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From jmuehl...@apache.org
Subject [31/52] [partial] incubator-guacamole-website git commit: Add documentation for 0.9.12-incubating.
Date Sun, 19 Mar 2017 22:39:18 GMT
http://git-wip-us.apache.org/repos/asf/incubator-guacamole-website/blob/b8b84d96/doc/0.9.12-incubating/guacamole-common-js/Parser.js.html
----------------------------------------------------------------------
diff --git a/doc/0.9.12-incubating/guacamole-common-js/Parser.js.html b/doc/0.9.12-incubating/guacamole-common-js/Parser.js.html
new file mode 100644
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--- /dev/null
+++ b/doc/0.9.12-incubating/guacamole-common-js/Parser.js.html
@@ -0,0 +1,217 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+    <meta charset="utf-8">
+    <title>JSDoc: Source: Parser.js</title>
+
+    <script src="scripts/prettify/prettify.js"> </script>
+    <script src="scripts/prettify/lang-css.js"> </script>
+    <!--[if lt IE 9]>
+      <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
+    <![endif]-->
+    <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css">
+    <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css">
+</head>
+
+<body>
+
+<div id="main">
+
+    <h1 class="page-title">Source: Parser.js</h1>
+
+    
+
+
+
+    
+    <section>
+        <article>
+            <pre class="prettyprint source linenums"><code>/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+var Guacamole = Guacamole || {};
+
+/**
+ * Simple Guacamole protocol parser that invokes an oninstruction event when
+ * full instructions are available from data received via receive().
+ * 
+ * @constructor
+ */
+Guacamole.Parser = function() {
+
+    /**
+     * Reference to this parser.
+     * @private
+     */
+    var parser = this;
+
+    /**
+     * Current buffer of received data. This buffer grows until a full
+     * element is available. After a full element is available, that element
+     * is flushed into the element buffer.
+     * 
+     * @private
+     */
+    var buffer = "";
+
+    /**
+     * Buffer of all received, complete elements. After an entire instruction
+     * is read, this buffer is flushed, and a new instruction begins.
+     * 
+     * @private
+     */
+    var element_buffer = [];
+
+    // The location of the last element's terminator
+    var element_end = -1;
+
+    // Where to start the next length search or the next element
+    var start_index = 0;
+
+    /**
+     * Appends the given instruction data packet to the internal buffer of
+     * this Guacamole.Parser, executing all completed instructions at
+     * the beginning of this buffer, if any.
+     *
+     * @param {String} packet The instruction data to receive.
+     */
+    this.receive = function(packet) {
+
+        // Truncate buffer as necessary
+        if (start_index > 4096 &amp;&amp; element_end >= start_index) {
+
+            buffer = buffer.substring(start_index);
+
+            // Reset parse relative to truncation
+            element_end -= start_index;
+            start_index = 0;
+
+        }
+
+        // Append data to buffer
+        buffer += packet;
+
+        // While search is within currently received data
+        while (element_end &lt; buffer.length) {
+
+            // If we are waiting for element data
+            if (element_end >= start_index) {
+
+                // We now have enough data for the element. Parse.
+                var element = buffer.substring(start_index, element_end);
+                var terminator = buffer.substring(element_end, element_end+1);
+
+                // Add element to array
+                element_buffer.push(element);
+
+                // If last element, handle instruction
+                if (terminator == ";") {
+
+                    // Get opcode
+                    var opcode = element_buffer.shift();
+
+                    // Call instruction handler.
+                    if (parser.oninstruction != null)
+                        parser.oninstruction(opcode, element_buffer);
+
+                    // Clear elements
+                    element_buffer.length = 0;
+
+                }
+                else if (terminator != ',')
+                    throw new Error("Illegal terminator.");
+
+                // Start searching for length at character after
+                // element terminator
+                start_index = element_end + 1;
+
+            }
+
+            // Search for end of length
+            var length_end = buffer.indexOf(".", start_index);
+            if (length_end != -1) {
+
+                // Parse length
+                var length = parseInt(buffer.substring(element_end+1, length_end));
+                if (length == NaN)
+                    throw new Error("Non-numeric character in element length.");
+
+                // Calculate start of element
+                start_index = length_end + 1;
+
+                // Calculate location of element terminator
+                element_end = start_index + length;
+
+            }
+            
+            // If no period yet, continue search when more data
+            // is received
+            else {
+                start_index = buffer.length;
+                break;
+            }
+
+        } // end parse loop
+
+    };
+
+    /**
+     * Fired once for every complete Guacamole instruction received, in order.
+     * 
+     * @event
+     * @param {String} opcode The Guacamole instruction opcode.
+     * @param {Array} parameters The parameters provided for the instruction,
+     *                           if any.
