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From mjum...@apache.org
Subject [41/51] [abbrv] [partial] incubator-guacamole-website git commit: Deploy first version of the Apache Guacamole website (reworded and restyled from the old guac-dev.org).
Date Thu, 05 May 2016 23:37:16 GMT
http://git-wip-us.apache.org/repos/asf/incubator-guacamole-website/blob/af9b9c05/content/doc/0.8.3/guacamole-common-js/symbols/src/src_main_resources_mouse.js.html
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diff --git a/content/doc/0.8.3/guacamole-common-js/symbols/src/src_main_resources_mouse.js.html b/content/doc/0.8.3/guacamole-common-js/symbols/src/src_main_resources_mouse.js.html
new file mode 100644
index 0000000..bce587d
--- /dev/null
+++ b/content/doc/0.8.3/guacamole-common-js/symbols/src/src_main_resources_mouse.js.html
@@ -0,0 +1,857 @@
+<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"> <style>
+	.KEYW {color: #933;}
+	.COMM {color: #bbb; font-style: italic;}
+	.NUMB {color: #393;}
+	.STRN {color: #393;}
+	.REGX {color: #339;}
+	.line {border-right: 1px dotted #666; color: #666; font-style: normal;}
+	</style></head><body><pre><span class='line'>  1</span> <span class="WHIT">
+<span class='line'>  2</span> </span><span class="COMM">/* ***** BEGIN LICENSE BLOCK *****
+<span class='line'>  3</span>  * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+<span class='line'>  4</span>  *
+<span class='line'>  5</span>  * The contents of this file are subject to the Mozilla Public License Version
+<span class='line'>  6</span>  * 1.1 (the "License"); you may not use this file except in compliance with
+<span class='line'>  7</span>  * the License. You may obtain a copy of the License at
+<span class='line'>  8</span>  * http://www.mozilla.org/MPL/
+<span class='line'>  9</span>  *
+<span class='line'> 10</span>  * Software distributed under the License is distributed on an "AS IS" basis,
+<span class='line'> 11</span>  * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+<span class='line'> 12</span>  * for the specific language governing rights and limitations under the
+<span class='line'> 13</span>  * License.
+<span class='line'> 14</span>  *
+<span class='line'> 15</span>  * The Original Code is guacamole-common-js.
+<span class='line'> 16</span>  *
+<span class='line'> 17</span>  * The Initial Developer of the Original Code is
+<span class='line'> 18</span>  * Michael Jumper.
+<span class='line'> 19</span>  * Portions created by the Initial Developer are Copyright (C) 2010
+<span class='line'> 20</span>  * the Initial Developer. All Rights Reserved.
+<span class='line'> 21</span>  *
+<span class='line'> 22</span>  * Contributor(s):
+<span class='line'> 23</span>  *
+<span class='line'> 24</span>  * Alternatively, the contents of this file may be used under the terms of
+<span class='line'> 25</span>  * either the GNU General Public License Version 2 or later (the "GPL"), or
+<span class='line'> 26</span>  * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+<span class='line'> 27</span>  * in which case the provisions of the GPL or the LGPL are applicable instead
+<span class='line'> 28</span>  * of those above. If you wish to allow use of your version of this file only
+<span class='line'> 29</span>  * under the terms of either the GPL or the LGPL, and not to allow others to
+<span class='line'> 30</span>  * use your version of this file under the terms of the MPL, indicate your
+<span class='line'> 31</span>  * decision by deleting the provisions above and replace them with the notice
+<span class='line'> 32</span>  * and other provisions required by the GPL or the LGPL. If you do not delete
+<span class='line'> 33</span>  * the provisions above, a recipient may use your version of this file under
+<span class='line'> 34</span>  * the terms of any one of the MPL, the GPL or the LGPL.
+<span class='line'> 35</span>  *
+<span class='line'> 36</span>  * ***** END LICENSE BLOCK ***** */</span><span class="WHIT">
+<span class='line'> 37</span> 
+<span class='line'> 38</span> </span><span class="COMM">/**
+<span class='line'> 39</span>  * Namespace for all Guacamole JavaScript objects.
