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From Christian Krause>
Subject Re: Zeros appended to BytesWritable
Date Mon, 24 Jun 2013 09:24:51 GMT
It seems this is related to this issue:

But I am using the byte[] constructor, so I still don't get it...


2013/6/24 Christian Krause <>

> Hi,
> I am using BytesWritables as messages and vertex IDs. The strange thing is
> when I send a message or create a new vertex, a 0 is appended to my
> original byte array. From my log I can see that I am sending the correct
> data and in the next superstep I get my array with an appended 0. Does
> anybody have an idea what might be causing that?
> Cheers,
> Christian

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