+     */
+    this.oninstruction = null;
+
+};
+</code></pre>
+        </article>
+    </section>
+
+
+
+
+</div>
+
+<nav>
+    <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="Guacamole.ArrayBufferReader.html">ArrayBufferReader</a></li><li><a href="Guacamole.ArrayBufferWriter.html">ArrayBufferWriter</a></li><li><a href="Guacamole.AudioPlayer.html">AudioPlayer</a></li><li><a href="Guacamole.AudioRecorder.html">AudioRecorder</a></li><li><a href="Guacamole.BlobReader.html">BlobReader</a></li><li><a href="Guacamole.BlobWriter.html">BlobWriter</a></li><li><a href="Guacamole.ChainedTunnel.html">ChainedTunnel</a></li><li><a href="Guacamole.Client.html">Client</a></li><li><a href="Guacamole.DataURIReader.html">DataURIReader</a></li><li><a href="Guacamole.Display.html">Display</a></li><li><a href="Guacamole.Display.VisibleLayer.html">VisibleLayer</a></li><li><a href="Guacamole.HTTPTunnel.html">HTTPTunnel</a></li><li><a href="Guacamole.InputStream.html">InputStream</a></li><li><a href="Guacamole.IntegerPool.html">IntegerPool</a></li><li><a href="Guacamole.JSONReader.html">JSONReader</a></li>
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 ecorder.html">RawAudioRecorder</a></li><li><a href="Guacamole.Status.html">Status</a></li><li><a href="Guacamole.StringReader.html">StringReader</a></li><li><a href="Guacamole.StringWriter.html">StringWriter</a></li><li><a href="Guacamole.Tunnel.html">Tunnel</a></li><li><a href="Guacamole.VideoPlayer.html">VideoPlayer</a></li><li><a href="Guacamole.WebSocketTunnel.html">WebSocketTunnel</a></li></ul><h3>Events</h3><ul><li><a href="Guacamole.ArrayBufferReader.html#event:ondata">ondata</a></li><li><a href="Guacamole.ArrayBufferReader.html#event:onend">onend</a></li><li><a href="Guacamole.ArrayBufferWriter.html#event:onack">onack</a></li><li><a href="Guacamole.AudioRecorder.html#event:onclose">onclose</a></li><li><a href="Guacamole.AudioRecorder.html#event:onerror">onerror</a></li><li><a href="Guacamole.BlobReader.html#event:onend">onend</a></li><li><a href="Guacamole.BlobReader.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.BlobWriter.html#event:onack">onack</a></li><
 li><a href="Guacamole.BlobWriter.html#event:oncomplete">oncomplete</a></li><li><a href="Guacamole.BlobWriter.html#event:onerror">onerror</a></li><li><a href="Guacamole.BlobWriter.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.ChainedTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.ChainedTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.ChainedTunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.Client.html#event:onaudio">onaudio</a></li><li><a href="Guacamole.Client.html#event:onclipboard">onclipboard</a></li><li><a href="Guacamole.Client.html#event:onerror">onerror</a></li><li><a href="Guacamole.Client.html#event:onfile">onfile</a></li><li><a href="Guacamole.Client.html#event:onfilesystem">onfilesystem</a></li><li><a href="Guacamole.Client.html#event:onname">onname</a></li><li><a href="Guacamole.Client.html#event:onpipe">onpipe</a></li><li><a href="Guacamole.Client.html#event:onstatechange">ons
 tatechange</a></li><li><a href="Guacamole.Client.html#event:onsync">onsync</a></li><li><a href="Guacamole.Client.html#event:onvideo">onvideo</a></li><li><a href="Guacamole.DataURIReader.html#event:onend">onend</a></li><li><a href="Guacamole.Display.html#event:oncursor">oncursor</a></li><li><a href="Guacamole.Display.html#event:onresize">onresize</a></li><li><a href="Guacamole.HTTPTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.HTTPTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.HTTPTunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.InputStream.html#event:onblob">onblob</a></li><li><a href="Guacamole.InputStream.html#event:onend">onend</a></li><li><a href="Guacamole.JSONReader.html#event:onend">onend</a></li><li><a href="Guacamole.JSONReader.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.Keyboard.html#event:onkeydown">onkeydown</a></li><li><a href="Guacamole.Keyboard.html#event:onkeyup">onkey
 up</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.html#event:onmouseout">onmouseout</a></li><li><a href="Guacamole.Mouse.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Object.html#event:onbody">onbody</a></li><li><a href="Guacamole.Object.html#event:onundefine">onundefine</a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeydown">onkeydown
 </a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeyup">onkeyup</a></li><li><a href="Guacamole.OutputStream.html#event:onack">onack</a></li><li><a href="Guacamole.Parser.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onclose">onclose</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onerror">onerror</a></li><li><a href="Guacamole.StringReader.html#event:onend">onend</a></li><li><a href="Guacamole.StringReader.html#event:ontext">ontext</a></li><li><a href="Guacamole.StringWriter.html#event:onack">onack</a></li><li><a href="Guacamole.Tunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.Tunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.Tunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.W
 ebSocketTunnel.html#event:onstatechange">onstatechange</a></li></ul><h3>Namespaces</h3><ul><li><a href="Guacamole.html">Guacamole</a></li><li><a href="Guacamole.AudioContextFactory.html">AudioContextFactory</a></li></ul>
+</nav>
+
+<br class="clear">
+
+<footer>
+    Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.4.0</a> on Sat Mar 18 2017 19:26:49 GMT-0700 (PDT)
+</footer>
+
+<script> prettyPrint(); </script>
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http://git-wip-us.apache.org/repos/asf/incubator-guacamole-website/blob/b8b84d96/doc/0.9.12-incubating/guacamole-common-js/RawAudioFormat.js.html
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diff --git a/doc/0.9.12-incubating/guacamole-common-js/RawAudioFormat.js.html b/doc/0.9.12-incubating/guacamole-common-js/RawAudioFormat.js.html
new file mode 100644
index 0000000..dfefd62
--- /dev/null
+++ b/doc/0.9.12-incubating/guacamole-common-js/RawAudioFormat.js.html
@@ -0,0 +1,207 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+    <meta charset="utf-8">
+    <title>JSDoc: Source: RawAudioFormat.js</title>
+
+    <script src="scripts/prettify/prettify.js"> </script>
+    <script src="scripts/prettify/lang-css.js"> </script>
+    <!--[if lt IE 9]>
+      <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
+    <![endif]-->
+    <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css">
+    <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css">
+</head>
+
+<body>
+
+<div id="main">
+
+    <h1 class="page-title">Source: RawAudioFormat.js</h1>
+
+    
+
+
+
+    
+    <section>
+        <article>
+            <pre class="prettyprint source linenums"><code>/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+var Guacamole = Guacamole || {};
+
+/**
+ * A description of the format of raw PCM audio, such as that used by
+ * Guacamole.RawAudioPlayer and Guacamole.RawAudioRecorder. This object
+ * describes the number of bytes per sample, the number of channels, and the
+ * overall sample rate.
+ *
+ * @constructor
+ * @param {Guacamole.RawAudioFormat|Object} template
+ *     The object whose properties should be copied into the corresponding
+ *     properties of the new Guacamole.RawAudioFormat.
+ */
+Guacamole.RawAudioFormat = function RawAudioFormat(template) {
+
+    /**
+     * The number of bytes in each sample of audio data. This value is
+     * independent of the number of channels.
+     *
+     * @type {Number}
+     */
+    this.bytesPerSample = template.bytesPerSample;
+
+    /**
+     * The number of audio channels (ie: 1 for mono, 2 for stereo).