+<span class='line'> 40</span>  * @namespace
+<span class='line'> 41</span>  */</span><span class="WHIT">
+<span class='line'> 42</span> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">Guacamole</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Guacamole</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'> 43</span> 
+<span class='line'> 44</span> </span><span class="COMM">/**
+<span class='line'> 45</span>  * Provides cross-browser mouse events for a given element. The events of
+<span class='line'> 46</span>  * the given element are automatically populated with handlers that translate
+<span class='line'> 47</span>  * mouse events into a non-browser-specific event provided by the
+<span class='line'> 48</span>  * Guacamole.Mouse instance.
+<span class='line'> 49</span>  * 
+<span class='line'> 50</span>  * @constructor
+<span class='line'> 51</span>  * @param {Element} element The Element to use to provide mouse events.
+<span class='line'> 52</span>  */</span><span class="WHIT">
+<span class='line'> 53</span> </span><span class="NAME">Guacamole.Mouse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'> 54</span> 
+<span class='line'> 55</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'> 56</span>      * Reference to this Guacamole.Mouse.
+<span class='line'> 57</span>      * @private
+<span class='line'> 58</span>      */</span><span class="WHIT">
+<span class='line'> 59</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">guac_mouse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'> 60</span> 
+<span class='line'> 61</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'> 62</span>      * The number of mousemove events to require before re-enabling mouse
+<span class='line'> 63</span>      * event handling after receiving a touch event.
+<span class='line'> 64</span>      */</span><span class="WHIT">
+<span class='line'> 65</span> </span><span class="WHIT">    </span><span class="NAME">this.touchMouseThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'> 66</span> 
+<span class='line'> 67</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'> 68</span>      * The minimum amount of pixels scrolled required for a single scroll button
+<span class='line'> 69</span>      * click.
+<span class='line'> 70</span>      */</span><span class="WHIT">
+<span class='line'> 71</span> </span><span class="WHIT">    </span><span class="NAME">this.scrollThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">120</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'> 72</span> 
+<span class='line'> 73</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'> 74</span>      * The number of pixels to scroll per line.
+<span class='line'> 75</span>      */</span><span class="WHIT">
+<span class='line'> 76</span> </span><span class="WHIT">    </span><span class="NAME">this.PIXELS_PER_LINE</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">40</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'> 77</span> 
+<span class='line'> 78</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'> 79</span>      * The number of pixels to scroll per page.
+<span class='line'> 80</span>      */</span><span class="WHIT">
+<span class='line'> 81</span> </span><span class="WHIT">    </span><span class="NAME">this.PIXELS_PER_PAGE</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">640</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'> 82</span> 
+<span class='line'> 83</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'> 84</span>      * The current mouse state. The properties of this state are updated when
+<span class='line'> 85</span>      * mouse events fire. This state object is also passed in as a parameter to
+<span class='line'> 86</span>      * the handler of any mouse events.
+<span class='line'> 87</span>      * 
+<span class='line'> 88</span>      * @type Guacamole.Mouse.State
+<span class='line'> 89</span>      */</span><span class="WHIT">
+<span class='line'> 90</span> </span><span class="WHIT">    </span><span class="NAME">this.currentState</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Guacamole.Mouse.State</span><span class="PUNC">(</span><span class="WHIT">
+<span class='line'> 91</span> </span><span class="WHIT">        </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> 
+<span class='line'> 92</span>         </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="WHIT">
+<span class='line'> 93</span> </span><span class="WHIT">    </span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'> 94</span> 
+<span class='line'> 95</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'> 96</span>      * Fired whenever the user presses a mouse button down over the element
+<span class='line'> 97</span>      * associated with this Guacamole.Mouse.
+<span class='line'> 98</span>      * 
+<span class='line'> 99</span>      * @event
+<span class='line'>100</span>      * @param {Guacamole.Mouse.State} state The current mouse state.
+<span class='line'>101</span>      */</span><span class="WHIT">
+<span class='line'>102</span> </span><span class="WHIT">	</span><span class="NAME">this.onmousedown</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>103</span> 
+<span class='line'>104</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>105</span>      * Fired whenever the user releases a mouse button down over the element
+<span class='line'>106</span>      * associated with this Guacamole.Mouse.
+<span class='line'>107</span>      * 
+<span class='line'>108</span>      * @event
+<span class='line'>109</span>      * @param {Guacamole.Mouse.State} state The current mouse state.
+<span class='line'>110</span>      */</span><span class="WHIT">
+<span class='line'>111</span> </span><span class="WHIT">	</span><span class="NAME">this.onmouseup</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>112</span> 
+<span class='line'>113</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>114</span>      * Fired whenever the user moves the mouse over the element associated with
+<span class='line'>115</span>      * this Guacamole.Mouse.
