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From Alex Harui <aha...@adobe.com>
Subject Re: Conditional breakpoints
Date Wed, 12 Nov 2014 18:29:06 GMT
What kind of model?  If it has getter/setters, set a breakpoint in the
setter.

On 11/12/14, 7:59 AM, "mark goldin" <markzolotoy@gmail.com> wrote:

>well, that might work too, but what I was thinking about is to have some
>condition that would stop execution once it's met. Something like when a =
>3 stop and point to a line of code where a is set.
>
>On Wed, Nov 12, 2014 at 8:34 AM, Christofer Dutz
><christofer.dutz@c-ware.de>
>wrote:
>
>> Probably you are talking about an MXML?
>>
>> In this case you would have trouble setting a breakpoint as the code
>> handling this is generated at compile time by the Flex compiler.
>>
>> What you could do is you could add a dummy event listener on the states
>> that is called as soon as a state becomes active. In this function you
>> could set your breakpoint.
>>
>> Chris
>>
>> ________________________________________
>> Von: mark goldin <markzolotoy@gmail.com>
>> Gesendet: Mittwoch, 12. November 2014 15:09
>> An: users
>> Betreff: Conditional breakpoints
>>
>> I have a screen which state is bound to a model. I see that in some
>> situations the screen's state is not what is expected. Going thru
>>debugger
>> I cannot find where the model is getting changed. Is ther a way to
>>stopping
>> execution conditionally when  a model is changed? Hope, it's clear what
>>I
>> need.
>>
>> Thanks.
>>

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