+     *
+     * @type {Number}
+     */
+    this.channels = template.channels;
+
+    /**
+     * The number of samples per second, per channel.
+     *
+     * @type {Number}
+     */
+    this.rate = template.rate;
+
+};
+
+/**
+ * Parses the given mimetype, returning a new Guacamole.RawAudioFormat
+ * which describes the type of raw audio data represented by that mimetype. If
+ * the mimetype is not a supported raw audio data mimetype, null is returned.
+ *
+ * @param {String} mimetype
+ *     The audio mimetype to parse.
+ *
+ * @returns {Guacamole.RawAudioFormat}
+ *     A new Guacamole.RawAudioFormat which describes the type of raw
+ *     audio data represented by the given mimetype, or null if the given
+ *     mimetype is not supported.
+ */
+Guacamole.RawAudioFormat.parse = function parseFormat(mimetype) {
+
+    var bytesPerSample;
+
+    // Rate is absolutely required - if null is still present later, the
+    // mimetype must not be supported
+    var rate = null;
+
+    // Default for both "audio/L8" and "audio/L16" is one channel
+    var channels = 1;
+
+    // "audio/L8" has one byte per sample
+    if (mimetype.substring(0, 9) === 'audio/L8;') {
+        mimetype = mimetype.substring(9);
+        bytesPerSample = 1;
+    }
+
+    // "audio/L16" has two bytes per sample
+    else if (mimetype.substring(0, 10) === 'audio/L16;') {
+        mimetype = mimetype.substring(10);
+        bytesPerSample = 2;
+    }
+
+    // All other types are unsupported
+    else
+        return null;
+
+    // Parse all parameters
+    var parameters = mimetype.split(',');
+    for (var i = 0; i &lt; parameters.length; i++) {
+
+        var parameter = parameters[i];
+
+        // All parameters must have an equals sign separating name from value
+        var equals = parameter.indexOf('=');
+        if (equals === -1)
+            return null;
+
+        // Parse name and value from parameter string
+        var name  = parameter.substring(0, equals);
+        var value = parameter.substring(equals+1);
+
+        // Handle each supported parameter
+        switch (name) {
+
+            // Number of audio channels
+            case 'channels':
+                channels = parseInt(value);
+                break;
+
+            // Sample rate
+            case 'rate':
+                rate = parseInt(value);
+                break;
+
+            // All other parameters are unsupported
+            default:
+                return null;
+
+        }
+
+    };
+
+    // The rate parameter is required
+    if (rate === null)
+        return null;
+
+    // Return parsed format details
+    return new Guacamole.RawAudioFormat({
+        bytesPerSample : bytesPerSample,
+        channels       : channels,
+        rate           : rate
+    });
+
+};
+</code></pre>
+        </article>
+    </section>
+
+
+
+
+</div>
+
+<nav>
+    <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="Guacamole.ArrayBufferReader.html">ArrayBufferReader</a></li><li><a href="Guacamole.ArrayBufferWriter.html">ArrayBufferWriter</a></li><li><a href="Guacamole.AudioPlayer.html">AudioPlayer</a></li><li><a href="Guacamole.AudioRecorder.html">AudioRecorder</a></li><li><a href="Guacamole.BlobReader.html">BlobReader</a></li><li><a href="Guacamole.BlobWriter.html">BlobWriter</a></li><li><a href="Guacamole.ChainedTunnel.html">ChainedTunnel</a></li><li><a href="Guacamole.Client.html">Client</a></li><li><a href="Guacamole.DataURIReader.html">DataURIReader</a></li><li><a href="Guacamole.Display.html">Display</a></li><li><a href="Guacamole.Display.VisibleLayer.html">VisibleLayer</a></li><li><a href="Guacamole.HTTPTunnel.html">HTTPTunnel</a></li><li><a href="Guacamole.InputStream.html">InputStream</a></li><li><a href="Guacamole.IntegerPool.html">IntegerPool</a></li><li><a href="Guacamole.JSONReader.html">JSONReader</a></li>
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 tatechange</a></li><li><a href="Guacamole.Client.html#event:onsync">onsync</a></li><li><a href="Guacamole.Client.html#event:onvideo">onvideo</a></li><li><a href="Guacamole.DataURIReader.html#event:onend">onend</a></li><li><a href="Guacamole.Display.html#event:oncursor">oncursor</a></li><li><a href="Guacamole.Display.html#event:onresize">onresize</a></li><li><a href="Guacamole.HTTPTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.HTTPTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.HTTPTunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.InputStream.html#event:onblob">onblob</a></li><li><a href="Guacamole.InputStream.html#event:onend">onend</a></li><li><a href="Guacamole.JSONReader.html#event:onend">onend</a></li><li><a href="Guacamole.JSONReader.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.Keyboard.html#event:onkeydown">onkeydown</a></li><li><a href="Guacamole.Keyboard.html#event:onkeyup">onkey
 up</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.html#event:onmouseout">onmouseout</a></li><li><a href="Guacamole.Mouse.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Object.html#event:onbody">onbody</a></li><li><a href="Guacamole.Object.html#event:onundefine">onundefine</a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeydown">onkeydown
 </a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeyup">onkeyup</a></li><li><a href="Guacamole.OutputStream.html#event:onack">onack</a></li><li><a href="Guacamole.Parser.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onclose">onclose</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onerror">onerror</a></li><li><a href="Guacamole.StringReader.html#event:onend">onend</a></li><li><a href="Guacamole.StringReader.html#event:ontext">ontext</a></li><li><a href="Guacamole.StringWriter.html#event:onack">onack</a></li><li><a href="Guacamole.Tunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.Tunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.Tunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.W
 ebSocketTunnel.html#event:onstatechange">onstatechange</a></li></ul><h3>Namespaces</h3><ul><li><a href="Guacamole.html">Guacamole</a></li><li><a href="Guacamole.AudioContextFactory.html">AudioContextFactory</a></li></ul>
+</nav>
+
+<br class="clear">
+
+<footer>
+    Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.4.0</a> on Sat Mar 18 2017 19:26:49 GMT-0700 (PDT)
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http://git-wip-us.apache.org/repos/asf/incubator-guacamole-website/blob/b8b84d96/doc/0.9.12-incubating/guacamole-common-js/Status.js.html
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diff --git a/doc/0.9.12-incubating/guacamole-common-js/Status.js.html b/doc/0.9.12-incubating/guacamole-common-js/Status.js.html
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--- /dev/null
+++ b/doc/0.9.12-incubating/guacamole-common-js/Status.js.html
@@ -0,0 +1,256 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+    <meta charset="utf-8">
+    <title>JSDoc: Source: Status.js</title>
+
+    <script src="scripts/prettify/prettify.js"> </script>
+    <script src="scripts/prettify/lang-css.js"> </script>
+    <!--[if lt IE 9]>
+      <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
+    <![endif]-->
+    <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css">
+    <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css">
+</head>
+
+<body>
+
+<div id="main">
+
+    <h1 class="page-title">Source: Status.js</h1>
+
+    
+
+
+
+    
+    <section>
+        <article>
+            <pre class="prettyprint source linenums"><code>/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+var Guacamole = Guacamole || {};
+
+/**
+ * A Guacamole status. Each Guacamole status consists of a status code, defined
+ * by the protocol, and an optional human-readable message, usually only
+ * included for debugging convenience.