+<span class='line'>116</span>      * 
+<span class='line'>117</span>      * @event
+<span class='line'>118</span>      * @param {Guacamole.Mouse.State} state The current mouse state.
+<span class='line'>119</span>      */</span><span class="WHIT">
+<span class='line'>120</span> </span><span class="WHIT">	</span><span class="NAME">this.onmousemove</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>121</span> 
+<span class='line'>122</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>123</span>      * Counter of mouse events to ignore. This decremented by mousemove, and
+<span class='line'>124</span>      * while non-zero, mouse events will have no effect.
+<span class='line'>125</span>      * @private
+<span class='line'>126</span>      */</span><span class="WHIT">
+<span class='line'>127</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ignore_mouse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>128</span> 
+<span class='line'>129</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>130</span>      * Cumulative scroll delta amount. This value is accumulated through scroll
+<span class='line'>131</span>      * events and results in scroll button clicks if it exceeds a certain
+<span class='line'>132</span>      * threshold.
+<span class='line'>133</span>      */</span><span class="WHIT">
+<span class='line'>134</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>135</span> 
+<span class='line'>136</span> </span><span class="WHIT">    </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>137</span> </span><span class="WHIT">        </span><span class="NAME">e.stopPropagation</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>138</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.preventDefault</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>139</span> </span><span class="WHIT">        </span><span class="NAME">e.returnValue</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>140</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>141</span> 
+<span class='line'>142</span> </span><span class="WHIT">    </span><span class="COMM">// Block context menu so right-click gets sent properly</span><span class="WHIT">
+<span class='line'>143</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"contextmenu"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>144</span> </span><span class="WHIT">        </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>145</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>146</span> 
+<span class='line'>147</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"mousemove"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>148</span> 
+<span class='line'>149</span> </span><span class="WHIT">        </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>150</span> 
+<span class='line'>151</span> </span><span class="WHIT">        </span><span class="COMM">// If ignoring events, decrement counter</span><span class="WHIT">
+<span class='line'>152</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ignore_mouse</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>153</span> </span><span class="WHIT">            </span><span class="NAME">ignore_mouse</span><span class="PUNC">--</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>154</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>155</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>156</span> 
+<span class='line'>157</span> </span><span class="WHIT">        </span><span class="NAME">guac_mouse.currentState.fromClientPosition</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">e.clientX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">e.clientY</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>158</span> 
+<span class='line'>159</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmousemove</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>160</span> </span><span class="WHIT">            </span><span class="NAME">guac_mouse.onmousemove</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>161</span> 
+<span class='line'>162</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>163</span> 
+<span class='line'>164</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"mousedown"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>165</span> 
+<span class='line'>166</span> </span><span class="WHIT">        </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>167</span> 
+<span class='line'>168</span> </span><span class="WHIT">        </span><span class="COMM">// Do not handle if ignoring events</span><span class="WHIT">
+<span class='line'>169</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ignore_mouse</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>170</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>171</span> 
+<span class='line'>172</span> </span><span class="WHIT">        </span><span class="KEYW">switch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.button</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>173</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">:</span><span class="WHIT">
+<span class='line'>174</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.left</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>175</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>176</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">:</span><span class="WHIT">
+<span class='line'>177</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.middle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>178</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>179</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">:</span><span class="WHIT">
+<span class='line'>180</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.right</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>181</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>182</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>183</span> 
+<span class='line'>184</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>185</span> </span><span class="WHIT">            </span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>186</span> 
+<span class='line'>187</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>188</span> 
+<span class='line'>189</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"mouseup"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>190</span> 
+<span class='line'>191</span> </span><span class="WHIT">        </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>192</span> 
+<span class='line'>193</span> </span><span class="WHIT">        </span><span class="COMM">// Do not handle if ignoring events</span><span class="WHIT">
+<span class='line'>194</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ignore_mouse</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>195</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>196</span> 
+<span class='line'>197</span> </span><span class="WHIT">        </span><span class="KEYW">switch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.button</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>198</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">:</span><span class="WHIT">
+<span class='line'>199</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.left</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>200</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>201</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">:</span><span class="WHIT">
