binding it to the given
+  /// local endpoint.
+  /**
+   * This constructor creates a stream socket and automatically opens it bound
+   * to the specified endpoint on the local machine. The protocol used is the
+   * protocol associated with the given endpoint.
+   *
+   * @param io_service The io_service object that the stream socket will use to
+   * dispatch handlers for any asynchronous operations performed on the socket.
+   *
+   * @param endpoint An endpoint on the local machine to which the stream
+   * socket will be bound.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_stream_socket(asio::io_service& io_service,
+      const endpoint_type& endpoint)
+    : basic_socket<Protocol, StreamSocketService>(io_service, endpoint)
+  {
+  }
+
+  /// Construct a basic_stream_socket on an existing native socket.
+  /**
+   * This constructor creates a stream socket object to hold an existing native
+   * socket.
+   *
+   * @param io_service The io_service object that the stream socket will use to
+   * dispatch handlers for any asynchronous operations performed on the socket.
+   *
+   * @param protocol An object specifying protocol parameters to be used.
+   *
+   * @param native_socket The new underlying socket implementation.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_stream_socket(asio::io_service& io_service,
+      const protocol_type& protocol, const native_handle_type& native_socket)
+    : basic_socket<Protocol, StreamSocketService>(
+        io_service, protocol, native_socket)
+  {
+  }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+  /// Move-construct a basic_stream_socket from another.
+  /**
+   * This constructor moves a stream socket from one object to another.
+   *
+   * @param other The other basic_stream_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_stream_socket(io_service&) constructor.
+   */
+  basic_stream_socket(basic_stream_socket&& other)
+    : basic_socket<Protocol, StreamSocketService>(
+        ASIO_MOVE_CAST(basic_stream_socket)(other))
+  {
+  }
+
+  /// Move-assign a basic_stream_socket from another.
+  /**
+   * This assignment operator moves a stream socket from one object to another.
+   *
+   * @param other The other basic_stream_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_stream_socket(io_service&) constructor.
+   */
+  basic_stream_socket& operator=(basic_stream_socket&& other)
+  {
+    basic_socket<Protocol, StreamSocketService>::operator=(
+        ASIO_MOVE_CAST(basic_stream_socket)(other));
+    return *this;
+  }
+
+  /// Move-construct a basic_stream_socket from a socket of another protocol
+  /// type.
+  /**
+   * This constructor moves a stream socket from one object to another.
+   *
+   * @param other The other basic_stream_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_stream_socket(io_service&) constructor.
+   */
+  template <typename Protocol1, typename StreamSocketService1>
+  basic_stream_socket(
+      basic_stream_socket<Protocol1, StreamSocketService1>&& other,
+      typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* =
0)
+    : basic_socket<Protocol, StreamSocketService>(
+        ASIO_MOVE_CAST2(basic_stream_socket<
+          Protocol1, StreamSocketService1>)(other))
+  {
+  }
+
+  /// Move-assign a basic_stream_socket from a socket of another protocol type.
+  /**
+   * This assignment operator moves a stream socket from one object to another.
+   *
+   * @param other The other basic_stream_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_stream_socket(io_service&) constructor.
+   */
+  template <typename Protocol1, typename StreamSocketService1>
+  typename enable_if<is_convertible<Protocol1, Protocol>::value,
+      basic_stream_socket>::type& operator=(
+        basic_stream_socket<Protocol1, StreamSocketService1>&& other)
+  {
+    basic_socket<Protocol, StreamSocketService>::operator=(
+        ASIO_MOVE_CAST2(basic_stream_socket<
+          Protocol1, StreamSocketService1>)(other));
+    return *this;
+  }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+  /// Send some data on the socket.
+  /**
+   * This function is used to send data on the stream socket. The function
+   * call will block until one or more bytes of the data has been sent
+   * successfully, or an until error occurs.
+   *
+   * @param buffers One or more data buffers to be sent on the socket.
+   *
+   * @returns The number of bytes sent.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @note The send operation may not transmit all of the data to the peer.
+   * Consider using the @ref write function if you need to ensure that all data
+   * is written before the blocking operation completes.
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.send(asio::buffer(data, size));
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send(const ConstBufferSequence& buffers)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().send(
+        this->get_implementation(), buffers, 0, ec);
+    asio::detail::throw_error(ec, "send");
+    return s;
+  }
+
+  /// Send some data on the socket.
+  /**
+   * This function is used to send data on the stream socket. The function
+   * call will block until one or more bytes of the data has been sent
+   * successfully, or an until error occurs.
+   *
+   * @param buffers One or more data buffers to be sent on the socket.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @returns The number of bytes sent.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @note The send operation may not transmit all of the data to the peer.
+   * Consider using the @ref write function if you need to ensure that all data
+   * is written before the blocking operation completes.