+ *
+ * @constructor
+ * @param {Number} code
+ *     The Guacamole status code, as defined by Guacamole.Status.Code.
+ *
+ * @param {String} [message]
+ *     An optional human-readable message.
+ */
+Guacamole.Status = function(code, message) {
+
+    /**
+     * Reference to this Guacamole.Status.
+     * @private
+     */
+    var guac_status = this;
+
+    /**
+     * The Guacamole status code.
+     * @see Guacamole.Status.Code
+     * @type {Number}
+     */
+    this.code = code;
+
+    /**
+     * An arbitrary human-readable message associated with this status, if any.
+     * The human-readable message is not required, and is generally provided
+     * for debugging purposes only. For user feedback, it is better to translate
+     * the Guacamole status code into a message.
+     * 
+     * @type {String}
+     */
+    this.message = message;
+
+    /**
+     * Returns whether this status represents an error.
+     * @returns {Boolean} true if this status represents an error, false
+     *                    otherwise.
+     */
+    this.isError = function() {
+        return guac_status.code &lt; 0 || guac_status.code > 0x00FF;
+    };
+
+};
+
+/**
+ * Enumeration of all Guacamole status codes.
+ */
+Guacamole.Status.Code = {
+
+    /**
+     * The operation succeeded.
+     *
+     * @type {Number}
+     */
+    "SUCCESS": 0x0000,
+
+    /**
+     * The requested operation is unsupported.
+     *
+     * @type {Number}
+     */
+    "UNSUPPORTED": 0x0100,
+
+    /**
+     * The operation could not be performed due to an internal failure.
+     *
+     * @type {Number}
+     */
+    "SERVER_ERROR": 0x0200,
+
+    /**
+     * The operation could not be performed as the server is busy.
+     *
+     * @type {Number}
+     */
+    "SERVER_BUSY": 0x0201,
+
+    /**
+     * The operation could not be performed because the upstream server is not
+     * responding.
+     *
+     * @type {Number}
+     */
+    "UPSTREAM_TIMEOUT": 0x0202,
+
+    /**
+     * The operation was unsuccessful due to an error or otherwise unexpected
+     * condition of the upstream server.
+     *
+     * @type {Number}
+     */
+    "UPSTREAM_ERROR": 0x0203,
+
+    /**
+     * The operation could not be performed as the requested resource does not
+     * exist.
+     *
+     * @type {Number}
+     */
+    "RESOURCE_NOT_FOUND": 0x0204,
+
+    /**
+     * The operation could not be performed as the requested resource is
+     * already in use.
+     *
+     * @type {Number}
+     */
+    "RESOURCE_CONFLICT": 0x0205,
+
+    /**
+     * The operation could not be performed as the requested resource is now
+     * closed.
+     *
+     * @type {Number}
+     */
+    "RESOURCE_CLOSED": 0x0206,
+
+    /**
+     * The operation could not be performed because bad parameters were given.
+     *
+     * @type {Number}
+     */
+    "CLIENT_BAD_REQUEST": 0x0300,
+
+    /**
+     * Permission was denied to perform the operation, as the user is not yet
+     * authorized (not yet logged in, for example).
+     *
+     * @type {Number}
+     */
+    "CLIENT_UNAUTHORIZED": 0x0301,
+
+    /**
+     * Permission was denied to perform the operation, and this permission will
+     * not be granted even if the user is authorized.
+     *
+     * @type {Number}
+     */
+    "CLIENT_FORBIDDEN": 0x0303,
+
+    /**
+     * The client took too long to respond.
+     *
+     * @type {Number}
+     */
+    "CLIENT_TIMEOUT": 0x0308,
+
+    /**
+     * The client sent too much data.
+     *
+     * @type {Number}
+     */
+    "CLIENT_OVERRUN": 0x030D,
+
+    /**
+     * The client sent data of an unsupported or unexpected type.
+     *
+     * @type {Number}
+     */
+    "CLIENT_BAD_TYPE": 0x030F,
+
+    /**
+     * The operation failed because the current client is already using too
+     * many resources.