+<span class='line'>202</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.middle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>203</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>204</span> </span><span class="WHIT">            </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">:</span><span class="WHIT">
+<span class='line'>205</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.right</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>206</span> </span><span class="WHIT">                </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>207</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>208</span> 
+<span class='line'>209</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>210</span> </span><span class="WHIT">            </span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>211</span> 
+<span class='line'>212</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>213</span> 
+<span class='line'>214</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"mouseout"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>215</span> 
+<span class='line'>216</span> </span><span class="WHIT">        </span><span class="COMM">// Get parent of the element the mouse pointer is leaving</span><span class="WHIT">
+<span class='line'>217</span> </span><span class="WHIT">       	</span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="NAME">e</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">window.event</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>218</span> 
+<span class='line'>219</span> </span><span class="WHIT">        </span><span class="COMM">// Check that mouseout is due to actually LEAVING the element</span><span class="WHIT">
+<span class='line'>220</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.relatedTarget</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">e.toElement</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>221</span> </span><span class="WHIT">        </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">!=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>222</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NAME">element</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>223</span> </span><span class="WHIT">                </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>224</span> </span><span class="WHIT">            </span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">target.parentNode</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>225</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>226</span> 
+<span class='line'>227</span> </span><span class="WHIT">        </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>228</span> 
+<span class='line'>229</span> </span><span class="WHIT">        </span><span class="COMM">// Release all buttons</span><span class="WHIT">
+<span class='line'>230</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState.left</span><span class="WHIT">
+<span class='line'>231</span> </span><span class="WHIT">            </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.middle</span><span class="WHIT">
+<span class='line'>232</span> </span><span class="WHIT">            </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.right</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>233</span> 
+<span class='line'>234</span> </span><span class="WHIT">            </span><span class="NAME">guac_mouse.currentState.left</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>235</span> </span><span class="WHIT">            </span><span class="NAME">guac_mouse.currentState.middle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>236</span> </span><span class="WHIT">            </span><span class="NAME">guac_mouse.currentState.right</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>237</span> 
+<span class='line'>238</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>239</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>240</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>241</span> 
+<span class='line'>242</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>243</span> 
+<span class='line'>244</span> </span><span class="WHIT">    </span><span class="COMM">// Override selection on mouse event element.</span><span class="WHIT">
+<span class='line'>245</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"selectstart"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>246</span> </span><span class="WHIT">        </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>247</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>248</span> 
+<span class='line'>249</span> </span><span class="WHIT">    </span><span class="COMM">// Ignore all pending mouse events when touch events are the apparent source</span><span class="WHIT">
+<span class='line'>250</span> </span><span class="WHIT">    </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">ignorePendingMouseEvents</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> </span><span class="NAME">ignore_mouse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">guac_mouse.touchMouseThreshold</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>251</span> 
+<span class='line'>252</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchmove"</span><span class="PUNC">,</span><span class="WHIT">  </span><span class="NAME">ignorePendingMouseEvents</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>253</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchstart"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ignorePendingMouseEvents</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>254</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchend"</span><span class="PUNC">,</span><span class="WHIT">   </span><span class="NAME">ignorePendingMouseEvents</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>255</span> 
+<span class='line'>256</span> </span><span class="WHIT">    </span><span class="COMM">// Scroll wheel support</span><span class="WHIT">
+<span class='line'>257</span> </span><span class="WHIT">    </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">mousewheel_handler</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>258</span> 
+<span class='line'>259</span> </span><span class="WHIT">        </span><span class="COMM">// Determine approximate scroll amount (in pixels)</span><span class="WHIT">
+<span class='line'>260</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.deltaY</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">e.wheelDeltaY</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">e.wheelDelta</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>261</span> 
+<span class='line'>262</span> </span><span class="WHIT">        </span><span class="COMM">// If successfully retrieved scroll amount, convert to pixels if not</span><span class="WHIT">
+<span class='line'>263</span> </span><span class="WHIT">        </span><span class="COMM">// already in pixels</span><span class="WHIT">
+<span class='line'>264</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>265</span> 
+<span class='line'>266</span> </span><span class="WHIT">            </span><span class="COMM">// Convert to pixels if delta was lines</span><span class="WHIT">
+<span class='line'>267</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.deltaMode</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>268</span> </span><span class="WHIT">                </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.deltaY</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">guac_mouse.PIXELS_PER_LINE</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>269</span> 
