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From "Craig Muchinsky (JIRA)" <j...@apache.org>
Subject [jira] [Updated] (GIRAPH-874) Specialized byte array partitions
Date Fri, 21 Mar 2014 16:23:43 GMT

     [ https://issues.apache.org/jira/browse/GIRAPH-874?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
]

Craig Muchinsky updated GIRAPH-874:
-----------------------------------

    Attachment: GIRAPH-874-2.patch

Updated patch with a few minor simplifications and file mode changes

> Specialized byte array partitions
> ---------------------------------
>
>                 Key: GIRAPH-874
>                 URL: https://issues.apache.org/jira/browse/GIRAPH-874
>             Project: Giraph
>          Issue Type: Improvement
>          Components: graph
>    Affects Versions: 1.1.0
>            Reporter: Craig Muchinsky
>             Fix For: 1.1.0
>
>         Attachments: GIRAPH-874-2.patch, GIRAPH-874.patch
>
>
> While doing some performance tuning I discovered that loading byte array partitions was
performing slower than expected. I found that the extra time was being spent allocating a
new vertex object for each distinct vertexId encountered (because vertexId object is the map
key). Similar to GIRAPH-704, the use of primitive maps can provide significant performance
benefit in this situation. By using a primitive map, the vertex object on the VertexIterator
can be reused perpetually because the vertexId object isn't used as the map key.
> When processing a large graph with 4B vertices the worker vertices requests were taking
~15 seconds each, but after implementing the above suggestion that number dropped down sub-second.



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