+     *
+     * @type {Number}
+     */
+    "CLIENT_TOO_MANY": 0x031D
+
+};
+</code></pre>
+        </article>
+    </section>
+
+
+
+
+</div>
+
+<nav>
+    <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="Guacamole.ArrayBufferReader.html">ArrayBufferReader</a></li><li><a href="Guacamole.ArrayBufferWriter.html">ArrayBufferWriter</a></li><li><a href="Guacamole.AudioPlayer.html">AudioPlayer</a></li><li><a href="Guacamole.AudioRecorder.html">AudioRecorder</a></li><li><a href="Guacamole.BlobReader.html">BlobReader</a></li><li><a href="Guacamole.BlobWriter.html">BlobWriter</a></li><li><a href="Guacamole.ChainedTunnel.html">ChainedTunnel</a></li><li><a href="Guacamole.Client.html">Client</a></li><li><a href="Guacamole.DataURIReader.html">DataURIReader</a></li><li><a href="Guacamole.Display.html">Display</a></li><li><a href="Guacamole.Display.VisibleLayer.html">VisibleLayer</a></li><li><a href="Guacamole.HTTPTunnel.html">HTTPTunnel</a></li><li><a href="Guacamole.InputStream.html">InputStream</a></li><li><a href="Guacamole.IntegerPool.html">IntegerPool</a></li><li><a href="Guacamole.JSONReader.html">JSONReader</a></li>
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 up</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.html#event:onmouseout">onmouseout</a></li><li><a href="Guacamole.Mouse.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Object.html#event:onbody">onbody</a></li><li><a href="Guacamole.Object.html#event:onundefine">onundefine</a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeydown">onkeydown
 </a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeyup">onkeyup</a></li><li><a href="Guacamole.OutputStream.html#event:onack">onack</a></li><li><a href="Guacamole.Parser.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onclose">onclose</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onerror">onerror</a></li><li><a href="Guacamole.StringReader.html#event:onend">onend</a></li><li><a href="Guacamole.StringReader.html#event:ontext">ontext</a></li><li><a href="Guacamole.StringWriter.html#event:onack">onack</a></li><li><a href="Guacamole.Tunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.Tunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.Tunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.W
 ebSocketTunnel.html#event:onstatechange">onstatechange</a></li></ul><h3>Namespaces</h3><ul><li><a href="Guacamole.html">Guacamole</a></li><li><a href="Guacamole.AudioContextFactory.html">AudioContextFactory</a></li></ul>
+</nav>
+
+<br class="clear">
+
+<footer>
+    Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.4.0</a> on Sat Mar 18 2017 19:26:49 GMT-0700 (PDT)
+</footer>
+
+<script> prettyPrint(); </script>
+<script src="scripts/linenumber.js"> </script>
+        <!-- Google Analytics -->
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+          (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
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+          m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
+          })(window,document,'script','//www.google-analytics.com/analytics.js','ga');
+
+          ga('create', 'UA-75289145-1', 'auto');
+          ga('send', 'pageview');
+        </script>
+</body>
+</html>

http://git-wip-us.apache.org/repos/asf/incubator-guacamole-website/blob/b8b84d96/doc/0.9.12-incubating/guacamole-common-js/StringReader.js.html
----------------------------------------------------------------------
diff --git a/doc/0.9.12-incubating/guacamole-common-js/StringReader.js.html b/doc/0.9.12-incubating/guacamole-common-js/StringReader.js.html
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--- /dev/null
+++ b/doc/0.9.12-incubating/guacamole-common-js/StringReader.js.html
@@ -0,0 +1,227 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+    <meta charset="utf-8">
+    <title>JSDoc: Source: StringReader.js</title>
+
+    <script src="scripts/prettify/prettify.js"> </script>
+    <script src="scripts/prettify/lang-css.js"> </script>
+    <!--[if lt IE 9]>
+      <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
+    <![endif]-->
+    <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css">
+    <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css">
+</head>
+
+<body>
+
+<div id="main">
+
+    <h1 class="page-title">Source: StringReader.js</h1>
+
+    
+
+
+
+    
+    <section>
+        <article>
+            <pre class="prettyprint source linenums"><code>/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+var Guacamole = Guacamole || {};
+
+/**
+ * A reader which automatically handles the given input stream, returning
+ * strictly text data. Note that this object will overwrite any installed event
+ * handlers on the given Guacamole.InputStream.
+ * 
+ * @constructor
+ * @param {Guacamole.InputStream} stream The stream that data will be read
+ *                                       from.
+ */
+Guacamole.StringReader = function(stream) {
+
+    /**
+     * Reference to this Guacamole.InputStream.
+     * @private
+     */
+    var guac_reader = this;
+
+    /**
+     * Wrapped Guacamole.ArrayBufferReader.
+     * @private
+     * @type {Guacamole.ArrayBufferReader}
+     */
+    var array_reader = new Guacamole.ArrayBufferReader(stream);
+
+    /**
+     * The number of bytes remaining for the current codepoint.
+     *
+     * @private
+     * @type {Number}
+     */
+    var bytes_remaining = 0;
+
+    /**
+     * The current codepoint value, as calculated from bytes read so far.
+     *
+     * @private
+     * @type {Number}
+     */
+    var codepoint = 0;
+
+    /**
+     * Decodes the given UTF-8 data into a Unicode string. The data may end in
+     * the middle of a multibyte character.
+     * 
+     * @private
+     * @param {ArrayBuffer} buffer Arbitrary UTF-8 data.
+     * @return {String} A decoded Unicode string.
+     */
+    function __decode_utf8(buffer) {
+
+        var text = "";
+
+        var bytes = new Uint8Array(buffer);
+        for (var i=0; i&lt;bytes.length; i++) {
+
+            // Get current byte
+            var value = bytes[i];
+
+            // Start new codepoint if nothing yet read
+            if (bytes_remaining === 0) {
+
+                // 1 byte (0xxxxxxx)
+                if ((value | 0x7F) === 0x7F)
+                    text += String.fromCharCode(value);
+
+                // 2 byte (110xxxxx)
+                else if ((value | 0x1F) === 0xDF) {
+                    codepoint = value &amp; 0x1F;
+                    bytes_remaining = 1;
+                }
+
+                // 3 byte (1110xxxx)
+                else if ((value | 0x0F )=== 0xEF) {
+                    codepoint = value &amp; 0x0F;
+                    bytes_remaining = 2;
+                }
+
+                // 4 byte (11110xxx)
+                else if ((value | 0x07) === 0xF7) {
+                    codepoint = value &amp; 0x07;
+                    bytes_remaining = 3;
+                }
+
+                // Invalid byte
+                else
+                    text += "\uFFFD";
+
+            }
+
+            // Continue existing codepoint (10xxxxxx)
+            else if ((value | 0x3F) === 0xBF) {
+
+                codepoint = (codepoint &lt;&lt; 6) | (value &amp; 0x3F);
+                bytes_remaining--;
+
+                // Write codepoint if finished
+                if (bytes_remaining === 0)
+                    text += String.fromCharCode(codepoint);
+
+            }
+
+            // Invalid byte
+            else {
+                bytes_remaining = 0;
+                text += "\uFFFD";
+            }
+
+        }
+
+        return text;
+
+    }
+
+    // Receive blobs as strings
+    array_reader.ondata = function(buffer) {
+
+        // Decode UTF-8
+        var text = __decode_utf8(buffer);
+
+        // Call handler, if present
+        if (guac_reader.ontext)
+            guac_reader.ontext(text);
+
+    };
+
+    // Simply call onend when end received
+    array_reader.onend = function() {
+        if (guac_reader.onend)
+            guac_reader.onend();
+    };
+
+    /**
+     * Fired once for every blob of text data received.