+<span class='line'>270</span> </span><span class="WHIT">            </span><span class="COMM">// Convert to pixels if delta was pages</span><span class="WHIT">
+<span class='line'>271</span> </span><span class="WHIT">            </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.deltaMode</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>272</span> </span><span class="WHIT">                </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.deltaY</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">guac_mouse.PIXELS_PER_PAGE</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>273</span> 
+<span class='line'>274</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>275</span> 
+<span class='line'>276</span> </span><span class="WHIT">        </span><span class="COMM">// Otherwise, assume legacy mousewheel event and line scrolling</span><span class="WHIT">
+<span class='line'>277</span> </span><span class="WHIT">        </span><span class="KEYW">else</span><span class="WHIT">
+<span class='line'>278</span> </span><span class="WHIT">            </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.detail</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">guac_mouse.PIXELS_PER_LINE</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>279</span> </span><span class="WHIT">        
+<span class='line'>280</span>         </span><span class="COMM">// Update overall delta</span><span class="WHIT">
+<span class='line'>281</span> </span><span class="WHIT">        </span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">delta</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>282</span> 
+<span class='line'>283</span> </span><span class="WHIT">        </span><span class="COMM">// Up</span><span class="WHIT">
+<span class='line'>284</span> </span><span class="WHIT">        </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">guac_mouse.scrollThreshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>285</span> 
+<span class='line'>286</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>287</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.up</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>288</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>289</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>290</span> 
+<span class='line'>291</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>292</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.up</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>293</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>294</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>295</span> 
+<span class='line'>296</span> </span><span class="WHIT">            </span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">guac_mouse.scrollThreshold</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>297</span> 
+<span class='line'>298</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>299</span> 
+<span class='line'>300</span> </span><span class="WHIT">        </span><span class="COMM">// Down</span><span class="WHIT">
+<span class='line'>301</span> </span><span class="WHIT">        </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">guac_mouse.scrollThreshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>302</span> 
+<span class='line'>303</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>304</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.down</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>305</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>306</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>307</span> 
+<span class='line'>308</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>309</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.currentState.down</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>310</span> </span><span class="WHIT">                </span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>311</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>312</span> 
+<span class='line'>313</span> </span><span class="WHIT">            </span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">guac_mouse.scrollThreshold</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>314</span> 
+<span class='line'>315</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>316</span> 
+<span class='line'>317</span> </span><span class="WHIT">        </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>318</span> 
+<span class='line'>319</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>320</span> 
+<span class='line'>321</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">'DOMMouseScroll'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mousewheel_handler</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>322</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">'mousewheel'</span><span class="PUNC">,</span><span class="WHIT">     </span><span class="NAME">mousewheel_handler</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>323</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">'wheel'</span><span class="PUNC">,</span><span class="WHIT">          </span><span class="NAME">mousewheel_handler</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>324</span> 
+<span class='line'>325</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>326</span> 
+<span class='line'>327</span> 
+<span class='line'>328</span> </span><span class="COMM">/**
+<span class='line'>329</span>  * Provides cross-browser relative touch event translation for a given element.
+<span class='line'>330</span>  * 
+<span class='line'>331</span>  * Touch events are translated into mouse events as if the touches occurred
+<span class='line'>332</span>  * on a touchpad (drag to push the mouse pointer, tap to click).
+<span class='line'>333</span>  * 
+<span class='line'>334</span>  * @constructor
+<span class='line'>335</span>  * @param {Element} element The Element to use to provide touch events.
+<span class='line'>336</span>  */</span><span class="WHIT">
+<span class='line'>337</span> </span><span class="NAME">Guacamole.Mouse.Touchpad</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>338</span> 
+<span class='line'>339</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>340</span>      * Reference to this Guacamole.Mouse.Touchpad.
+<span class='line'>341</span>      * @private
+<span class='line'>342</span>      */</span><span class="WHIT">
+<span class='line'>343</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">guac_touchpad</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>344</span> 
+<span class='line'>345</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>346</span>      * The distance a two-finger touch must move per scrollwheel event, in
+<span class='line'>347</span>      * pixels.
+<span class='line'>348</span>      */</span><span class="WHIT">
+<span class='line'>349</span> </span><span class="WHIT">    </span><span class="NAME">this.scrollThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">window.devicePixelRatio</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>350</span> 
+<span class='line'>351</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>352</span>      * The maximum number of milliseconds to wait for a touch to end for the
+<span class='line'>353</span>      * gesture to be considered a click.
