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From Mathieu St-Gelais <mathieu.stgel...@gmail.com>
Subject Re: Developing on Linux
Date Wed, 12 Jun 2013 16:01:32 GMT
Here's what I've done on my side so far:

- Install the SDK on Windows
- Copy the whole sdk folder on Linux
- Configure IntelliJ to use this SDK

Compiling works without problem. My problem right now is that I can't run
the AIR application that is built. I have to push it to a Windows VM to see
the actual. The main downside to that is that it's impossible to run in
debug mode. So I'm back to developing on Windows.

I'll be following developments around Linux closely.

Also: I don't have much free time, but if I can do something to help, I'd
be glad to.


On Wed, Jun 12, 2013 at 11:49 AM, Tom Chiverton <tc@extravision.com> wrote:

> On 12/06/2013 16:34, Thomas Wright wrote:
>> I'd much rather develop on a linux box. I'm much more partial to linux and
> Snap
>  adobe flex 4.6 sdk ... not sure how much of a difference there is from the
>> last official adobe release vs. the apache releases.
> Tons. Check the release notes. Soon they'll be Spark Alert's etc too.
>  Soooo yeah. I'm just not sure where to really start here.
> At the mo., it's a case of 'build your self', you can't use the installer,
> because it's AIR, and AIR is DOA on Linux.
> And self build is a pain. You still need an updated AIR SDK to build it
> all, and they don't exist for Linux.
> I removed the build targets that required it and the result seems to play
> well in FDT, but not really pushed it yet.
> And I know I'm missing thinks like the mobile skin SWCs, but that's not
> important to me.
> I don't see why the Apache team couldn't do the above (correctly !), tar
> it up, and put it the other side of a page that said 'I agree to this long
> list of licences'. This would be so much easier.
> Tom

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