+     * 
+     * @event
+     * @param {String} text The data packet received.
+     */
+    this.ontext = null;
+
+    /**
+     * Fired once this stream is finished and no further data will be written.
+     * @event
+     */
+    this.onend = null;
+
+};</code></pre>
+        </article>
+    </section>
+
+
+
+
+</div>
+
+<nav>
+    <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="Guacamole.ArrayBufferReader.html">ArrayBufferReader</a></li><li><a href="Guacamole.ArrayBufferWriter.html">ArrayBufferWriter</a></li><li><a href="Guacamole.AudioPlayer.html">AudioPlayer</a></li><li><a href="Guacamole.AudioRecorder.html">AudioRecorder</a></li><li><a href="Guacamole.BlobReader.html">BlobReader</a></li><li><a href="Guacamole.BlobWriter.html">BlobWriter</a></li><li><a href="Guacamole.ChainedTunnel.html">ChainedTunnel</a></li><li><a href="Guacamole.Client.html">Client</a></li><li><a href="Guacamole.DataURIReader.html">DataURIReader</a></li><li><a href="Guacamole.Display.html">Display</a></li><li><a href="Guacamole.Display.VisibleLayer.html">VisibleLayer</a></li><li><a href="Guacamole.HTTPTunnel.html">HTTPTunnel</a></li><li><a href="Guacamole.InputStream.html">InputStream</a></li><li><a href="Guacamole.IntegerPool.html">IntegerPool</a></li><li><a href="Guacamole.JSONReader.html">JSONReader</a></li>
 <li><a href="Guacamole.Keyboard.html">Keyboard</a></li><li><a href="Guacamole.Keyboard.ModifierState.html">ModifierState</a></li><li><a href="Guacamole.Layer.html">Layer</a></li><li><a href="Guacamole.Layer.Pixel.html">Pixel</a></li><li><a href="Guacamole.Mouse.html">Mouse</a></li><li><a href="Guacamole.Mouse.State.html">State</a></li><li><a href="Guacamole.Mouse.Touchpad.html">Touchpad</a></li><li><a href="Guacamole.Mouse.Touchscreen.html">Touchscreen</a></li><li><a href="Guacamole.Object.html">Object</a></li><li><a href="Guacamole.OnScreenKeyboard.html">OnScreenKeyboard</a></li><li><a href="Guacamole.OnScreenKeyboard.Key.html">Key</a></li><li><a href="Guacamole.OnScreenKeyboard.Layout.html">Layout</a></li><li><a href="Guacamole.OutputStream.html">OutputStream</a></li><li><a href="Guacamole.Parser.html">Parser</a></li><li><a href="Guacamole.RawAudioFormat.html">RawAudioFormat</a></li><li><a href="Guacamole.RawAudioPlayer.html">RawAudioPlayer</a></li><li><a href="Guacamole.RawAudioR
 ecorder.html">RawAudioRecorder</a></li><li><a href="Guacamole.Status.html">Status</a></li><li><a href="Guacamole.StringReader.html">StringReader</a></li><li><a href="Guacamole.StringWriter.html">StringWriter</a></li><li><a href="Guacamole.Tunnel.html">Tunnel</a></li><li><a href="Guacamole.VideoPlayer.html">VideoPlayer</a></li><li><a href="Guacamole.WebSocketTunnel.html">WebSocketTunnel</a></li></ul><h3>Events</h3><ul><li><a href="Guacamole.ArrayBufferReader.html#event:ondata">ondata</a></li><li><a href="Guacamole.ArrayBufferReader.html#event:onend">onend</a></li><li><a href="Guacamole.ArrayBufferWriter.html#event:onack">onack</a></li><li><a href="Guacamole.AudioRecorder.html#event:onclose">onclose</a></li><li><a href="Guacamole.AudioRecorder.html#event:onerror">onerror</a></li><li><a href="Guacamole.BlobReader.html#event:onend">onend</a></li><li><a href="Guacamole.BlobReader.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.BlobWriter.html#event:onack">onack</a></li><
 li><a href="Guacamole.BlobWriter.html#event:oncomplete">oncomplete</a></li><li><a href="Guacamole.BlobWriter.html#event:onerror">onerror</a></li><li><a href="Guacamole.BlobWriter.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.ChainedTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.ChainedTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.ChainedTunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.Client.html#event:onaudio">onaudio</a></li><li><a href="Guacamole.Client.html#event:onclipboard">onclipboard</a></li><li><a href="Guacamole.Client.html#event:onerror">onerror</a></li><li><a href="Guacamole.Client.html#event:onfile">onfile</a></li><li><a href="Guacamole.Client.html#event:onfilesystem">onfilesystem</a></li><li><a href="Guacamole.Client.html#event:onname">onname</a></li><li><a href="Guacamole.Client.html#event:onpipe">onpipe</a></li><li><a href="Guacamole.Client.html#event:onstatechange">ons
 tatechange</a></li><li><a href="Guacamole.Client.html#event:onsync">onsync</a></li><li><a href="Guacamole.Client.html#event:onvideo">onvideo</a></li><li><a href="Guacamole.DataURIReader.html#event:onend">onend</a></li><li><a href="Guacamole.Display.html#event:oncursor">oncursor</a></li><li><a href="Guacamole.Display.html#event:onresize">onresize</a></li><li><a href="Guacamole.HTTPTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.HTTPTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.HTTPTunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.InputStream.html#event:onblob">onblob</a></li><li><a href="Guacamole.InputStream.html#event:onend">onend</a></li><li><a href="Guacamole.JSONReader.html#event:onend">onend</a></li><li><a href="Guacamole.JSONReader.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.Keyboard.html#event:onkeydown">onkeydown</a></li><li><a href="Guacamole.Keyboard.html#event:onkeyup">onkey
 up</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.html#event:onmouseout">onmouseout</a></li><li><a href="Guacamole.Mouse.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Object.html#event:onbody">onbody</a></li><li><a href="Guacamole.Object.html#event:onundefine">onundefine</a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeydown">onkeydown
