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From Lee Burrows <subscripti...@leeburrows.com>
Subject Re: Is it possible to build only the core parts? (no TLF, no PB, no frameworks)
Date Mon, 25 Nov 2013 18:29:05 GMT
AFAIK pixelbender is used during sdk build to create shaders (*.pbj) for 
ShaderFilter classes within the mx.effects package

On 25/11/2013 18:01, Oleg Sivokon wrote:
> Hello, list.
> It's been a long time since I last touched anything Flash / Flex, but
> here I need it once again :) I'm trying to build the SDK on Linux, but
> I'm really tired from editing the build and trying to eliminate the
> parts I don't need.
> Long story short: is there a way to only build the compiler and
> debugger?
> I really don't think I need anything else, no AIR, no framework, just
> the tools. The dependency I'm currently trying to resolve is the
> PixelBender. Is it necessary to have PB in order to buld the compiler?
> If so, why, or how could I side-step this?
> Also, does the compiler still require the bogus AS classes it used once
> to link assets, or can I run it completely w/o any SWCs, and still be
> able to transcode and link assets?
> Thanks!

Lee Burrows

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