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.send(asio::buffer(data, size), 0);
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().send(
+        this->get_implementation(), buffers, flags, ec);
+    asio::detail::throw_error(ec, "send");
+    return s;
+  }
+
+  /// Send some data on the socket.
+  /**
+   * This function is used to send data on the stream socket. The function
+   * call will block until one or more bytes of the data has been sent
+   * successfully, or an until error occurs.
+   *
+   * @param buffers One or more data buffers to be sent on the socket.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes sent. Returns 0 if an error occurred.
+   *
+   * @note The send operation may not transmit all of the data to the peer.
+   * Consider using the @ref write function if you need to ensure that all data
+   * is written before the blocking operation completes.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags, asio::error_code& ec)
+  {
+    return this->get_service().send(
+        this->get_implementation(), buffers, flags, ec);
+  }
+
+  /// Start an asynchronous send.
+  /**
+   * This function is used to asynchronously send data on the stream socket.
+   * The function call always returns immediately.
+   *
+   * @param buffers One or more data buffers to be sent on the socket. Although
+   * the buffers object may be copied as necessary, ownership of the underlying
+   * memory blocks is retained by the caller, which must guarantee that they
+   * remain valid until the handler is called.
+   *
+   * @param handler The handler to be called when the send operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes sent.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The send operation may not transmit all of the data to the peer.
+   * Consider using the @ref async_write function if you need to ensure that all
+   * data is written before the asynchronous operation completes.
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.async_send(asio::buffer(data, size), handler);
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_send(const ConstBufferSequence& buffers,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_send(
+        this->get_implementation(), buffers, 0,
+        ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Start an asynchronous send.
+  /**
+   * This function is used to asynchronously send data on the stream socket.
+   * The function call always returns immediately.
+   *
+   * @param buffers One or more data buffers to be sent on the socket. Although
+   * the buffers object may be copied as necessary, ownership of the underlying
+   * memory blocks is retained by the caller, which must guarantee that they
+   * remain valid until the handler is called.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @param handler The handler to be called when the send operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes sent.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The send operation may not transmit all of the data to the peer.
+   * Consider using the @ref async_write function if you need to ensure that all
+   * data is written before the asynchronous operation completes.
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.async_send(asio::buffer(data, size), 0, handler);
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_send(
+        this->get_implementation(), buffers, flags,
+        ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Receive some data on the socket.
+  /**
+   * This function is used to receive data on the stream socket. The function
+   * call will block until one or more bytes of data has been received
+   * successfully, or until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @returns The number of bytes received.
+   *
+   * @throws asio::system_error Thrown on failure. An error code of
+   * asio::error::eof indicates that the connection was closed by the
+   * peer.
+   *
+   * @note The receive operation may not receive all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that the
+   * requested amount of data is read before the blocking operation completes.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.receive(asio::buffer(data, size));
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive(
+        this->get_implementation(), buffers, 0, ec);
+    asio::detail::throw_error(ec, "receive");
+    return s;
+  }
+
+  /// Receive some data on the socket.
+  /**
+   * This function is used to receive data on the stream socket. The function
+   * call will block until one or more bytes of data has been received
+   * successfully, or until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @returns The number of bytes received.
+   *
+   * @throws asio::system_error Thrown on failure. An error code of
+   * asio::error::eof indicates that the connection was closed by the
+   * peer.
+   *
+   * @note The receive operation may not receive all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that the
+   * requested amount of data is read before the blocking operation completes.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.receive(asio::buffer(data, size), 0);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive(
+        this->get_implementation(), buffers, flags, ec);
+    asio::detail::throw_error(ec, "receive");
+    return s;
+  }
+
+  /// Receive some data on a connected socket.
+  /**
+   * This function is used to receive data on the stream socket. The function
+   * call will block until one or more bytes of data has been received
+   * successfully, or until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes received. Returns 0 if an error occurred.
+   *
+   * @note The receive operation may not receive all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that the
+   * requested amount of data is read before the blocking operation completes.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags flags, asio::error_code& ec)
+  {
+    return this->get_service().receive(
+        this->get_implementation(), buffers, flags, ec);
+  }
+
+  /// Start an asynchronous receive.
+  /**
+   * This function is used to asynchronously receive data from the stream
+   * socket. The function call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param handler The handler to be called when the receive operation
+   * completes. Copies will be made of the handler as required. The function
+   * signature of the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes received.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The receive operation may not receive all of the requested number of
+   * bytes. Consider using the @ref async_read function if you need to ensure
+   * that the requested amount of data is received before the asynchronous
+   * operation completes.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.async_receive(asio::buffer(data, size), handler);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_receive(const MutableBufferSequence& buffers,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive(this->get_implementation(),
+        buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+
+  /// Start an asynchronous receive.