 </a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeyup">onkeyup</a></li><li><a href="Guacamole.OutputStream.html#event:onack">onack</a></li><li><a href="Guacamole.Parser.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onclose">onclose</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onerror">onerror</a></li><li><a href="Guacamole.StringReader.html#event:onend">onend</a></li><li><a href="Guacamole.StringReader.html#event:ontext">ontext</a></li><li><a href="Guacamole.StringWriter.html#event:onack">onack</a></li><li><a href="Guacamole.Tunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.Tunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.Tunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.W
 ebSocketTunnel.html#event:onstatechange">onstatechange</a></li></ul><h3>Namespaces</h3><ul><li><a href="Guacamole.html">Guacamole</a></li><li><a href="Guacamole.AudioContextFactory.html">AudioContextFactory</a></li></ul>
+</nav>
+
+<br class="clear">
+
+<footer>
+    Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.4.0</a> on Sat Mar 18 2017 19:26:49 GMT-0700 (PDT)
+</footer>
+
+<script> prettyPrint(); </script>
+<script src="scripts/linenumber.js"> </script>
+        <!-- Google Analytics -->
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+          })(window,document,'script','//www.google-analytics.com/analytics.js','ga');
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http://git-wip-us.apache.org/repos/asf/incubator-guacamole-website/blob/b8b84d96/doc/0.9.12-incubating/guacamole-common-js/StringWriter.js.html
----------------------------------------------------------------------
diff --git a/doc/0.9.12-incubating/guacamole-common-js/StringWriter.js.html b/doc/0.9.12-incubating/guacamole-common-js/StringWriter.js.html
new file mode 100644
index 0000000..8630fd4
--- /dev/null
+++ b/doc/0.9.12-incubating/guacamole-common-js/StringWriter.js.html
@@ -0,0 +1,252 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+    <meta charset="utf-8">
+    <title>JSDoc: Source: StringWriter.js</title>
+
+    <script src="scripts/prettify/prettify.js"> </script>
+    <script src="scripts/prettify/lang-css.js"> </script>
+    <!--[if lt IE 9]>
+      <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
+    <![endif]-->
+    <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css">
+    <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css">
+</head>
+
+<body>
+
+<div id="main">
+
+    <h1 class="page-title">Source: StringWriter.js</h1>
+
+    
+
+
+
+    
+    <section>
+        <article>
+            <pre class="prettyprint source linenums"><code>/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+var Guacamole = Guacamole || {};
+
+/**
+ * A writer which automatically writes to the given output stream with text
+ * data.
+ * 
+ * @constructor
+ * @param {Guacamole.OutputStream} stream The stream that data will be written
+ *                                        to.
+ */
+Guacamole.StringWriter = function(stream) {
+
+    /**
+     * Reference to this Guacamole.StringWriter.
+     * @private
+     */
+    var guac_writer = this;
+
+    /**
+     * Wrapped Guacamole.ArrayBufferWriter.
+     * @private
+     * @type {Guacamole.ArrayBufferWriter}
+     */
+    var array_writer = new Guacamole.ArrayBufferWriter(stream);
+
+    /**
+     * Internal buffer for UTF-8 output.
+     * @private
+     */
+    var buffer = new Uint8Array(8192);
+
+    /**
+     * The number of bytes currently in the buffer.
+     * @private
+     */
+    var length = 0;
+
+    // Simply call onack for acknowledgements
+    array_writer.onack = function(status) {
+        if (guac_writer.onack)
+            guac_writer.onack(status);
+    };
+
+    /**
+     * Expands the size of the underlying buffer by the given number of bytes,
+     * updating the length appropriately.
+     * 
+     * @private
+     * @param {Number} bytes The number of bytes to add to the underlying
+     *                       buffer.
+     */
+    function __expand(bytes) {
+
+        // Resize buffer if more space needed
+        if (length+bytes >= buffer.length) {
+            var new_buffer = new Uint8Array((length+bytes)*2);
+            new_buffer.set(buffer);
+            buffer = new_buffer;
+        }
+
+        length += bytes;
+
+    }
+
+    /**
+     * Appends a single Unicode character to the current buffer, resizing the
+     * buffer if necessary. The character will be encoded as UTF-8.
+     * 
+     * @private
+     * @param {Number} codepoint The codepoint of the Unicode character to
+     *                           append.
+     */
+    function __append_utf8(codepoint) {
+
+        var mask;
+        var bytes;
+
+        // 1 byte
+        if (codepoint &lt;= 0x7F) {
+            mask = 0x00;
+            bytes = 1;
+        }
+
+        // 2 byte
+        else if (codepoint &lt;= 0x7FF) {
+            mask = 0xC0;
+            bytes = 2;
+        }
+
+        // 3 byte
+        else if (codepoint &lt;= 0xFFFF) {
+            mask = 0xE0;
+            bytes = 3;
+        }
+
+        // 4 byte
+        else if (codepoint &lt;= 0x1FFFFF) {
+            mask = 0xF0;
+            bytes = 4;
+        }
+
+        // If invalid codepoint, append replacement character
+        else {
+            __append_utf8(0xFFFD);
+            return;
+        }
+
+        // Offset buffer by size
+        __expand(bytes);
+        var offset = length - 1;
+
+        // Add trailing bytes, if any
+        for (var i=1; i&lt;bytes; i++) {
+            buffer[offset--] = 0x80 | (codepoint &amp; 0x3F);
+            codepoint >>= 6;
+        }
+
+        // Set initial byte
+        buffer[offset] = mask | codepoint;
+
+    }
+
+    /**
+     * Encodes the given string as UTF-8, returning an ArrayBuffer containing
+     * the resulting bytes.