+<span class='line'>354</span>      */</span><span class="WHIT">
+<span class='line'>355</span> </span><span class="WHIT">    </span><span class="NAME">this.clickTimingThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">250</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>356</span> 
+<span class='line'>357</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>358</span>      * The maximum number of pixels to allow a touch to move for the gesture to
+<span class='line'>359</span>      * be considered a click.
+<span class='line'>360</span>      */</span><span class="WHIT">
+<span class='line'>361</span> </span><span class="WHIT">    </span><span class="NAME">this.clickMoveThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">window.devicePixelRatio</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>362</span> 
+<span class='line'>363</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>364</span>      * The current mouse state. The properties of this state are updated when
+<span class='line'>365</span>      * mouse events fire. This state object is also passed in as a parameter to
+<span class='line'>366</span>      * the handler of any mouse events.
+<span class='line'>367</span>      * 
+<span class='line'>368</span>      * @type Guacamole.Mouse.State
+<span class='line'>369</span>      */</span><span class="WHIT">
+<span class='line'>370</span> </span><span class="WHIT">    </span><span class="NAME">this.currentState</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Guacamole.Mouse.State</span><span class="PUNC">(</span><span class="WHIT">
+<span class='line'>371</span> </span><span class="WHIT">        </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> 
+<span class='line'>372</span>         </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="WHIT">
+<span class='line'>373</span> </span><span class="WHIT">    </span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>374</span> 
+<span class='line'>375</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>376</span>      * Fired whenever a mouse button is effectively pressed. This can happen
+<span class='line'>377</span>      * as part of a "click" gesture initiated by the user by tapping one
+<span class='line'>378</span>      * or more fingers over the touchpad element, as part of a "scroll"
+<span class='line'>379</span>      * gesture initiated by dragging two fingers up or down, etc.
+<span class='line'>380</span>      * 
+<span class='line'>381</span>      * @event
+<span class='line'>382</span>      * @param {Guacamole.Mouse.State} state The current mouse state.
+<span class='line'>383</span>      */</span><span class="WHIT">
+<span class='line'>384</span> </span><span class="WHIT">	</span><span class="NAME">this.onmousedown</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>385</span> 
+<span class='line'>386</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>387</span>      * Fired whenever a mouse button is effectively released. This can happen
+<span class='line'>388</span>      * as part of a "click" gesture initiated by the user by tapping one
+<span class='line'>389</span>      * or more fingers over the touchpad element, as part of a "scroll"
+<span class='line'>390</span>      * gesture initiated by dragging two fingers up or down, etc.
+<span class='line'>391</span>      * 
+<span class='line'>392</span>      * @event
+<span class='line'>393</span>      * @param {Guacamole.Mouse.State} state The current mouse state.
+<span class='line'>394</span>      */</span><span class="WHIT">
+<span class='line'>395</span> </span><span class="WHIT">	</span><span class="NAME">this.onmouseup</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>396</span> 
+<span class='line'>397</span> </span><span class="WHIT">    </span><span class="COMM">/**
+<span class='line'>398</span>      * Fired whenever the user moves the mouse by dragging their finger over
+<span class='line'>399</span>      * the touchpad element.
+<span class='line'>400</span>      * 
+<span class='line'>401</span>      * @event
+<span class='line'>402</span>      * @param {Guacamole.Mouse.State} state The current mouse state.
