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From d..@geronimo.apache.org
Subject [jira] Commented: (GERONIMO-373) Percolate errors from SocketProtocol up the stack
Date Tue, 12 Oct 2004 18:47:53 GMT
The following comment has been added to this issue:

     Author: Alan Cabrera
    Created: Tue, 12 Oct 2004 11:47 AM
       Body:
I prefer to make the contract explicit.  What do you think about adding a fail() method to
the protocol?   
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View this comment:
  http://issues.apache.org/jira/browse/GERONIMO-373?page=comments#action_53949

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View the issue:
  http://issues.apache.org/jira/browse/GERONIMO-373

Here is an overview of the issue:
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        Key: GERONIMO-373
    Summary: Percolate errors from SocketProtocol up the stack
       Type: Improvement

     Status: Unassigned
   Priority: Major

    Project: Apache Geronimo
 Components: 
             general

   Assignee: 
   Reporter: David Farb

    Created: Tue, 12 Oct 2004 9:42 AM
    Updated: Tue, 12 Oct 2004 11:47 AM
Environment: All environments

Description:
o.a.g.network.protocol.SocketProtocol does not percolate a client error or exception up the
protocol stack when the client disconnects.

When serviceRead in SocketProtocol gets an IOException or some other error, the socketChannel
is closed, but the up protocol is not informed.

Calling the teardown method of the up protocol is probably not an appropriate way to handle
these exceptions. The teardown method should be called by the creator of the protocol stack.
Instead, the exception/error should percolate up the protocol stack to the creator (via some
sort of callback mechanism) which should then remove the stack and associated information
from the server environment. 

Either a new method reserved for this could be defined in the Protocol interface (up.handleException(Throwable
t)) or sending a null, empty or specially marked packet via up.sendUp(UpPacket upPacket) could
be implemented.

Since in most cases the server is waiting for a client response, if the client goes away,
server components need to be informed of this fact so the server side objects can be cleaned
up. There is usually no way to recover these objects, hence they are a memory leak.

I would be happy to submit a fix for this, but I would appreciate feedback on the most appropriate
way to do it.

Thanks
David Farb







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