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From Alex Harui <aha...@adobe.com>
Subject Re: git commit: [flex-asjs] [refs/heads/develop] - Added Shader files (with compiler argument)
Date Tue, 07 Mar 2017 19:04:46 GMT


On 3/7/17, 10:26 AM, "Harbs" <harbs.lists@gmail.com> wrote:

>I took the files from the flex-sdk repo. How did the files get there?

The pbj files are not under source control in flex-sdk.  They are
downloaded from the Apache Flex Pixel Bender release.

>
>Can you fix this issue, because you obviously understand how and I
>haven’t a clue…

In theory, you can copy and tweak the pixel bender portion of
flex-sdk/frameworks/downloads.xml.

>
>Oh. Are you saying that we should reference the files in the flex-sdk
>directory? Wouldn’t that require building the flex-sdk as well?

No.  There is a binary artifact available that we should be using.

-Alex

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