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From "Tianzhen Lin" <tang...@usa.net>
Subject RE: Flex app using images
Date Mon, 10 Jun 2013 17:40:52 GMT
Flex/Flash is vector-based UI, when all assets are expressed in the form of
vector, the UI can easily go resolution-independent, that means your app
would look just as sharp on 72-dpi old monitor, to 120/150-dpi modern
monitor all the way to retina display on iPhone 4 and above.

With image/bitmap-based approach, if you supply multiple version of images
catering each resolution, you will have optimal display quality but it
increases the burden of image preparation.  This is not issue of Flex or
Flash, it is any bitmap-based approach will have this problem, notably

If you opt for not supplying multiple versions of images, you will then
force the app to resize an image, which is generally an expensive operation
especially if you turn on interpolation for better display quality.

With the shortcoming of Photoshop-base UI mockup, lately I have been
switching over to Adobe Illustrator for UI design, it is painful at first
but the investment is well worth for the outcome.


-----Original Message-----
From: Deepak MS [mailto:megharajdeepak@gmail.com] 
Sent: Thursday, June 06, 2013 1:43 AM
To: dev@flex.apache.org
Cc: users@flex.apache.org
Subject: Flex app using images

Hi there,

Just wanted to check if we can built an app in flex by using sliced
images(all the screens of the app) from a UI design done in Photoshop(or any
UI editing tool), without any performance issues?

I have been working on iPad apps by just skinning the components. But
sometimes there are some UI designs which are difficult to achieve by

Hence wanted to know if we can extensively use images to build an app in
flex. Something like these:



Kindly let me know what can be the best approach.



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