+<span class='line'>403</span>      */</span><span class="WHIT">
+<span class='line'>404</span> </span><span class="WHIT">	</span><span class="NAME">this.onmousemove</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>405</span> 
+<span class='line'>406</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch_count</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>407</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">last_touch_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>408</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">last_touch_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>409</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">last_touch_time</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>410</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>411</span> 
+<span class='line'>412</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch_buttons</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>413</span> </span><span class="WHIT">        </span><span class="NUMB">1</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="STRN">"left"</span><span class="PUNC">,</span><span class="WHIT">
+<span class='line'>414</span> </span><span class="WHIT">        </span><span class="NUMB">2</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="STRN">"right"</span><span class="PUNC">,</span><span class="WHIT">
+<span class='line'>415</span> </span><span class="WHIT">        </span><span class="NUMB">3</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="STRN">"middle"</span><span class="WHIT">
+<span class='line'>416</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>417</span> 
+<span class='line'>418</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>419</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>420</span> 
+<span class='line'>421</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchend"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>422</span> </span><span class="WHIT">        
+<span class='line'>423</span>         </span><span class="NAME">e.stopPropagation</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>424</span> </span><span class="WHIT">        </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>425</span> </span><span class="WHIT">            
+<span class='line'>426</span>         </span><span class="COMM">// If we're handling a gesture AND this is the last touch</span><span class="WHIT">
+<span class='line'>427</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">e.touches.length</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>428</span> </span><span class="WHIT">            
+<span class='line'>429</span>             </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">time</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Date</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getTime</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>430</span> 
+<span class='line'>431</span> </span><span class="WHIT">            </span><span class="COMM">// Get corresponding mouse button</span><span class="WHIT">
+<span class='line'>432</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">button</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch_buttons</span><span class="PUNC">[</span><span class="NAME">touch_count</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>433</span> 
+<span class='line'>434</span> </span><span class="WHIT">            </span><span class="COMM">// If mouse already down, release anad clear timeout</span><span class="WHIT">
+<span class='line'>435</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>436</span> 
+<span class='line'>437</span> </span><span class="WHIT">                </span><span class="COMM">// Fire button up event</span><span class="WHIT">
+<span class='line'>438</span> </span><span class="WHIT">                </span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>439</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>440</span> </span><span class="WHIT">                    </span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>441</span> 
+<span class='line'>442</span> </span><span class="WHIT">                </span><span class="COMM">// Clear timeout, if set</span><span class="WHIT">
+<span class='line'>443</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>444</span> </span><span class="WHIT">                    </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>445</span> </span><span class="WHIT">                    </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>446</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>447</span> 
+<span class='line'>448</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>449</span> 
+<span class='line'>450</span> </span><span class="WHIT">            </span><span class="COMM">// If single tap detected (based on time and distance)</span><span class="WHIT">
+<span class='line'>451</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">time</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">last_touch_time</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">guac_touchpad.clickTimingThreshold</span><span class="WHIT">
+<span class='line'>452</span> </span><span class="WHIT">                    </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">guac_touchpad.clickMoveThreshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>453</span> 
+<span class='line'>454</span> </span><span class="WHIT">                </span><span class="COMM">// Fire button down event</span><span class="WHIT">
+<span class='line'>455</span> </span><span class="WHIT">                </span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>456</span> </span><span class="WHIT">                </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmousedown</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>457</span> </span><span class="WHIT">                    </span><span class="NAME">guac_touchpad.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>458</span> 
+<span class='line'>459</span> </span><span class="WHIT">                </span><span class="COMM">// Delay mouse up - mouse up should be canceled if</span><span class="WHIT">
+<span class='line'>460</span> </span><span class="WHIT">                </span><span class="COMM">// touchstart within timeout.</span><span class="WHIT">
+<span class='line'>461</span> </span><span class="WHIT">                </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">window.setTimeout</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>462</span> </span><span class="WHIT">                    
+<span class='line'>463</span>                     </span><span class="COMM">// Fire button up event</span><span class="WHIT">
+<span class='line'>464</span> </span><span class="WHIT">                    </span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>465</span> </span><span class="WHIT">                    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>466</span> </span><span class="WHIT">                        </span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>467</span> </span><span class="WHIT">                    
+<span class='line'>468</span>                     </span><span class="COMM">// Gesture now over</span><span class="WHIT">
+<span class='line'>469</span> </span><span class="WHIT">                    </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>470</span> 
+<span class='line'>471</span> </span><span class="WHIT">                </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">guac_touchpad.clickTimingThreshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>472</span> 
+<span class='line'>473</span> </span><span class="WHIT">            </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>474</span> 
+<span class='line'>475</span> </span><span class="WHIT">            </span><span class="COMM">// If we're not waiting to see if this is a click, stop gesture</span><span class="WHIT">
