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From Yishay Weiss <yishayj...@hotmail.com>
Subject RE: [FlexJS] Bubbling Problem
Date Mon, 05 Sep 2016 08:06:09 GMT

It looks like goog.events.EventTarget.setParentEventTarget() is never called, so bubbling
is ineffective. Maybe this should be done in UIBase.addElement() ?

From: Yishay Weiss<mailto:yishayjobs@hotmail.com>
Sent: Monday, September 5, 2016 10:10 AM
To: Alex Harui<mailto:aharui@adobe.com>; dev@flex.apache.org<mailto:dev@flex.apache.org>
Subject: RE: [FlexJS] Bubbling Problem

In develop it works on SWF, but not on JS. In sprite-refactor it fails in both.

From: Alex Harui<mailto:aharui@adobe.com>
Sent: Sunday, September 4, 2016 5:23 PM
To: dev@flex.apache.org<mailto:dev@flex.apache.org>
Subject: Re: [FlexJS] Bubbling Problem

It doesn't work on either SWF or JS?  I've not done much testing on
either, but I'd be surprised if it failed in the develop branch on SWF.


On 9/4/16, 1:59 AM, "yishayw" <yishayjobs@hotmail.com> wrote:

>In this simple example bubbling isn't working. Am I doing anything wrong?
>tried this on both sprite-refactor and development branches.
>View this message in context:
>Sent from the Apache Flex Development mailing list archive at Nabble.com.

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