+     * 
+     * @private
+     * @param {String} text The string to encode as UTF-8.
+     * @return {Uint8Array} The encoded UTF-8 data.
+     */
+    function __encode_utf8(text) {
+
+        // Fill buffer with UTF-8
+        for (var i=0; i&lt;text.length; i++) {
+            var codepoint = text.charCodeAt(i);
+            __append_utf8(codepoint);
+        }
+
+        // Flush buffer
+        if (length > 0) {
+            var out_buffer = buffer.subarray(0, length);
+            length = 0;
+            return out_buffer;
+        }
+
+    }
+
+    /**
+     * Sends the given text.
+     * 
+     * @param {String} text The text to send.
+     */
+    this.sendText = function(text) {
+        if (text.length)
+            array_writer.sendData(__encode_utf8(text));
+    };
+
+    /**
+     * Signals that no further text will be sent, effectively closing the
+     * stream.
+     */
+    this.sendEnd = function() {
+        array_writer.sendEnd();
+    };
+
+    /**
+     * Fired for received data, if acknowledged by the server.
+     * @event
+     * @param {Guacamole.Status} status The status of the operation.
+     */
+    this.onack = null;
+
+};</code></pre>
+        </article>
+    </section>
+
+
+
+
+</div>
+
+<nav>
+    <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="Guacamole.ArrayBufferReader.html">ArrayBufferReader</a></li><li><a href="Guacamole.ArrayBufferWriter.html">ArrayBufferWriter</a></li><li><a href="Guacamole.AudioPlayer.html">AudioPlayer</a></li><li><a href="Guacamole.AudioRecorder.html">AudioRecorder</a></li><li><a href="Guacamole.BlobReader.html">BlobReader</a></li><li><a href="Guacamole.BlobWriter.html">BlobWriter</a></li><li><a href="Guacamole.ChainedTunnel.html">ChainedTunnel</a></li><li><a href="Guacamole.Client.html">Client</a></li><li><a href="Guacamole.DataURIReader.html">DataURIReader</a></li><li><a href="Guacamole.Display.html">Display</a></li><li><a href="Guacamole.Display.VisibleLayer.html">VisibleLayer</a></li><li><a href="Guacamole.HTTPTunnel.html">HTTPTunnel</a></li><li><a href="Guacamole.InputStream.html">InputStream</a></li><li><a href="Guacamole.IntegerPool.html">IntegerPool</a></li><li><a href="Guacamole.JSONReader.html">JSONReader</a></li>
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 li><a href="Guacamole.BlobWriter.html#event:oncomplete">oncomplete</a></li><li><a href="Guacamole.BlobWriter.html#event:onerror">onerror</a></li><li><a href="Guacamole.BlobWriter.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.ChainedTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.ChainedTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.ChainedTunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.Client.html#event:onaudio">onaudio</a></li><li><a href="Guacamole.Client.html#event:onclipboard">onclipboard</a></li><li><a href="Guacamole.Client.html#event:onerror">onerror</a></li><li><a href="Guacamole.Client.html#event:onfile">onfile</a></li><li><a href="Guacamole.Client.html#event:onfilesystem">onfilesystem</a></li><li><a href="Guacamole.Client.html#event:onname">onname</a></li><li><a href="Guacamole.Client.html#event:onpipe">onpipe</a></li><li><a href="Guacamole.Client.html#event:onstatechange">ons
 tatechange</a></li><li><a href="Guacamole.Client.html#event:onsync">onsync</a></li><li><a href="Guacamole.Client.html#event:onvideo">onvideo</a></li><li><a href="Guacamole.DataURIReader.html#event:onend">onend</a></li><li><a href="Guacamole.Display.html#event:oncursor">oncursor</a></li><li><a href="Guacamole.Display.html#event:onresize">onresize</a></li><li><a href="Guacamole.HTTPTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.HTTPTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.HTTPTunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.InputStream.html#event:onblob">onblob</a></li><li><a href="Guacamole.InputStream.html#event:onend">onend</a></li><li><a href="Guacamole.JSONReader.html#event:onend">onend</a></li><li><a href="Guacamole.JSONReader.html#event:onprogress">onprogress</a></li><li><a href="Guacamole.Keyboard.html#event:onkeydown">onkeydown</a></li><li><a href="Guacamole.Keyboard.html#event:onkeyup">onkey
 up</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchpad.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.Touchscreen.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Mouse.html#event:onmousedown">onmousedown</a></li><li><a href="Guacamole.Mouse.html#event:onmousemove">onmousemove</a></li><li><a href="Guacamole.Mouse.html#event:onmouseout">onmouseout</a></li><li><a href="Guacamole.Mouse.html#event:onmouseup">onmouseup</a></li><li><a href="Guacamole.Object.html#event:onbody">onbody</a></li><li><a href="Guacamole.Object.html#event:onundefine">onundefine</a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeydown">onkeydown
 </a></li><li><a href="Guacamole.OnScreenKeyboard.html#event:onkeyup">onkeyup</a></li><li><a href="Guacamole.OutputStream.html#event:onack">onack</a></li><li><a href="Guacamole.Parser.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onclose">onclose</a></li><li><a href="Guacamole.RawAudioRecorder.html#event:onerror">onerror</a></li><li><a href="Guacamole.StringReader.html#event:onend">onend</a></li><li><a href="Guacamole.StringReader.html#event:ontext">ontext</a></li><li><a href="Guacamole.StringWriter.html#event:onack">onack</a></li><li><a href="Guacamole.Tunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.Tunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.Tunnel.html#event:onstatechange">onstatechange</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:onerror">onerror</a></li><li><a href="Guacamole.WebSocketTunnel.html#event:oninstruction">oninstruction</a></li><li><a href="Guacamole.W
 ebSocketTunnel.html#event:onstatechange">onstatechange</a></li></ul><h3>Namespaces</h3><ul><li><a href="Guacamole.html">Guacamole</a></li><li><a href="Guacamole.AudioContextFactory.html">AudioContextFactory</a></li></ul>
+</nav>
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+    Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.4.0</a> on Sat Mar 18 2017 19:26:49 GMT-0700 (PDT)
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