+<span class='line'>476</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="WHIT">
+<span class='line'>477</span> </span><span class="WHIT">                </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>478</span> 
+<span class='line'>479</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>480</span> 
+<span class='line'>481</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>482</span> 
+<span class='line'>483</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchstart"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>484</span> 
+<span class='line'>485</span> </span><span class="WHIT">        </span><span class="NAME">e.stopPropagation</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>486</span> </span><span class="WHIT">        </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>487</span> 
+<span class='line'>488</span> </span><span class="WHIT">        </span><span class="COMM">// Track number of touches, but no more than three</span><span class="WHIT">
+<span class='line'>489</span> </span><span class="WHIT">        </span><span class="NAME">touch_count</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.min</span><span class="PUNC">(</span><span class="NAME">e.touches.length</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>490</span> 
+<span class='line'>491</span> </span><span class="WHIT">        </span><span class="COMM">// Clear timeout, if set</span><span class="WHIT">
+<span class='line'>492</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>493</span> </span><span class="WHIT">            </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>494</span> </span><span class="WHIT">            </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>495</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>496</span> 
+<span class='line'>497</span> </span><span class="WHIT">        </span><span class="COMM">// Record initial touch location and time for touch movement</span><span class="WHIT">
+<span class='line'>498</span> </span><span class="WHIT">        </span><span class="COMM">// and tap gestures</span><span class="WHIT">
+<span class='line'>499</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">gesture_in_progress</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>500</span> 
+<span class='line'>501</span> </span><span class="WHIT">            </span><span class="COMM">// Stop mouse events while touching</span><span class="WHIT">
+<span class='line'>502</span> </span><span class="WHIT">            </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>503</span> 
+<span class='line'>504</span> </span><span class="WHIT">            </span><span class="COMM">// Record touch location and time</span><span class="WHIT">
+<span class='line'>505</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">starting_touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.touches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>506</span> </span><span class="WHIT">            </span><span class="NAME">last_touch_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">starting_touch.clientX</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>507</span> </span><span class="WHIT">            </span><span class="NAME">last_touch_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">starting_touch.clientY</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>508</span> </span><span class="WHIT">            </span><span class="NAME">last_touch_time</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Date</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getTime</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>509</span> </span><span class="WHIT">            </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>510</span> 
+<span class='line'>511</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
+<span class='line'>512</span> 
+<span class='line'>513</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>514</span> 
+<span class='line'>515</span> </span><span class="WHIT">    </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchmove"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>516</span> 
+<span class='line'>517</span> </span><span class="WHIT">        </span><span class="NAME">e.stopPropagation</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>518</span> </span><span class="WHIT">        </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>519</span> 
+<span class='line'>520</span> </span><span class="WHIT">        </span><span class="COMM">// Get change in touch location</span><span class="WHIT">
+<span class='line'>521</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.touches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>522</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientX</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">last_touch_x</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>523</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">last_touch_y</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>524</span> 
+<span class='line'>525</span> </span><span class="WHIT">        </span><span class="COMM">// Track pixels moved</span><span class="WHIT">
+<span class='line'>526</span> </span><span class="WHIT">        </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.abs</span><span class="PUNC">(</span><span class="NAME">delta_x</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">Math.abs</span><span class="PUNC">(</span><span class="NAME">delta_y</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>527</span> 
+<span class='line'>528</span> </span><span class="WHIT">        </span><span class="COMM">// If only one touch involved, this is mouse move</span><span class="WHIT">
+<span class='line'>529</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">touch_count</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
+<span class='line'>530</span> 
+<span class='line'>531</span> </span><span class="WHIT">            </span><span class="COMM">// Calculate average velocity in Manhatten pixels per millisecond</span><span class="WHIT">
+<span class='line'>532</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">velocity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Date</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getTime</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">last_touch_time</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>533</span> 
+<span class='line'>534</span> </span><span class="WHIT">            </span><span class="COMM">// Scale mouse movement relative to velocity</span><span class="WHIT">
+<span class='line'>535</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">scale</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">velocity</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>536</span> 
+<span class='line'>537</span> </span><span class="WHIT">            </span><span class="COMM">// Update mouse location</span><span class="WHIT">
+<span class='line'>538</span> </span><span class="WHIT">            </span><span class="NAME">guac_touchpad.currentState.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">delta_x</span><span class="PUNC">*</span><span class="NAME">scale</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>539</span> </span><span class="WHIT">            </span><span class="NAME">guac_touchpad.currentState.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">delta_y</span><span class="PUNC">*</span><span class="NAME">scale</span><span class="PUNC">;</span><span class="WHIT">
+<span class='line'>540</span> 
+<span class='line'>541</span> </span><span class="WHIT">            </span><span class="COMM">// Prevent mouse from leaving screen</span><span class="WHIT">
+<span class='line'>542</span> 
+<span class='line'>543</span> </span><span class="WHIT">            </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState.x</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WH

<TRUNCATED>


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