+  /**
+   * This function is used to asynchronously receive data from the stream
+   * socket. The function call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @param handler The handler to be called when the receive operation
+   * completes. Copies will be made of the handler as required. The function
+   * signature of the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes received.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The receive operation may not receive all of the requested number of
+   * bytes. Consider using the @ref async_read function if you need to ensure
+   * that the requested amount of data is received before the asynchronous
+   * operation completes.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.async_receive(asio::buffer(data, size), 0, handler);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags flags,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive(this->get_implementation(),
+        buffers, flags, ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+
+  /// Write some data to the socket.
+  /**
+   * This function is used to write data to the stream socket. The function call
+   * will block until one or more bytes of the data has been written
+   * successfully, or until an error occurs.
+   *
+   * @param buffers One or more data buffers to be written to the socket.
+   *
+   * @returns The number of bytes written.
+   *
+   * @throws asio::system_error Thrown on failure. An error code of
+   * asio::error::eof indicates that the connection was closed by the
+   * peer.
+   *
+   * @note The write_some operation may not transmit all of the data to the
+   * peer. Consider using the @ref write function if you need to ensure that
+   * all data is written before the blocking operation completes.
+   *
+   * @par Example
+   * To write a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.write_some(asio::buffer(data, size));
+   * @endcode
+   * See the @ref buffer documentation for information on writing multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t write_some(const ConstBufferSequence& buffers)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().send(
+        this->get_implementation(), buffers, 0, ec);
+    asio::detail::throw_error(ec, "write_some");
+    return s;
+  }
+
+  /// Write some data to the socket.
+  /**
+   * This function is used to write data to the stream socket. The function call
+   * will block until one or more bytes of the data has been written
+   * successfully, or until an error occurs.
+   *
+   * @param buffers One or more data buffers to be written to the socket.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes written. Returns 0 if an error occurred.
+   *
+   * @note The write_some operation may not transmit all of the data to the
+   * peer. Consider using the @ref write function if you need to ensure that
+   * all data is written before the blocking operation completes.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t write_some(const ConstBufferSequence& buffers,
+      asio::error_code& ec)
+  {
+    return this->get_service().send(this->get_implementation(), buffers, 0, ec);
+  }
+
+  /// Start an asynchronous write.
+  /**
+   * This function is used to asynchronously write data to the stream socket.
+   * The function call always returns immediately.
+   *
+   * @param buffers One or more data buffers to be written to the socket.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param handler The handler to be called when the write operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes written.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The write operation may not transmit all of the data to the peer.
+   * Consider using the @ref async_write function if you need to ensure that all
+   * data is written before the asynchronous operation completes.
+   *
+   * @par Example
+   * To write a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.async_write_some(asio::buffer(data, size), handler);
+   * @endcode
+   * See the @ref buffer documentation for information on writing multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_write_some(const ConstBufferSequence& buffers,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_send(this->get_implementation(),
+        buffers, 0, ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Read some data from the socket.
+  /**
+   * This function is used to read data from the stream socket. The function
+   * call will block until one or more bytes of data has been read successfully,
+   * or until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be read.
+   *
+   * @returns The number of bytes read.
+   *
+   * @throws asio::system_error Thrown on failure. An error code of
+   * asio::error::eof indicates that the connection was closed by the
+   * peer.
+   *
+   * @note The read_some operation may not read all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that
+   * the requested amount of data is read before the blocking operation
+   * completes.
+   *
+   * @par Example
+   * To read into a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.read_some(asio::buffer(data, size));
+   * @endcode
+   * See the @ref buffer documentation for information on reading into multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t read_some(const MutableBufferSequence& buffers)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive(
+        this->get_implementation(), buffers, 0, ec);
+    asio::detail::throw_error(ec, "read_some");
+    return s;
+  }
+
+  /// Read some data from the socket.
+  /**
+   * This function is used to read data from the stream socket. The function
+   * call will block until one or more bytes of data has been read successfully,
+   * or until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be read.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes read. Returns 0 if an error occurred.
+   *
+   * @note The read_some operation may not read all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that
+   * the requested amount of data is read before the blocking operation
+   * completes.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t read_some(const MutableBufferSequence& buffers,
+      asio::error_code& ec)
+  {
+    return this->get_service().receive(
+        this->get_implementation(), buffers, 0, ec);
+  }
+
+  /// Start an asynchronous read.
+  /**
+   * This function is used to asynchronously read data from the stream socket.
+   * The function call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be read.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param handler The handler to be called when the read operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes read.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The read operation may not read all of the requested number of bytes.
+   * Consider using the @ref async_read function if you need to ensure that the
+   * requested amount of data is read before the asynchronous operation
+   * completes.
+   *
+   * @par Example
+   * To read into a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.async_read_some(asio::buffer(data, size), handler);
+   * @endcode
+   * See the @ref buffer documentation for information on reading into multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_read_some(const MutableBufferSequence& buffers,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive(this->get_implementation(),
+        buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+};
+
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_BASIC_STREAM_SOCKET_HPP


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