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From Alex Harui <aha...@adobe.com>
Subject Re: flex-sdk_mustella - Build # 1116 - Still Failing!
Date Wed, 22 Oct 2014 16:10:27 GMT
Well, I fully expect when the combination cycles around to be 11.7/3.7
again there will be failures to diagnose.  The data point I want is
whether it is specific to this combination or more than this combination.
If the latter, I’ll be more interested in the environment than the player.

On 10/22/14, 8:43 AM, "Tom Chiverton" <tc@extravision.com> wrote:

>/me crosses fingers
>
>Tom
>
>On 22/10/14 16:35, Alex Harui wrote:
>> So I poked into this a bit more.  The failing bitmap has a smaller
>>height
>> than the reference/baseline bitmap (566 vs 600).  I took a failing SWF
>> from flex-mustella and ran it on my Windows machine and everything
>>passed.
>>   So, the question is, why does the same SWF on flex-mustella think the
>> application window is only 566 pixels high?
>>
>> Anyway, I updated version.txt (I hope correctly) to pretend that this
>> 11.7/3.7 combination passed to see if we get failures on the next
>> combination.  Build #1117 is in progress on 11.7/3.7 so it should fail,
>> and then we’ll see what the next combination does.
>>
>> -Alex
>>
>

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